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    D&D 5E (2014) Homebrewing the Battlemaster and Champion

    You are right about having another pool to track. Plus NotAYak's of just making the one Second Wind is valid, so switching it around seems like a good idea. How about this: Second Wind In addition to its normal benefit, add: At 5th level the hit points you regain increase to 2d10 + your fighter...
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    D&D 5E (2014) Homebrewing the Battlemaster and Champion

    I have been a lot more modest in my own additions to the Battle Master and Champion. But first, I enhance Second Wind by increasing the number of uses per short rest for all Fighters. Second Wind In addition to its normal benefit, add: You can use this feature twice between rests starting at...
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    D&D 5E (2014) Comparing Monk DPR

    And I think it is fine that the ring/cloak of protection requires attunement. They stack with everything, unlike the BoD, which explicitly does not stack with armor and shields. I haven't looked, but I'm pretty sure you can't wear multiple BoD. Just like you can't wear multiple belts or gloves...
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    D&D 5E (2014) Comparing Monk DPR

    I think it is also clear that you play a very different game compared to many others of us play when we sit down for a game of D&D. Not right or wrong, but different.
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    D&D 5E (2014) Comparing Monk DPR

    I think it is fair to say that Bracers of Defense are slightly better than a shield if you can use one and are not wearing armor, and much better if you cannot use a shield or armor at all. But they are near worthless if you can wear armor as that will almost always be better. And, of course...
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    D&D 5E (2014) Comparing Monk DPR

    As promised I went back and cleared up some mistakes and there is good and bad news. The bad news is that I was hoping to make the monk's ki last a couple more rounds by only doing a flurry on a successful stun, but that does lower the DPR for that round to below the baseline. The good news is...
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    D&D 5E (2014) Comparing Monk DPR

    The monk has a 65% chance to hit (60% regular hit and 5% critical hit), and with two attacks that raises the chance to hit at least once to 87.75%. The monk's chance to stun vs. a +5 Con save is 50%, so factoring in that he only has an 87.75% chance to hit that lowers the chance of hitting and...
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    D&D 5E (2014) Comparing Monk DPR

    You need to remember to add extra damage from critical hits, and if you add advantage that doubles your chance to crit and reduces the chance to miss by a lot. Those combined really pushes up your DPR. You only try to stun once per round. If you hit and stun, you don't need to do so again. If...
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    D&D 5E (2014) Comparing Monk DPR

    Finally tried my hand at some math for my proposal above. I'm not a mathematician, so I might be wrong on this, but I think it might be right, or at least fairly close. Anyway, here it is: 12th level Monk with 20 Dex, 18 Wis, +9 to hit, 1d8+5 damage, Save DC 16. Opponent AC 17, Con save +5. If...
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    D&D 5E (2014) Comparing Monk DPR

    I haven't figured out the math yet, but can anyone determine what the DPR of a monk would be if they only used Stunning Strike one per round and only used Flurry of Blows if the Stunning Strike landed? So a 12th level monk would attack twice, if at least one hit he would try Stunning Strike. If...
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    D&D 5E (2014) Comparing Monk DPR

    I am not going to try to quote that very long post, but off the top of my head there are several glaring flaws with your arguments. I have never, in my 40 years of playing various fantasy RPGs, had a party that didn't have at least one character that used a shield. They are as common as dirt...
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    D&D 5E (2014) Am I missing something with Favored Foe?

    What I did was add a feature called "off-hand attack". If you take the two-weapon fighting style you can take an extra attack with your second weapon as an off-hand attack and it does not require a bonus action. If you don't have the fighting style it still requires a bonus action. Likewise the...
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    D&D 5E (2014) Am I missing something with Favored Foe?

    That just seems incredibly wasteful. I mean, sure, an extra 3-4 damage, 3 times a day isn't nothing, but it is pretty close to nothing. Especially since it should last a whole combat and add (assuming just 4 rounds of combat) 14 damage, 3 times a day. Which is moderately better, but unlikely to...
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    D&D 5E (2014) Am I missing something with Favored Foe?

    For my own house rule I just allow Favored Foe to add damage to all attacks. After 5th level "all attacks" means 2, unless you are two-weapon fighting, then it is 3. Hardly overpowering. Also remember this is for one target only, if that target goes down, or you just decide to attack someone...
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    D&D 5E (2014) Comparing Monk DPR

    Okay. I thought about it and you are thinking of the bladesinger casting mage armor (+3), a + 5 Int, +4 Dex (how are you getting this with point buy? Am I missing something?) and casting shield (+5, but only for one round). 10+3+5+4+5=27. With the bracers that would push them up to 29. But that...
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    D&D 5E (2014) Comparing Monk DPR

    A bladesinger can wear light armor. +1 studded leather is rare, requires no attunement and adds +3 to the bladesingers AC. I don't see how Bracers of Defense is better than this. Or heck, just wear regular studded leather armor for the exact same benefit.
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    D&D 5E (2014) Comparing Monk DPR

    A +1 AC seems hardly worth it. Honestly I was considering making it a +5 AC for one extra ki point making it equivalent to the Shield spell, but didn't want to create yet another ability that cost ki so lowered it to +3 and just added it to the existing Dodge action. Another reason why I don't...
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    D&D 5E (2014) Comparing Monk DPR

    A very fair argument. I overlooked that they require attunement. It is weird that the Cloak or Protection is uncommon while the Ring of Protection is rare, even though they do the exact same thing. Looking at armor +1 is rare, +2 is very rare and +3 is legendary. So making Bracers of Armor rare...
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    D&D 5E (2014) Comparing Monk DPR

    Hmmm... I guess it would be a... limitation? It means that a monk gets no more benefit from a magic weapon than a barbarian, paladin or ranger and they all get less benefit than the fighter. They all get two attacks with their magic weapon. After 11th level the fighter gets more. After giving...
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    D&D 5E (2014) Comparing Monk DPR

    One of the problems a monk has is that the Martial Arts attack or Flurry of Blows must be unarmed attacks. So no matter how awesome the weapon you have, you don't get the benefit of it other than the two you get with Extra Attack at 5th level. Something like Hex and Hunter's Mark would be great...
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