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  1. K

    Inspired Recovery

    It's barred by action-point expenditures (one per encounter max., usually only one every other encounter without certain powers). I don't see it as a problem.
  2. K

    sneak attack question(s)

    You were never required to flank; even in 3E you could sneak attack anyone that was denied their Dex bonus to AC.
  3. K

    Dragon 367 Class Acts Swordmage question

    The power doesn't make any special target provisions, nor does it say that you teleport to the target of the attack. It appears that the way it works is thus: 1) You attack an enemy with your melee weapon. 2) You teleport. 3) The target of the attack takes the listed damage. 4) Enemies...
  4. K

    Official Ruling on Stinking Cloud?

    No, that's the definition of difficult terrain. There is no definition of "dangerous terrain;" the DMG talks about difficult terrain (costs extra movement), blocking terrain (prevents movement and blocks line of sight), challenging terrain (requires a skill check to cross), and hindering terrain...
  5. K

    Why be an archer ranger?

    You are incorrect. Flanking gives you combat advantage as long as you're 1) adjacent to the enemy, 2) able to attack that enemy (note: there's no requirement for this to be "able to attack with a melee weapon), and 3) on the opposite side of the enemy from an ally who is also adjacent to the...
  6. K

    Official ruling on Battlerager Vigor mechanics

    The OP was asking for someone who understands the official rules of battlerager vigor. As there's actually no ambiguity in the text, an explanation of what's in the book with examples supporting it is an official ruling.
  7. K

    Tweaking spears

    The greatspear is only a superior weapon because of its +3 to hit. The longspear is in the PHB, as a +2/d10 two-handed military weapon with reach. Personally, I'd say this is a fine and balanced houserule if you drop the regular old spear's versatile property.
  8. K

    Regarding ammo

    When you run out of ammo, you can no longer use that weapon. This is covered on pp. 270-271 of the PHB, under the definition of the ranged, close, and area attack types.
  9. K

    Stealth vs Lack of Perception

    Or, to put it another way, the level of the person who made the secret door does determine its DC, but players should never run across secret doors created by people outside their level range without good reason. :)
  10. K

    Stealth vs Lack of Perception

    You've got that backwards. Creatures in combat are assumed to be looking all around them at any given time. Out of combat, the Stealth rules specifically say you can sneak behind someone without cover or concealment.
  11. K

    A question of Perception...

    If your party of characters is moving at normal speed through the dungeon and making no attempt at stealth, there's no way the base DC to hear them is 25. That's absurd, especially if there are heavily-armored characters with them. A base DC of 10, equivalent to normal conversation, is far more...
  12. K

    Rules on interrupts of movement

    You are correct. Interrupts only resolve before you resolve the triggering action, they don't stop the triggering action unless the triggering action is invalidated by the interrupt. For example, if an enemy had a power that said "you may shift to any other square adjacent to an enemy adjacent...
  13. K

    Martial Power help needed!

    Actually, you don't track temporary hp separately. Invigorating temp hp stack with temp hp you already have. If you already have temp hp, it doesn't matter where they came from. More invigorating temp hp will add to the stack, non-invigorating won't. Example: Bob the battlerager has 30 hp and...
  14. K

    Any reason why a Rogue can't use a shortbow?

    The issue is less with sneak attack and more with the fact that you can't use a shortbow with any rogue powers, so you'd be stuck with basic attacks.
  15. K

    Any reason why a Rogue can't use a shortbow?

    The rogue is thematically linked to small, precise, stealthy weapons--which rather fits the crossbow more than the shortbow. Likewise, because they have better striker damage than other striker classes, they're linked to weapons with lower damage dice and comparatively shorter range. Shortbow...
  16. K

    History, Mythology, Art and RPGs

    She's a bit later than the typical D&D milieu, but one more: Julie d'Aubigny 1670-1707 French duelist, opera singer, and shameless flirt. Julie d'Aubigny - Wikipedia, the free encyclopedia
  17. K

    How should I pronounce Tiefling?

    It rhymes with fnord.
  18. K

    Rogue waepon talent

    Yes, but none of their powers work with bows, nor does sneak attack, which means that a bow is such a godawful choice for a rogue that it's easier shorthand to just say "rogues can't use bows."
  19. K

    2 wpn fighting paladin possible?

    Half-elves don't get a third at-will, they get an at-will attack power from another class as an encounter power.
  20. K

    Cloud of Daggers

    Another useful trick of cloud of daggers is that, as an area attack, it ignores concealment.
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