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    D&D 5E (2014) Encounter Building math: or I killed 2 PCs last night.

    I think what you ran into here is the 'floor' of difficulty on low level monsters. With bounded accuracy you should be able to put together encounters with large amounts of low CR/XP monsters and have a reasonable difficulty but at level 1 the only low enough power monsters are bunnies and...
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    D&D 5E (2014) Sleep Spell 1st-Level, No-Save Death Spell?

    There is nothing about sleep that allows it to avoid allies. So unless you are super-metagaming you don't know if the fighter surrounded by goblins has 5 hp or 20 or how many the goblins have. Sure you might take out all the goblins, or you might ensure the fighter gets massive damage and...
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    D&D 5E (2014) MM Firesnake up on Christopher Burdett's Blog

    Utter BS, there is no political correctness in thinking about the morality in the fantasy world you are playing a RPG in. In fact it's one of the interesting things about it. If we wanted to play just kill :):):):) and who cares there are plenty of board games that would do a better job. Why...
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    D&D 5E (2014) Optimal Multiclassing

    Not an oversight at all, completely working as intended. Without it, a single classed character woud almost always be worse off than a MC. Feats/stats are great but there are dips into classes that are better.
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    D&D 5E (2014) Preview: Thri-Kreen

    here ya go http://athas.org/articles/5e-Thri-Kreen Pretty cool, suppose traditionalists will not like the 4e style pic. I'd assume the psionics teaser will not be how it ends up working but who knows.
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    D&D 5E (2014) Need some good "guardian" monsters for a treasure vault (4th lvl group)

    As a general adventure design thing I'd be a little wary of the solo boss style encounter. Some classes are quite good at putting the whammy on a single bad guy without legendary abilities. Lean towards one biggie with the option to spawn/bring in more fodder or mid range trouble if the fight...
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    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    I was looking to make a thief/illusionist after playing some Baldurs Gate so I experimented with a few different builds for min/maxing and fitting the 'feel' of what I was looking for. With the caveat that I was just theorycrafting them at level 10, have not play-tested any of this: From what...
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    D&D 3.x What spells got the greatest buff from 3e to 5e?

    This matches the 4e version which was one of the reasons that the dang wizard in my Dark Sun campaign was the hardest to hit in the whole party.
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    D&D 5E (2014) Barbarian / Sorc with 28 AC !

    If you read the sorc/barb things carefully you see that they don't add to your AC, they 'give you' a new ac replacing the previous value. So even without the multiclassing clarification I don't think it would fly.
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    D&D 5E (2014) Barbarian / Sorc with 28 AC !

    Not sure about that, Barb would have base ac 16, the sorc thing would also give you ac 16 so that is wasted overlap. you can do the double shield thing for one round, but it costs 2 first level slots and takes up the clerics concentration so that seems balanced. If you really want crazy def...
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    D&D 3.x Having a hard time finding conversion kits for monsters for 3.5 and 4e

    I think it's a little unlikely to be just a matter of multiplying HP by x or subtracting 3 from the AC given the differences in math and design goals (especially from 4) so you might be better off doing what I did in 4e often: take an existing monster and just re-skin it. This does not apply...
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    D&D 5E (2014) Lost Mine of Phandelver session with a new DM and new players

    Sounds like a fun game. New players can be extra creative because they don't have as much of an expectation of how things are done.
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    D&D 5E (2014) Anyone else feel individual initiative is more trouble than it's worth?

    I have had zero problems with the standard 5e method, even with 5 and 6 players. I just have them roll and write up a list in order on a slip of papers for the PCs while I figure out the monsters and we area ready to rock in 60 seconds or so. Wait, is this about init for each individual...
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    D&D 5E (2014) Use Rope

    Because in 5e pretty much everyone can at least try to do anything (that's why stat checks exist) I don't think there is any reason to not make any very specific skill a player wants an option. I mean anyone can try to lasso someone with a dex check and taking a proficiency to get better at it...
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    D&D 5E (2014) Player's Handbook Binding

    Followup: FLGS offered to swap it and deal with wotc about it, so all is well. Just hope the next one lasts a bit longer.
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    D&D 5E (2014) Evil parties that don't fall apart: ideas, suggestions, experiences?

    Very topical, in my game this last weekend the PCs had just rolled up new characters to replace the pregens. Some of them said they wanted to play kind of evil characters. I said I didn't think that was a great idea for a lot of reasons and tried to push them to more neutral characters that...
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    D&D 5E (2014) Cutting Words and game flow

    I think some of you are getting pointlessly hung up on your personal buggabos about dice fudging. Weather the roll is in private or in view pausing after each roll to look at the bard and wait for them to interrupt or not is a huge roadbump in an otherwise elegant, quick playing system...
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    D&D 5E (2014) Player's Handbook Binding

    I bought mine at a FLGS here in Madison and it looked fine but now the binding split in the middle of the wizard section most of the way down and pulled off the backing. :( boo. If the digital tools were out I would not actually care a ton, I can get another one someday if I want something...
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    D&D 5E (2014) Scaling Phandelver for 6 PCs

    I ran three sessions so far with a group that is unsteady, 3 players, 4 players and 6 players. For 6 I just added one or two monsters to some encounters (every other one, where they fit really). But I kept the nothic as-is mostly but I played it as a lurker mostly intent on getting the PCs to...
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