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  1. L

    D&D 5E (2014) Heroes of Hydellor

    Well that really sucks. That has got to be the worse series of rolls I have ever made. :( Unless you rule that someone would be able to perform a medicine check before she had to make a death save it looks like Mindra is going to die. I believe a natural 1 counts as 2 failures, and since she...
  2. L

    D&D 5E (2014) Heroes of Hydellor

    Death save: [roll0]
  3. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra does not react at all to the shaking and continues to lie on the floor. Yep, I am going to role-play unconsciousness. :) Seriously though. I just want everyone to know I am still following the thread and will act when I can. Sorry for the horrible rolls and getting myself knocked out.
  4. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra has a healer's kit in her gear. But I think a 10 is all you need to stabilize her.
  5. L

    D&D 5E (2014) Heroes of Hydellor

    Wow. Just, wow. My luck could not have been more consistent. Consistently bad of course. So... I guess Mindra isn't doing anything right now. :erm:
  6. L

    D&D 5E (2014) Heroes of Hydellor

    Dex save: [roll0]
  7. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra shakes her head as she fumbles with the lock. Finally she sighs and backs away. "Something is wrong with me today. I just can't do anything right."
  8. L

    D&D 5E (2014) Heroes of Hydellor

    "That's not a bad idea," Mindra agrees with Coriana. "I guess I'll see what I can do with this lock." Mindra will attempt to open the lock on the chest. Thieves’ tools check on the lock: [roll0]
  9. L

    D&D 5E (2014) Heroes of Hydellor

    "Well, I suggest we do one of two options. We either hunt down the kobold and then proceed down into the tower. Or we can loot this chest and get out of here while we still can." Mindra looks around at her companions. "One definitely entails more risk, but the potential reward is greater." Then...
  10. L

    D&D 5E (2014) Heroes of Hydellor

    "I could definitely use a rest," Mindra says, looking away from the lock for a bit. "I took quite a hit from that infernal shaman. But shouldn't we hunt down that last kobold? He was pretty tough, and could cause us quite a bit of trouble if we leave him to his own devices. "As a matter of...
  11. L

    Shield Master POLL: Rules as Fun!

    Honestly when I have seen it used at the table people naturally just use it as the last thing they do on their turn. In other words, they see it as just a bonus thing they can do after they attack. The only exception comes when the bad guy they knock down goes immediately after them in the...
  12. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra comes out from behind her cover and looks around. She listens as Liam describes what he has found, but she is more interested in the box on the far wall. Wary of the trickery of Kobolds, she looks to ensure there aren't any traps before touching it. Investigation to look for traps on the...
  13. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra quickly pops out from behind cover and attempts to end the Kobold Sorcerer. Mindra will move around the boulder until she has a clear shot at the Sorcerer with her bow. Then she will run back behind the boulder and take cover. Bow attach with Advantage: [roll0] [roll1] Inspiration if she...
  14. L

    D&D 5E (2014) Heroes of Hydellor

    I'm not able to move Mindra's token in Roll20. Also I forgot to mention that she would attempt to hide behind the wall again as a bonus action. Stealth: [roll0]
  15. L

    D&D 5E (2014) Heroes of Hydellor

    Mindra curses in Elven as she sees the armored kobold wander onto the balcony. She curses more as she sees the winged kobold stirring. Holding her shortbow in her left hand, she quickly pulls a dagger and stabs it into the sleeping kobold, then backs away with one less enemy to worry about...
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    Survivor Magic Swords- FROST BRAND CHILLS THE COMPETITION!

    Flame Tongue 1-2=-1 Frost Brand 10+1=11 And it is done.
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    Survivor Magic Swords- FROST BRAND CHILLS THE COMPETITION!

    Flame Tongue 9 Frost Brand 9+1=10 Vorpal Sword 12-2=10
  18. L

    Survivor Magic Swords- FROST BRAND CHILLS THE COMPETITION!

    Flame Tongue 16 Frost Brand 12 Holy Avenger 9+1=10 Vorpal Sword 9-2=7
  19. L

    Official D&D Sage Advice Compendium Updated

    I think option 1 is the way to go. Actions are indivisible and instantaneous, but can have lasting durations. They also can be interrupted, of course, by reactions. So you can't do things in the middle of casting a spell or right in the middle of doing a dodge action. Before or after the dodge...
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    Sage Advice Compendium Update 1/30/2019

    I think option 1 is the way to go. Actions are indivisible and instantaneous, but can have lasting durations. They also can be interrupted, of course, by reactions. So you can't do things in the middle of casting a spell or right in the middle of doing a dodge action. Before or after the dodge...
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