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  1. M

    D&D 5E (2014) Don't Throw 5e Away Because of Hasbro

    You know, nothing is stopping you from changing that. I can send over a PowerPoint deck for you to use, if that helps.
  2. M

    D&D 5E (2014) 3 Years Later: D&D's total Domination on Amazon (and Earth in General)

    From what I can tell, sales rank becomes less reliable around holidays or other events that spur a lot of book sales. In the US at Christmas, you have a lot of kids' book and holiday-themed books that bounce up to fill the top rankings. Overall far more books move in total at that time. Your...
  3. M

    Congratulations to the 2017 Gen Con EN World RPG Award Winners!

    It's pretty crappy to see that and hear about it. The culture around RPG creation has gotten a lot more tense over the past couple years, in part because I believe that the shared culture that designers had in the late 90s and early 00s has fallen apart. Gen Con is far less accessible, and the...
  4. M

    Congratulations to the 2017 Gen Con EN World RPG Award Winners!

    Smaller or one-man operations have more advantages over mid-tier publishers than disadvantages. Example 1: If you sell to distributors, they expect you to commit to and hit specific release dates. Miss them and your product is in trouble - orders cancelled or significantly cut back. If you sell...
  5. M

    D&D 5E (2014) Five new players. 1st level PCs. First monster they meet is...

    I'd go with something that would make for a fun roleplaying decision that can have a big effect on the rest of the campaign, like a devil crucified to a tree and bound in a pentagram. It's dying. If they let it go, it promises render them one service in the future. Do they help it, or let it...
  6. M

    DriveThruRPG Hacked

    Wow, that's a great idea. Stealing that one. I went ahead and had new cards issued even though I didn't see anything fishy. It's not a given that a stolen number will see immediate use. If anything, the thieves might wait a bit and try to slip something past you when you aren't paying...
  7. M

    Mike Mearls Talks (er, Tweets) About the Industry

    Hey all, Silence on our part is not some weird scheme. We're actually just adjusting our PR plans and marketing to better fit games as a whole. If you look at video games, they generally don't announce a new expansion for a game until the last one has launched. We're working on a similar path...
  8. M

    WotC Survey Result: Classes OK, Eberron Needs Work

    Yeah, that's what is swaying it in my mind. You could also imagine a character who works with rune magic falling under that umbrella.
  9. M

    D&D 5E (2014) How would imposing no stacking of magic affect 5E game balance?

    It works out well. We thought about using that rule, but focus group testing showed that people almost never remembered to use stacking rules. So, out they went. (Suspicion is that bonuses are fun. Finding reasons to not use bonuses is un-fun. Nobody wants to be the Scrooge who tells the rest of...
  10. M

    D&D 5E (2014) Blast From the Past - Earliest D&DN Panels

    That's actually not far off from the reality, but it was more of a delayed celebration. Peter Lee, Rodney Thompson, and Rob Schwalb (who was in the office for his quarterly visit) had been tasked with clearing out all the competing bonuses and boiling things down to a simpler, leaner system. I...
  11. M

    D&D 5E (2014) Give Me Three Reasons To Play Greyhawk

    This is why I like Greyhawk, and how I like to run it. YMMV. 1. Greyhawk is a setting where a big, bad, evil demi-god rules half the land and wants the rest. 2. The biggest threat to him is probably the demon-haunted, decadent, and equally evil empire that dominates the half he doesn't yet...
  12. M

    D&D 5E (2014) HoTDQ - Went way better than expected

    As lead designer on the game, you ran it in a perfectly legal manner if you and your players had a good time. That's all that matters.
  13. M

    D&D 5E (2014) Heavy Armour for Life Domain?

    This was actually something that came out of internal testing. Awesome healing clerics with bad ACs dropped early and often in combat, which made them a real drag on the rest of the party. It's not a deal breaker for house ruling, but it was persistent enough that we gave Life clerics heavy...
  14. M

    [Adventurer's League] Not making it easy to find DMs

    Slavishly following the adventure is 100% no longer the rule. If you check out the Adventurers League Player's Guide: http://media.wizards.com/downloads/dnd/ADVLeague_PlayerGuide_TODv1_print.pdf Read up on the DM guidelines. Quoting directly from the guide: The Adventurers League...
  15. M

    D&D 5E (2014) No Forgotten Realms Campaign Setting in development?

    The original tweet doesn't capture the full story - we're not working on an FRCS right now because we are putting the bandwidth available for such a project into thinking about how to do an FRCS. If you think of how we created fifth edition, we probably put more time and effort into determining...
  16. M

    D&D 5E (2014) This is easily the best character sheet that D&D has ever had, IMO.

    Designed by Emi Tanji and Bree Heiss, the superstars who make D&D look awesome. The game be nothing but an ugly pile of words without them.
  17. M

    Why has WotC stopped posting on ENWorld?

    This is really the root of it - Twitter and Facebook are designed for sharing. Take the photo of the Starter Set dice I posted this morning - that spread pretty quickly, and it showed up on the EN World news feed. Forums are better for in-depth, back and forth, but they come at the cost of...
  18. M

    Did anyone else have this experience submitting/writing for DRAGON magazine?

    Hey EditorBFG, It's nearly certain that your article was lost in the shuffle. We typically ask to see drafts of more stuff than we need, as many writers never carry a pitch to its conclusion. Since you never were paid or issued a contract, you still own the work and can do with it as you wish...
  19. M

    D&D 5E (2014) Legend Lore says 'story not rules' (3/4)

    I think the content management system had a hiccup. Basically, adding too many character options to the game too quickly is bad for the game. It makes it more likely for broken things to get into the system, is a pain for DMs to track, and makes it harder for new players and DMs to get into the...
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