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    What's the next "Scape" book?

    Whereas I WANT my fantasy forests to be these perenially dark places where day is almost night, and where the trees tower hundreds of feet into the sky... places that are capable of being inviting and foreboding in equal measure. That's what I want in a forest book. Those feel like my style of...
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    What's the next "Scape" book?

    i want a jungle/forests book badly. I want some good 'forests of myth' feel to fantasy forests. I'll throw in support for Nightscape as well as some planar environment books. Planar stuff is always good.. though Planescape is rich enough for a proper setting series. Skyscape also sounds very...
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    Looting and the State

    Historically, if you were an adventurer... You would generally cut a deal with the head of state where they would get a cut of X% in exchange for troops and supplies then, when you got a treasure hoard, you got the rest essentially tax-free and maybe even got to tax others, and would often get...
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    Everything Thieves Guilds Do

    I'd say it would generally be a member-only service. Or it would involve selling white magics that are restricted in one church for one reason or another to those who wouldn't normally be able to have access to them.
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    What are the Differences between High-Fantasy and Futuristic/Cyberpunk Games?

    I'm not saying it's static. Just that it's far, far less than what could be expected in most fantasy games, because +1 to various rolls tend not to accrue very quickly. You might get a +1 in a very limited non-combat skill fairly easily, but a +3 to a common combat related roll is often hard to...
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    What are the Differences between High-Fantasy and Futuristic/Cyberpunk Games?

    WayneLigon: I know there was a sourcebook for CP2020 that did elves, vampires, werewolves and whatnot in CP2020 which did fairly well when it was released. And SR's crazy popular, and w/ Urban Arcana + d20 Cyberscape, a d20 Modern cyberpunk game has all it needs to have fantasy races in a...
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    Planescape Essential Elements - Your Opinion Wanted

    I'm of the opinion that there a few things that largely help make Planescape work, in my mind, and are likely to feature in any PS game I run. The factions are one aspect, and allow the D&D alignment model to show ways that two people with the same alignment can think VERY differently and...
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    Is Whirling Frenzy balanced against Rage?

    I would disagree that a WF is a haste effect, like a weapon of speed or the haste spell is. I would classify them as two separate types of effect. WF would be a Rage effect.
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    101 Wizard's Towers

    I think we're missing the wizard in a crumbling tower archetype. Of course, I liked the idea of a tower whose stones, even once broken, remain soaring in the sky.
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    Help me determine spell level for this spell

    Sounds like a standard Arcane Mark or Mark of Justice spell, depending on how you want to do it. If you want it to have some negative effect if they do lethal damage with the weapon, I'd use Mark of Justice, otherwise, use Arcane Mark, which is a much lower-leveled spell. MoJ is also permanent...
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    Best rules that game designers have made?

    gotta go with the basic d20+modifiers, higher is always better, unified xp charts with simplified multiclassing, and feats. They make the game relatively easy to understand conceptually while offering some customizability for players. Without those, i don't think 3rd ed. would have been so...
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    Skill Compression and Rebalance

    OK... I'm tired of a long skill list that seems to repeatedly do the same things. I'd put this in the 4th ed rules, but.. I'd like to see some ideas on how to deal with a list that is less than half of the current list for D&D. My goal is to make skills broadly applicable while remaining...
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    What is the biggest appeal in playing D&D?

    It's the dice man, it's the dice. I love rollin' 'dem bones. Not really. RPGs for me have always been about friendship. My friends and family are, were, and always have been geeks. I remember that, when I was a little kid, my extended family would start rolling up characters for a campaign they...
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    Worse Rules that game designers have made?

    And I completely disagree with you. Multiclassing/Alignment restrictions largely need to go the way of the dodo, as should multiclassing penalties, as I'll soon explain. Divine casters need to keep their alignment restrictions for spells, but honestly, I think not allowing multiclassing or...
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    Core Religion Survivor - Round Fifteen (THE FINAL ROUND!)

    I think you're thinking of Skeletor. Different tyrannical evil guy.
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    Is there any real world analogue to the Adventurer?

    I know history is written by those in power. That's why I did it. :)
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    A *Balanced* Radiant Servant of Pelor?

    Again, Clerics, unlike every other class, don't give a **** about BAB reductions, due to the problem of Divine Power. With that spell in play, it's safe to assume that BAB should not be used as a balancing factor for classes that are allowed the use of that spell in it's current state, as a high...
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    Is there any real world analogue to the Adventurer?

    Archaelogists. Conservators. Freedom fighters.
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    The "Anti-Villain"?

    Not quite. He's Evil because he likes it. He just happens to also think Good is not doing IT'S job, so He must pick up the slack, both by showing what Good is, and by being more Evil to compensate for the lack of Good influences, so that people will choose Good over Evil because they see the...
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    The "Anti-Villain"?

    I think he's a good one, actually. He is undeniably evil, knows he's evil, but does mostly Good things to serve Evil ends with only the occasional "real" evil. He knows he's just about the most evil being in existence, but somehow, it's understood that he serves Evil to at the same time serve...
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