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  1. Obergnom

    got my Expedition to the Demonweb Pits (mild spoilers)

    What do you think would be good adventures to make a campaign out of this module? Say from level 6 up? I do not like to start a game with the all out epic plot, but want to get into this adventure soon. (I will get it tomorrow, and next week we start a new campaign) I was thinking about maybe...
  2. Obergnom

    got my Expedition to the Demonweb Pits (mild spoilers)

    actually, I think Wolfgang Baur mentioned somewhere the module was rushed. none the less, I will get mine tomorow :-) I do not really care about stuff like that...
  3. Obergnom

    got my Expedition to the Demonweb Pits (mild spoilers)

    As you are currently running the Harrowing, which I love and ran once, how does it compare to that adventure? I know they are of different level, and thats another concern of mine: Is the adventure believable or does the Demonweb seem a bit to tame? I really liked Vrocks as "random" encounters...
  4. Obergnom

    Magic Item Compendium

    Some more... Armband of Elusive Action (800gp) Lets you, once per day as an immediate action avoid provoking an AOO you would have otherwise provoked. Acrobats Boots (900gp) +2 Competence to Tumble 3 Charges, Swift Activate, +10 foot movement for 1 round with one charge. (2 charges 15ft, 3 -...
  5. Obergnom

    Magic Item Compendium

    I have got it too, since last saturday. What I like most? It has got so many itmes (created new or changed from the original) that are worth their cost. (From a players perspective) I was really unsure about that "cheaper items" ad blurb, but it is what they did, and it is great.... now you are...
  6. Obergnom

    Your Experience With Red Hand of Doom

    That was the reason why my group did not finish it. (I was a player in it). No possiblility to do something you planed for your character because of the fast paced plot. I felt like being unable to contribute to the game world, there was that plot, some cross roads where we had to decide what to...
  7. Obergnom

    D&D changes every 5 levels by design...

    Yep, I played AD&D 2nd for many many years, but the rest of my group did not, and some of them refuse to even try a Castles&Crusades campaign. A game which IMO changes what was bad about 2nd Ed. without beeing a totally differnt game, which is how I see 3E. (Not that I do not like 3E, it is just...
  8. Obergnom

    D&D changes every 5 levels by design...

    Actually, one guy I game with misses the GURPS thing of getting some CP every session... no, Taurens do not have much to do with it
  9. Obergnom

    D&D changes every 5 levels by design...

    hmm, what just occured to me is, for me and most folk I game with, it would be brilliant to have a d20 variant system that slows advancement in power without slowing level gain. A system where your 20th level character has got the power of a 10th level regular D&D character. I would love that...
  10. Obergnom

    Some players don’t want to build characters…

    Actually, really everyone wants to contribute. Thats why I think D&D is among the best games for our group, as it has strong archetypes telling you what your role is... or at least older editions did that, but I begin to get the impression, D&D 3.5 is not really like that. Well, thats hard to...
  11. Obergnom

    Some players don’t want to build characters…

    Prestige Classes: I really think they are a great Idea, but to me it looks like they are a must have, rather than a possible way to specialize your character. There are so many “gain something for nothing” PrCls (Playing a wizard at the moment, the Master Specialist and the Abjurant Champion...
  12. Obergnom

    Some players don’t want to build characters…

    In our group, we have a simple problem, which lacks a simple solution. While some of us invest a lot of time into character building, other do not. All of us like to play useful characters appreciated by the rest of the group as worthy team members, but that’s just not possible if not all at...
  13. Obergnom

    My Quick Creature Creation System

    Hi, a while ago I posted that I was looking for a system to create D&D Monsters (And NPCs) on the fly, more like in older editions. The aim was, to reduce DM load, I personly dislike that 3.5 makes a Character out of monsters, thats a matter of taste, if you think so too, this system might be...
  14. Obergnom

    Quick Creature Creation

    I actually own all three Tomes of Horrors and a bunch of other monster books. My problem is not, not having enough monsters. It is just a pain to find the ones you really need. Example: I need a CR 8 Humanoid Creature, some kind of Brute. Maybe some Kind of Elite Orc with the ability to become...
  15. Obergnom

    Quick Creature Creation

    Those are good sugestions, thanks a lot! But I really was hoping someone could point me to a good product or a complete list of such creatures. The closest thing I was able to find was in the Iron Heroes DM Book.
  16. Obergnom

    What would have to be done to 3.5 D&D if you removed skills and feats?

    hmm, First of all, forget about Chalenge Ratings, those wont work anymore... give those classes that get bonus feats a set progression of feats as new class abilities. (Example: Fighter - Level 1: Weapon Focus, Level 2 - 2nd Weapon Focus, Level 4 Weapon Spec, Level 6 - 2nd Weapon Spec, Level 8...
  17. Obergnom

    Quick Creature Creation

    Hi, I'm currently thinking about what I do not like about DMing D&D 3.5, and I came to the conlusion, its the feeling of not being able to "wing it" easily. See, I played 4 great sessions of Castles&Crusades, using a high level D&D Adventure (The Harrowing by Monte Cook, Dungeon Mag) and had to...
  18. Obergnom

    Classic Adventuring in Urban Arcana

    Thanks for all the great replies! You largely seem to agree that such a campaing is hard to pull of. Thats why I thought about maybe go post apocalyptic. It is not really what I want, but if that apocalypse was not that severe, classic adventuring would be possible. Still, it is not really what...
  19. Obergnom

    Classic Adventuring in Urban Arcana

    @stormborn: Hmm, thats seems to be a very solid idea. I like that. That campaign would assume, that everyone can see through the shadow, wouldn't it? But I like that to, I'm just unsure how much work that would be. Having nerver GMed a modern campaign, it is hard to forsee the work load... I'm...
  20. Obergnom

    Classic Adventuring in Urban Arcana

    Hi, I allready posted this at wizards Urban Arcana boards, but as no one answered and only a hand full of people viewed the threat, I thought it might be a good idea to post over here. I am currently thinking about running an Urban Arcana Campaign. What I really want is something like D&D in...
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