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  1. Desdichado

    D&D 5E (2024) So what happened to the new and classic campaign settings? (and what's next?)

    I'm a little confused, although it's not your fault. There used to be a cohort in between Generation X and Millennials called Generation Y, and they were significantly different than either of the generations on the border. For reasons that were never clear to me, the Powers That Be in marketing...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    No, clearly not. Even in a worst case scenario Monopoly Go can subsidize any number of poorly performing brands elsewhere.
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    D&D 5E (2024) So what happened to the new and classic campaign settings? (and what's next?)

    A problem D&D has always had is that players and customers are not the same thing. A problem that statistics have always had is that by careful presentation, you can make a statistic appear to suggest the opposite of what it actually suggests. If Gen Z is this huge cohort of customers that...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Spelljammer may be an old setting, but the presentation of it was hardly classic. That said, I only know what the sales data from Amazon was for the books that it was highlighted to me, not for the others. If Radiant Citadel or Strixhaven for example, sold below expectations (I admit, I don't...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Sure, but I also don't think it's a good idea to take time honored and pretty ubiquitous social contracts about how the game is typically played by most people and start flipping over tables and telling them to do it differently, especially when--as the biggest most mainstream player in the...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    The first sentence is pretty incontrovertible but the second doesn't follow from it. It's a somewhat spicy personal preference that many--possibly most--would disagree with. Not necessarily that they'd be hard against it, although many would, but that they simply wouldn't see the value in...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    It wouldn't be the first time a corporation like WotC exhibited behavior that's at odds with their statements about their sales. Either they care more about appealing to legacy gamers than they claim to, or the devs are too caught up in their own nostalgia to look past it, or their marketing...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Right, of course. Typing fast and misspoke. But I think my point still works regardless.
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Probably. And yet, those more recent books, especially the ones that have presentation and content that's overtly marketed for "the kids" the last few years, like Ravnica, Strixhaven, Radiant Citadel, etc. haven't sold as well (according to data I saw on Professor Dungeonmaster's YouTube channel...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Well, since you either straw manned my position well beyond what I said or are backtracking from the most extreme claim made, your photographic evidence was irrelevant. Including kids and being marketed specifically and solely as a kids game are not the same thing. And college kids literally...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Yes, you missed my sarcasm. Since the game itself didn't change, it could hardly have gone from not being a kids game to being a kids game without changing. D&D was neither envisioned nor designed to be a kids game. It was MARKETED (sorta) as one that older kids could still enjoy after TSR...
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  13. Desdichado

    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    That's funny. My copies of all three don't say that. PHB will have to stand in for all three; I'm not scanning all of them. Of course, if some suit related to the Blumes decided later on in the edition's lifecycle that they could make more revenue by slapping "Ages 10 and up" on the cover...
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  16. Desdichado

    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Curious that they said that specifically for the European market. But I'll give your data the benefit of the doubt and accept that it might well be true in North America too. But still, that's not "since forever." That's a fairly recent trend. And it makes some sense; there does seem to have...
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    D&D General When did you leave D&D? Why? For what game? And what brought you back?

    Left in the mid to late 80s because 1) was busy with other things, like work and girls when I was in high school, and 2) never liked the disconnect between D&D and fantasy fiction as I knew it, i.e., I always expected D&D to more resemble fantasy fiction that seemed to me to be the obvious draw...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    If that's really true, I wonder how well that works out for them. I.e. how much of sales is truly in that demographic. Without any actual data, I'd suggest that D&D clearly has a gen-x heavy player base with a big infusion of Millennials and older zoomers who joined relatively more recently. And...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    I think that that's an insightful observation. Gygax also made no distinction between honest-to-goodness sword & sorcery like Leiber and Howard and Revisionist deconstructionist anti-sword & sorcery by the likes of L. Sprague de Camp and Michael Moorcock. Even though they completely flipped the...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    They are, luckily, still available, albeit unillustrated. https://www.darkshire.net/jhkim/rpg/dnd/dungeoncraft/
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