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    What do you like about Planescape?

    Less CM, more Planeswalker.... the name Caesar Slaad was originally used in the context of the title of a possible official Planeswalker.com PSCS adventure for use at GenCon, AFAIK. I'm not sure if it was this year's or the previous year's GenCon though. Plus, the pun worked for the context. As...
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    Complete Disagreement With Mike on Monsters (see post #205)

    I am of this opinion as well; often times, I've seen that the most imbalanced creations tend to come from designers who aren't planning to look at something like a player will. The signature trick that allowed Pun-Pun's original incarnation obviously came from a designer who thought that if the...
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    D&D 4E Should hit points continue to be generated randomly in 4e?

    I'm against it, because I often roll poorly, so times when a single roll affects me for the rest of that character's career usually hurt me more than help, and my often poor in-game rolls mean that without good stats, I am basically a heal magnet and nothing else. And most of the time, it means...
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    What do you like about Planescape?

    I like it because it's a great mix of the mundane and the fantastic as well as the public and the esoteric. Player challenges can range from obtaining rent money (something which can remain a factor even at higher levels, depending on where your PCs wish to live) to meddling in the fairs of...
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    Did This Prove to be True?

    I think that the number of basic rulebooks WAS kept to a small number. really, over all of 3.5, there were a total of 3 'core', and 7 books that could sort of replace the core. However, 5 of those were MMs, and are the books most likely to be copied out of before-game to avoid time spent...
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    [D&D history/development] I wonder why...

    Ah, but one forgets the incremental improvements. I once saw a car company claim that without all the safety and fuel economy measures built into modern cars, we would have low-end consumer cars that would perform better on the quarter-mile, handle better, and be more durable than a '50s era...
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    D&D 4E What Changes Do You Hope They Make To The 4E Rules?

    I think that for 'tough' monsters, we should consider maybe having HD be not just 1d12 or something like that, but perhaps 2d8 or some other multiple. So a 2d8 Giant might be considered a 1 HD monster despite the apparent HD difference. I love the idea of monster classes in general, and think...
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    Spells per encounter instead of per day??

    For long term or especially powerful buffs or debuffs, as well as any 'item creation' spells, I'd go with longer recharges, or side effects of use that come with recharge times... or both. Forbiddance might be costly, because it takes a year and a day for the caster to 'regain' the magical...
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    The big announcement: 4dventure

    Wow. I thought nobody understood 3.5 polymorph, just like no one understands quantum mechanics. And I too wish I were at Indy. I had a chance to go and the cash to spend. Unfortunately, I lacked anyone to go with, so I chose not to go.. this sounds.. interesting.
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    Five Themes

    1) Faerie tales, done classical medieval style 2) Alchemy (w/ full material components natch) 3) The roaring 20s. 4) Consensus History 5) How magic and technology would develop in a magical world
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    Using Different Dog Breeds!

    One idea also is to provide some breeds with flat out supernatural abilities. Sure, it would cause a type change, but I definitely could see mages or some paranoiac governments trying to breed dogs that could detect magic in it's raw form. Make some of them useful templates that also don't limit...
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    Five Themes

    d20 Call of Cthulhu mixed with D&D? Cuz I see a definite Lovecraft influence there..
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    Do You Use Different Languages In Your Campaign?

    I think that problem is more a problem of individual character creation than anything else. A group can go ahead and say 'ok, everyone needs to speak at least one language 2 other player characters know, or must have something that will compensate for their natural lack, and render them capable...
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    Interesting class game mechanic...

    Which is precisely how World of Warcraft and other games that have socketed items (it's a common thing in the MMO world) run their socket or socket-esque systems, except with the item destruction bit. (Though if that were added, I could see players forgoing selling their used equipment for cash...
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    Why do levels one and two suck so bad?

    I prefer levels 3 and above. However, I like the Saga system's approach to it; giving everyone 3 "levels" of HD without giving them the rest of the benefits, like BAB and saves seems like a smart approach favoring 1st level characters who act a little more like action heroes-in-training...
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    [CyberPunk] CyberPsychosis

    Actually Ghost in the Shell, arguably a classic of the cyberpunk genre, has the cybered characters go psycho more easily.. if the modifications change their body in ways they can't personally deal with. So if they get them on their own, they're OK... usually. But if say you put a 40 year old...
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    Paladin of Freedom Code?

    He that would make his own liberty secure must guard even his enemy from oppression; for if he violates this duty, he establishes a precedent that will reach to himself. -- Thomas Paine This is a very 'paladin of freedom' quote, I think, since it encapsulates so much of how he is supposed to...
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    Weapon Knacks

    I'm personally way in favor of a weapon-as-effects system like this knacks system. That way, paying for a weapon access feat is not always a bad idea, like it normally is in 3rd ed. Plus, it makes weapon choice something that is definitely character-specific, and less an artifact of mechanics...
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    Two swift actions in one round

    Actually, he can always choose to not quicken his spells, as auto-quicken just means he doesn't have to use higher level spell slots for his quickened spells.Automatic Quicken Spell [Epic] Prerequisites Quicken Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells...
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    Six-word stories

    Dragon slain, but the hero's dead. Kingdom's in flames; time to leave... Killed things and took their stuff. Nifft, that's classic. I love it.
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