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  1. Grazzt

    First Impressions?

    Me either. First thing I house rule...like now.
  2. Grazzt

    Race bonus looks like its going to suck :P

    You can't play a halfling fighter or barbarian with a -2 racial penalty on Str? And they aren't telling you what you can/cannot play (I'd buy that more if they brought back class restrictions from 1e/2e.) You can still play a halfling fighter or barbarian. He just won't be as strong as some of...
  3. Grazzt

    Are ability scores really needed?

    Your PC would be more intelligent and charismatic even with 12s if the average is 10-11.
  4. Grazzt

    How many Hit points does a sacred cow have?

    This sacred cow has too many hit points to die.
  5. Grazzt

    DM or GM?

    DM for D&D. No reason to change it.
  6. Grazzt

    Poll: Starting Point for Campaigns

    Always 1st level
  7. Grazzt

    D&D 5E (2014) What 5E needs is a hundred classes

    Feats (done correctly), not more classes or prestige classes can solve this "problem"
  8. Grazzt

    Monte on Life and Death (And Resurrection)

    We did back in the 1e days and even had a PC fail his Res Survival roll (rolled 100 and needed like 95 or less or something). We've since modified the spell (ritual now, very costly, etc.). Death in our game is "real", not uncommon, and hard to come back from.
  9. Grazzt

    Is this all for naught?

    If we like enough of the game to adopt it (as no version yet has everything we possibly want), we will migrate our game to it. Otherwise, we'll simply stick with the version of D&D we prefer.
  10. Grazzt

    D&D 5E (2014) What 5E needs is a hundred classes

    I have. Campaign is still going (20+ years). No one's grown tired and switched to anything at all (other than the basic four classes when a party member dies or retires)
  11. Grazzt

    Sneak Attack, Insightful Strike, and expanding feats..

    By rolling a 20 on the attack dice
  12. Grazzt

    Creature Rank vs SOD effects

    I'm in for a "no thanks" on these.
  13. Grazzt

    Hit dice

    Nope. And never happen, not as core anyway. Maybe as a variant in some 5e UA book, but hit points (like six ability scores, etc) are part of what makes D&D, D&D.
  14. Grazzt

    Shared Class Features

    Assassins shouldn't be spellcasters (meaning the class shouldn't cast spells; if someone multiclass's into it or it's a prestige class, fine. But the class in and of itself shouldn't grant spells.)
  15. Grazzt

    Characters are Monsters

    Maybe. Not only no, but...no, no, no. And no.
  16. Grazzt

    Rule-of-Three: 03-27-12

    Don't like this. A 10/10 fighter/wizard shouldn't be able to cast 9th-level spells at all. Should cast spells as a 10th-level wizard (max spell level 5). Want to cast 9th-level spells as a 20th-level wizard? Stay in the wizard class, don't multiclass into something else. That's the price you...
  17. Grazzt

    D&D 4E 4E's "Proud Nails"

    Didn't everything advance at 1/2 level (+1 per 2 levels); attacks, AC, saves, skills, etc? Difference being the +5 for being trained in a skill.
  18. Grazzt

    D&D 5E (2014) Basic 5E: Weapons and Armor as style choice...

    Can't XP ya, but yeah. This. I agree with this.
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