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    D&D General 6E But A + Thread

    Fighter and Wizard are probably the classes cited the most when talking about balance. Based on the several 1-20 campaigns I've now played, if you are talking about Combat I think this is what the current 5.5E relationship between a Fighter and a Wizard is if we are talking about single class...
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    D&D General 6E But A + Thread

    Yes. Like I said if you have a 5th level character who has Magic and a 5th level character who has no magic at all the later should need luck (i.e. good dice rolls) and smarter play to be the equal of the former. To make a completely easy to understand example: The PC with magic would be able...
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    D&D General 6E But A + Thread

    I am satisfied with them, but if I am making my wish list we just get rid of the distinctions between Race and Class and go back to Races being classes like in Basic. So you can be a Human Fighter or a Human Wizard or an Elf that does some of both.
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    D&D General 6E But A + Thread

    I think non-casters should need to rely on wits and luck to be comparable to beings that use magic. They should have to work harderer to accomplish the same thing and should not have equivalent mechanical advantages.. I would not say "Fighter" because magical Fighters should be able to use...
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    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    I play a lot of games to level 1-20, but I multiclass a lot too, so I have never played a single class from 1-20. Closest to 20th level I got in a single class is an 18th level Bladesinger Wizard, but she has 2 levels of Death Cleric (2014 rules). I've never played a 5E Barbarian and I don't...
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    D&D 5E (2014) Ben Riggs talks to Richard Baker. Phandelver in 2018 alone sold 300k copies.

    What is worse is they did reissue it as Phadelver and Below and more or less ruined what was a great adventure.
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    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    Not very reliably. Against 10 enemies with 14hps and a 20% chance of saving, a 3rd level fireball with no enhancements will clear all 10 of them out about 55% of the time, or slightly more than half, and that assumes you can get all of them in the AOE. You need to drop hit points to about 10...
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    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    Most of the time it does support the conclusion because fireball is difficult to place to use effectively. You can always use Chromatic Orb without concern about damaging enemies. It does not always do damage, but you can always use it and while you do 0 damage if you miss on the first attack...
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    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    CO is actually one of very few spells that is a more efficient high level cast than a low level cast. If you cast it with a 6th level spell it is gauranteed to hit 7 enemies for 8d8 us long as you keep hitting with your attack roll. When you add in things like Bardic Inspiration, Heroic...
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    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    I would not say CO was a good spell, but I would say it is generally a better (or I guess you can say less bad) spell than Fireball,assuming the same slot level for both. If you told me I had room to prepare either CO or Fireball, but not both, I would pick CO.
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    D&D General 6E But A + Thread

    That just complicates character creation IMO, the attribute value is no longer used now except for when you get ASIs, and you can easily change that to be +1 every 8 levels or whatever.
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    D&D General 6E But A + Thread

    I don't know if this can be answered conclusively, I can tell you what my experience is. I play a lot of D&D (currently 6 campaigns, with 4 every week) and rolling is the most common way I come across and that includes with DMs worldwide.* Rolling used to be overwhelmingly the most common...
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    D&D General 6E But A + Thread

    You can already do that, if it is official rules, it is essentially no change from the current system.
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    D&D General 6E But A + Thread

    Like I said earlier, the only TTRPG I have played in the last 30 years is D&D, so telling me to check out something else does not answer the question. Just tell me how they do it.
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    D&D General 6E But A + Thread

    And rolling abilities is and remains a very popular option (maybe the most popular), so any system is going to have to come up with a reasonable way to do that.
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    D&D General 6E But A + Thread

    They can, many players just don't want to because they want to put a lot of emphasis on Constitution. That is a choice IMO and one that has ramifications. Personally, this is why Constitution is usually my 4th highest ability and sometimes my 5th highest ability, because I don't want to suck...
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    D&D General 6E But A + Thread

    Ok so then this is not something I want and not something WOTC is going to do for D&D IMO. Rolling abilities is still extremely popular, there is some debate whether or not it is the most popular way of generating abilities, but whether it is still the most popular or not, it is still very...
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    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    Having seen a substantial amount of 2024 5E play, I think Chromatic Orb is generally a better spell than Fireball if using the same level slot for both. Fireball is situationally much better, and arguably more reliable damage, but at most slot levels Chromatic Orb will be statistically...
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    D&D General 6E But A + Thread

    You still are not answering my question though. How do you randomly generate your ability scores in a fashion that works if you are using just a -2/-1/0/+1/+2/+3 system? How do the other game systems you mention do it? I am not saying I am against this, just that I don't see how you can...
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    D&D General 6E But A + Thread

    I think it is possible, you just need a much less rules-intensive mathematical model for the system. Have more things decided by feel, quality and judgement instead of rules and numbers.
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