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  1. gweinel

    The Bigger They Come . . .

    Although i like the quantity of the infos i found the infos a bit boring. I think they could make the giants a bit more interesting being ofc true to their dnd history.
  2. gweinel

    Playtest Update

    I am a bit underwhelmed from the article. I will present some thoughts about the issues that Mike writes about. Great part of my concerns has to do with the arcane casters. Sorcerer (as the Warlock) was a big hit imho. Actually was the best part of the new playtest. Seeing him more detached...
  3. gweinel

    Privateer Press to Launch Iron Kingdoms RPG

    Witchfire trilogy (especially the first adventure) was really a pleasure to read and it was pity i never played it. Also, Monsteronomicon was an excellent monster book (an example to all monster books actually). They prodruced a player guide and a campaign setting which imho had superb quality...
  4. gweinel

    D&D 5E (2014) D&D Next Q&A 9/20

    I don't like where wizards tradition are going for a couple of reasons. I don't like the idea and the fluff behind it. "If you are illusionist you can cast more often invisibility (or any other illusion spell)". A specialist is compared to the general wizard only by the number and the...
  5. gweinel

    Mike Mearls: A Paladin, Ranger, and Wizard With Arcane Tradition Walk Into A Tavern

    Kesselzero stress it very good. Although you are right about the the magic classes in previous editions the thing that changes (like in 4th) is the approach of the encounter and generally the atmosphere of the game. It is different to have one caster to spam spells here and there every 5 minutes...
  6. gweinel

    Mike Mearls: A Paladin, Ranger, and Wizard With Arcane Tradition Walk Into A Tavern

    ALthough i have to say that i am supporter of the upcoming d&d edition the introduction of encounter wizard powers that Mike talks about really is a kind of a let down - for me at least. If we have the warlock to use encounter powers why the wizards should join em? Also what happens if we want a...
  7. gweinel

    D&D 5E (2014) D&D Next info from PAX Prime + answering questions

    You said that they plan to make guides about making your own backgrounds and specialties. That's really great. Did the mentioned anything about making a custom race and class? For instance if you don't like the racial ability of one class (lets say the humans) will be easy to change the rules...
  8. gweinel

    D&D 5E (2014) D&D Next info from PAX Prime + answering questions

    Did they mention anything about druid or bard? The only info we have about these classes i think is that they fiddle with the "celtic tradition" of bard (which in imho is cool).
  9. gweinel

    Pax Prime seminar 2012 juicy news!

    I think that most of the gamers miss what is most important here. In my humble opinion the question that must be answered is not why the sorceror/warlock/ranger/otherclass has that kind of background story or why is too specific/generic, but will Wizards provide us with the "secret" mechanism...
  10. gweinel

    Pax Prime seminar 2012 juicy news!

    PAX Seminar: The Future of D&D Still have not seen any link here of the seminar, so here it is: wotc_dnd - PAX Seminar: The Future of D&D Some things that i picked up as interesting points of the lecture: - The next playtest may be around October. - The specialties wizards might have some...
  11. gweinel

    Wildshape

    I like this approach which is the approach (much or less) of 4e. However the realization of the 4e approach was really lame imho. As druid fun I hated that I had my stats and abilities when I was shapechanged to animal. There was really no practical reason to be an eagle or a tiger or a...
  12. gweinel

    D&D Next Q&A

    Am i the only one who really doesn't really take into account the xp system? I always leveled up my pcs empirically and in relevance with the story. When i thought the players would deserve a level then i was leveling them up. Also, when they encounter and survive a challenge that would...
  13. gweinel

    D&D Next/Dungeon Command

    In the place i live now my internet connection is so slow and i cannot hear/download the podcast. Can someone please tell the main points concerning the playtest and the development of Dungeon Command?
  14. gweinel

    Hit points & long rests: please consider?

    Today i finally managed to get the playtest material and i have to say that the thing that really turned me off was the short and long rest and in general the healing mechanic. There is no need to argue with the ppl who like the rule. It is fine for me. But my gaming style does not come in...
  15. gweinel

    Prose, Terminology, Fluff, & Presentation: Spreadsheets or Haiku?

    I am with you too. I am still reading my Planescape and Birthright books more and more. I am even read some excellent writing from the 3e era (Witchfire trilogy and Monsternomicon from Privateer Press were a pleasure to read on their own). Unfortunately there in no 4e that read outside from the...
  16. gweinel

    DnD Blog: Wizard with a License to Kill

    Whoops! Browser Settings Incompatible Another wizards blog which discusses themes. This time related themes with multiclassing. Overall there isn't too much new info in there, but anyway seems interesting and themes seems to be a basic tool for character creation and development.
  17. gweinel

    Are the polls a correct measurment of what the dnd players want?

    Although most questions was much or less rhetorical, I like your tone and spirit of your post but i think it is not black/white as you approach the subject. If this that you say above was about the approach of the everyone's everyday life then i would whole heartly support it. Actually i am...
  18. gweinel

    Write this game for adults

    Damn, I would prefer every day such writing than the one of 3e/4e!
  19. gweinel

    Themes and Feats

    Many of you mention the three pillars which was one of the main pillars of advertising the 5e. Have you noticed that this feature have been toned down the last weeks or is my imagination? Should I speculate that is a concept that they (designers) see that is difficult to realise?
  20. gweinel

    How Do you Feel About Healing Surges? (Read First!)

    I never liked healing surges and it was one of the things that tried to change in 4e. But alas, it was hardcoded. If you changed healing, by removing healing surges you had to change encounter/daily powers. If you had to change enc/daily powers then you threw through the widow half of the...
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