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  1. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    Exactly By the time Luke multiclassed to take his first Jedi levels, he was a level 5 farmer faking a pilot who dumped all his luck dice into a planet killing high power construct. Lucas: You learn the monster is vulnerable to crits Lukes's Player: Cover me boys. I got this.
  2. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    I heard it in Pre3e D&D tables and many games that replicated them. It took a while for mages to get good and there were few ways to mitigate the restrictions. Well I'm not saying they aren't heroes or villains. I'm saying that the level of education and training for PCs has drastically...
  3. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    All the magic user fans who complained about restriction. I think many folks are missing the point. No one is trying to play level 0 merchant. Maybe a level 7 merchant.
  4. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    First people demanding that the mage get more powerful. Then people demanded that the priests get more powerful because nobody wanted to play healer. Then people demanded that the warriors get more powerful to match the spellcasters. Then people demanded that the rogue get more powerful...
  5. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    That's pretty much all I've been saying. Fantasy stories love to take people straight from their everyday life and throw them straight into the adventure. It's a common enough fantasy trope that D&D has slowly pulled farther and farther away from making it logical with the mechanics they...
  6. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    I don't see how it's unhealthy for the game. The game already has a lesser version of it What you describe is functionally not much different from a 5e fighter, barbarian, or monk just with a different resource system. Spending a resource for increased outgoing damage or to decrease incoming...
  7. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    I was thinking of a class that has features like this Level 1: Destiny Points Your belief in yourself places a special mark on the world. This is represented by Destiny Points. Your GEC level determines the number of points you have, as shown in the Destiny Points column of the GEC Features...
  8. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    The discussion is not about power but about training time. A PC trains more to become a 5e fighter than a 3e fighter and much more than a 1e fighter. A 1e fighter is training all simple and martial weapons and all armors. A 3e fighter is training all simple and martial weapons and all...
  9. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    I believe in 3e, barbarian, rogue, and sorcerer added 1d4 years to your starting age aa a human. Fighter, bard, and the half casters were +1d6 or 1d8, I forget which. And the rest were 2d6. And that is with the lower learning load and fewer class features of 3rd edition. The 0e fighter only...
  10. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    The question isn't about DCC. The question is "Since the 5e Fighter isn't a bigger pile of HP and extra accuracy/attacks anymore, would you need to create a new class to play a character who isn't specially trained anymore (outside of a warlock)" I mean A warlock can go from adventure...
  11. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    My point is that the 5th Edition fighter and rogue, especially in 2024, are too skilled and specially trained to "just become". The fighter would take at least a year of training. And that's the minimum to learn every weapon, every armor, and how to practice every Weapon Mastery. And a fighting...
  12. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    That's were Subclasses come in. Subclasses would determine if you are just very lucky, very tough, or very special. You could just be a farmboy whose days in the field made you tough and strong enough to survive battle and gain XP which you spend to get tougher and stronger. And at level 20...
  13. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    And the question poses is Could there a 5e Class that an Everyman upgrade into that doesn't require noticeable and maintained training required to enter? Almost every class in 5e has a lore which implies years or decades (at the minimum months) of training to be 1st level and continue your...
  14. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    THe Everyman fantasy typically is that if you actually keep going on the adventure, people realize you aren't an Everyman. The Everyman is a Everyman in Tier 1. When you hit Tier 2, the Everyman begins to or learns that their font of luck despite little formal training is not mere chance. They...
  15. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    It's a full class. It's John the Bakers Boy who follows behind Sir Gary, Reverend Sally, and Harzad the Great. Then later Johnny learns he is a descendant of Samuel Strong, Hero of the Second Empire and his incredible luck is the residual luck is a mixture of blessing of the gods and his...
  16. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    That's kinda how I would do it. Some kind of "when you die" feature like @Yaarel said Give them some kind of point system that they can spend in the middle of adventures or combat to temporarily give them a bonus to damage, skills, AC Some kind of innate multiclassing that allows the class to...
  17. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    It was in the beginning. Since the original game any PC who didn't roll horrible strength qualified to be a fighter. In many forms of old school play where you would send a ton of commoners, experts, and professionals in the dungeon, many of those who would survive and get experience would...
  18. Minigiant

    D&D 5E (2024) Should a general Adventurer class be created to represent the Everyman?

    Precisely. A baker gone adventuring, a farmboy yearning for a new life, a sivovor of a raided village, or a princeling tossed out the family castle joining up with some trained but novice adventurers and surviving the first rats nest doesn't have Action Surge or Hide as a bonus action.. Only...
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