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  1. Thorvald Kviksverd

    Crit varriants

    WSmith-- In my Basic D&D campaign, criticals are more a result of skill than of luck. I suppose one way you could introduce this into 3e would be to say a critical occurs whenever the target's AC is exceeded by X points. X would vary based on the threat range of the weapon. The damage...
  2. Thorvald Kviksverd

    Fighting with spear and shield

    I feel the same way, and use basically the same solution--I treat the shortspear as being one size smaller when wielded with martial skill. (A medium sized character posessing only simple skill would suffer a non-proficiency penalty when wielding it one-handed.) This is perfectly true. FWIW, I...
  3. Thorvald Kviksverd

    Does anybody miss the 1e PHB weapon vs armor type adjustments?

    Hey, Colonel H...you beat me to the punch, I was going to post that tidbit as well! Anyway, I'm glad he did include them. Guess that makes me either a "combat buff" or a masochist, depending on your point of view ;) I wonder if his comment will alter the outcome of the poll, which seems to be...
  4. Thorvald Kviksverd

    Campaign websites, share your ideas

    You can check out my site by clicking on my sig below. It's mostly a collection of rules for modifying Basic Dungeons & Dragons. Once I have the time I should be adding some material for Advanced Dungeons & Dragons (1e) as well. Hope you enjoy :)
  5. Thorvald Kviksverd

    Armor Penalty to Spot or Listen?

    I've posted some rules for helmets that you may, or may not, have seen... Helmet Rules Basically, helmets don't add to normal AC; instead, they add to AC when confirming a critical with a threat roll. Penalties apply to various skill and spell-failure (verbal) checks.
  6. Thorvald Kviksverd

    Splitting armor into slash, pierce, and bludgeon

    That's not bad :) To convert to the table above: Light->Soft Medium->Light Heavy->Plate Though I'm not sure about putting Breastplate into the same category with Full Plate--but it's certainly a reasonable alternative. As another option, since Hide seems to be the major problem, you could...
  7. Thorvald Kviksverd

    Splitting armor into slash, pierce, and bludgeon

    Larcen-- Yeah, that always bugged me a little too--then I decided it was one molehill that I could ignore ;) Besides, it's better than the current system which doesn't even attempt to account for the differences--a dagger is as likely to hit vs plate as a mace is vs no armor, and...
  8. Thorvald Kviksverd

    Does anybody miss the 1e PHB weapon vs armor type adjustments?

    I'm pleasantly surprised to find that, so far, nearly 25% of the repondents miss the 1e weapon vs armour type adjustments--at least to some extent. BTW, as long as the values were listed down beforehand on the N/PC sheets, I never found them to slow play--certainly not to the extent that the...
  9. Thorvald Kviksverd

    Now Armor=DR not AC bonus! READ THIS!!!

    Forlorn-- I concur. I don't want to put words in Valorian's mouth, but I think he might be thinking of the tuck/estoc and the rondel--or something similar--weapons of an earlier age (though I think many would argue that the rapier was the direct descendant of the tuck/estoc.
  10. Thorvald Kviksverd

    Has anyone went back to 1E AD&D from 3E?

    That would be me :)... I was enthusiastic when I heard that 3e would be coming out (I didn't really care for Unearthed Arcana or anything that came thereafter) and gave it a try for about a year, but it just didn't "feel" right to me--for a variety of, albeit, very subjective reasons. In any...
  11. Thorvald Kviksverd

    Splitting armor into slash, pierce, and bludgeon

    This is why I still like the modifiers from 1e, they treat each weapon on an individual basis. Incidentally, as long as these values are recorded beforhand on the N/PC sheets, I never found them to slow play. As for "monsters", I tended to ignore them in all but the most unusual cases--for...
  12. Thorvald Kviksverd

    Splitting armor into slash, pierce, and bludgeon

    Actually, not if you're careful to include an armour type "none", with a few bonuses for piercing and/or slashing weapons versus it ;) Kenjib-- I think it would work fine, just be careful to balance things. As you probably already know, I love the modifiers from 1e, but I think they got things...
  13. Thorvald Kviksverd

    Does anybody miss the 1e PHB weapon vs armor type adjustments?

    Everyone seems to be doing one, so I thought I'd give it a try ;) I was thinking that reintroducing the adjustments found in the 1e PHB would be a good way to add a bit of individuality to weapons; and, since most characters are proficient with a wide range of weapons now, it would also allow...
  14. Thorvald Kviksverd

    Now Armor=DR not AC bonus! READ THIS!!!

    There's a (somewhat) related idea being discussed in the House Rules Forum that would allow armour to convert some portion of normal damage to subdual damage, while providing actual DR versus subdual attacks--perhaps allowing a particularly skillful or lucky blow to bypass such protection.
  15. Thorvald Kviksverd

    Now Armor=DR not AC bonus! READ THIS!!!

    Here's what one of the designers has to say about it... SWRPGNETWORK
  16. Thorvald Kviksverd

    Fighter Core Class Variant

    Thanks :)... That is certainly reasonable, but I'd be tempted to tone it down a bit. Given your 2-3 Skills per Feat standard, the extra 2 skills gained over the standard Fighter can be said to be balanced by the loss of the Hvy Armour Prof Feat. Assuming the reduction in HD balances the...
  17. Thorvald Kviksverd

    Fighter Core Class Variant

    I introduced something similar to account for Swashbucklers, Skirmishers, non-magical "Rangers", etc. Sort of a compromise between the Fighter and Rogue (or Fighter and Expert) classes... LIGHT FIGHTER (as Fighter, except where otherwise noted) Hit Die: d8 BAB: +1 Save: REFL SPs: 4+/lvl...
  18. Thorvald Kviksverd

    Astrid Lindgren is dead

    She'll be sadly missed :(... ...but fondly remembered. Her characters will be with us always :) Thanks for the link Frostmarrow.
  19. Thorvald Kviksverd

    [Dragonstar] Soulmech Variation

    I don't know anything about Dragonstar, but I thought I'd return the favor ;) By the way, I liked your suggestion on my helmet thread. I vaguely remember considering something similar, but I can't remember why I decided against it--anyway, it appears to be a perfectly workable alternative.
  20. Thorvald Kviksverd

    Col_Pladoh? Original Kobolds, canine or lizard-like?

    Good memory :)... "These small, evil dog-like men usually live underground. They have scaly, rust-brown skin and no hair..." Unfortunately, this only serves to confuse the situation further... Dog-like, Scaly, MEN! For what it's worth, Monsters & Treasures says to treat them exactly as...
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