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  1. DragonLancer

    D&D 5E (2014) Let's Have A Thread of Veteran GM Advice

    When I am a player I HATE taking notes outside of NPC names. With a lengthy campaign, notes just get convoluted. What my group tends to do is have a single player to take notes and then we have everything in one place.
  2. DragonLancer

    D&D 5E (2014) Let's Have A Thread of Veteran GM Advice

    Where rules lawyers are concerned, I try and get them to be a tool for me. When a rules situation comes up, I ask them for the answer or better yet, ask them to find the relevant section in the rules for me. Not in a combative way but to utilize their knowledge for the benefit of the game. When...
  3. DragonLancer

    D&D 5E (2014) What new content do you like most?

    Personally, I'm all about the monsters. Extra feats, spells, items, classes....etc are nice but also a lot to try and remember as more are added. New monsters that the players and their characters don't know make for new and interesting moments in games.
  4. DragonLancer

    How much RP set up should a DM do for players?

    Maybe you could say that as the GM, you don't have time between personal and work life, and prepping the game to research and set such opportunities up. But she could provide suggestions and pop culture references that she is aware of and ask her fellow players to help set up such moments in the...
  5. DragonLancer

    Critical Role's 'Daggerheart' Open Playtest Starts In March

    That is a good question. As I mentioned previously, during Covid we played D&D5 online and it just wasn't for me. Coming back to PF1 I struggled with the complexity after not playing for nearly two years. I found out about Daggerheart because a youtube video was recommended a couple months where...
  6. DragonLancer

    D&D General What are the “boring bits” to you?

    1. When role-play becomes amateur dramatics. Not my PF group, thankfully, but when I see and hear other D&D5 groups at our FLGS going full Shakespearian all session, it just makes me roll my eyes. Too much of that in games just leaves me cold. I'd rather get on with the game and story. This also...
  7. DragonLancer

    How long should a gaming session be?

    4 to 5 hours for me, and I'd happily play longer in most cases. I think 12 hours is the longest I have ever done but that was tiring.
  8. DragonLancer

    Critical Role's 'Daggerheart' Open Playtest Starts In March

    I'm really stoked for Daggerheart and that is with just what we have had so far. For someone who has been a role-player for 30+ years, Covid and a lack of TT gaming really hurt. We tried some D&D5 online during but it just wasn't the same and coming back to GMing Pathfinder, I found it a...
  9. DragonLancer

    What makes a "bad GM" or a "bad player"?

    For players, this is spot on. If a GM has bought and prepped a adventure or campaign, or they have slaved over writing one for the group, and then players completely ignore it for doing their own thing, then what was the point of them even wanting to play? I get giving players free reign within...
  10. DragonLancer

    D&D General Who “owns” a PC after the player stops using them?

    For me, the character is part of the setting. Unless a player specifically says they don't want them to appear as an NPC (and I don't get anyone who say that if they aren't being played and will not be played again) they are fair game. I have a friend who hasn't played in our games for 30 years...
  11. DragonLancer

    Here They Are! Your 10 Most Anticipated TTRPGs For 2024!

    Right now, Daggerheart has reinvigorated my interest in role-playing. I can't wait for them to give us some more info on the game.
  12. DragonLancer

    Which do you prefer?

    I enjoy both but if I had the choice I would be the GM. Although I enjoy playing, I often find that I feel I don't have enough control over what happens. As the GM I have access to everything to make things more fun.
  13. DragonLancer

    How Many Actual Sessions Do Your Campaigns Last?

    I'd say for my group a campaign lasts 25-30 sessions, although the last few years we have been playing the various Pathfinder adventure paths which tend to cap out about 16th level. A full old style campaign going up to 20th, would probably take about 40 sessions for us.
  14. DragonLancer

    Do you enjoy playing roleplaying games in which you have no clue about the rules?

    I think you are misunderstanding what I was saying. I never said characters wouldn't know the rules. Character creation is one thing but do players new to a system need to know everything especially new players to the hobby. For example, does a player who makes a character not based around...
  15. DragonLancer

    Do you enjoy playing roleplaying games in which you have no clue about the rules?

    Reading the scroll would fail if the character doesn't have any spellcasting abilities. As for jumping the chasm, once it becomes relevant then you bring up the appropriate rule. Rather than bog players down with everything in one go, it's better that things come up when they come up, if that...
  16. DragonLancer

    Do you enjoy playing roleplaying games in which you have no clue about the rules?

    There was a point back in the late 90's and early 00's where I did wish that new players didn't know the rules other than the absolute basics. My reason was that people often get into a mindset once they know the rules and it dictates what they do rather than just doing what they want to try...
  17. DragonLancer

    How do you like your published settings? Static or evolving? And through what medium?

    I prefer campaign settings, especially published ones, to remain static. If the timeline is to be moved forward it should be by the hands of the GM and players at home. Otherwise you end up with a hodgepodge setting eventually which often bares little resemblance to what you liked about it in...
  18. DragonLancer

    What do you find hardest when running RPGs?

    The hardest thing for me is balancing encounters so that they aren't a walk over but at the same time aren't so tough that they smash the characters. I often find that encounters in general seem to favour the players much more as the GM has to remember and use lots of different abilities and/or...
  19. DragonLancer

    Where Are All the Dungeon Masters?

    A lot of players don't want to be a Games Master. They either don't have the confidence, or the time to devote to everything that a GM has to do whether a published campaign or a homebrew one. I don't think we should be trying to force such people into a role they aren't happy with or confident...
  20. DragonLancer

    Scheduling Conflicts: How do you solve 'em?

    Two people down and we still play. Any more than that and we play something else for the night. Thankfully it doesn't happen very often.
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