Search results

  1. M

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Looking through the SRD, I appreciate that even thought I don't know the rules I get what the abilities and powers are supposed to do. The jargon is clear enough, and the wording intuitive, that even if I don't know the specifics the general nature of the ability comes through.
  2. M

    Eberron: Forge of the Artificer to Be Priced at $29.99

    I’m not looking to start an Eberron campaign, but I love this product format.
  3. M

    D&D General The First Demise of TSR: Gygax's Folly

    I'm not sure it was malice so much as a move away from dungeon delving and the wargamer-level detail that Gygax liked to put into products. I have trouble believing that, given the resources involved, it was pure spite. The City of Greyhawk boxed set came about a year later, and that is one of...
  4. M

    D&D General The First Demise of TSR: Gygax's Folly

    I'm not sure it's that simple. He moved to LA in 1983 IIRC, and came back to Lake Geneva for good in '85. He had the money that he could've gone back to LA, but he didn't. I really don't think that writing TTRPGs was Gygax's dream. He was 36 when D&D came out. He was already in his 30s when he...
  5. M

    What Does the RPG Hobby Need Now?

    Here is what I want to see: A really good D&D starter set. I have high hopes for the new set coming out this fall. It looks great. I would LOVE to see the design team at WotC take a lot more risks and really embrace D&D Beyond as a place where they can experiment with smaller, more focused...
  6. M

    D&D 5E (2014) According to the Hasbro Q1 earning call D&D sales are up substantially.

    I don't see D&D as a good measure of success. It's so huge that I don't think anyone entering the TTRPG business should use it as a yardstick. If anything, it can be a distraction. What we do see now is a path for solo devs or smaller companies to establish a niche, connect with their players...
  7. M

    D&D 5E (2014) According to the Hasbro Q1 earning call D&D sales are up substantially.

    I think the difference now is that prior to the current era, you had to make a big investment up front to get your game out there. You paid for art, design, management, printing, warehousing, and everything else, then figured out if you had a success. You could sell a fair number of books but...
  8. M

    D&D 5E (2014) According to the Hasbro Q1 earning call D&D sales are up substantially.

    Exactly! When people talk about the weakness of the TTRPG business (only one person buys, DMs make up a lot of stuff) they are also describing its strengths.
  9. M

    D&D 5E (2014) According to the Hasbro Q1 earning call D&D sales are up substantially.

    So what does that all mean for the hobby? I think we're entering the age of D&D-likes, games that take one aspect of D&D and magnify it or specialize the rules set. The hobby is big enough now that there is a critical mass of people who want specialized versions of D&D. I think we're seeing that...
  10. M

    D&D 5E (2014) According to the Hasbro Q1 earning call D&D sales are up substantially.

    It's been really interesting tracking things over the past few months. A few things I have observed: D&D Beyond usage is up. If you look at the forums, you can see how many people are online and how many of them have accounts. The number of active users online has been consistently high over...
  11. M

    D&D 5E (2024) Stealth Errata

    Exactly. Hearing the different angles in a forum also gives me a broader view of the issue. It's also very useful as a designer to see how people interpret and use rules.
  12. M

    D&D 5E (2024) Stealth Errata

    I like arguing about rules on forums so that I don't have to argue about them at the table.
  13. M

    D&D 5E (2024) Stealth Errata

    Great point. I think we'll end up seeing a hidden condition for that reason. Right now, you have to reverse engineer the conditions for hiding to get what is probably the answer.
  14. M

    D&D 5E (2024) Stealth Errata

    Agree on invisible still muddying the waters, but I think it's a good step forward. I actually like see invisible as a spell that counters stealth, but I am not crazy about a low level spell being a hard counter to one of the rogue's core tricks. I think if you nest invisible into hidden...
  15. M

    D&D 5E (2024) Stealth Errata

    That would be kind of funny. It reminds me of the episode of Frasier where Frasier and Niles plot and scheme to get into a secret club. When they finally worm their way in, they find another, even more secretive, club within the secret club. "Shh! Don't tell anyone, but we fixed the ranger..."
  16. M

    D&D 5E (2024) Stealth Errata

    In the new errata, the stealth rules get the following update: Hide [Action] (p. 368) In the second paragraph, “you have the Invisible condition” is now “you have the Invisible condition while hidden”. In the third paragraph, “The condition ends on you” is now “You stop being hidden”. I think...
  17. M

    D&D 5E (2024) WotC Announces April 22 Release For 2024 System Reference Documents

    It's great news. I really, really love the commitment to update it with errata. Plus, using the same license just keeps things super easy.
  18. M

    WotC Chris Perkins announces Retirement from Dungeons and Dragons

    All kidding aside, D&D does suffer from a fundamental break in its corporate structure. At a video game studio, if you launch a great game you get to build an even bigger, better, and more ambitious sequel. Or you pitch an entirely new game and get funding for that. In board games, you can go...
  19. M

    D&D General The Logistics of High Level Play. TSR to 5.5

    FWIW, when I run high level games with pregens I always build custom monsters based on what the PCs can do. I don't think any edition of the game outside of 4e accounted for what high level PCs can do in its monster design.
  20. M

    WotC D&D's Christopher Perkins Promoted to Creative Director

    Maybe early 2023 or late 2022?
Top