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  1. akr71

    D&D 5E (2014) Using COMMAND to break a caster's concentration?

    Knowing my group, they'd try "Urinate!" or "Defecate!" hoping that the embarrassment from soiling oneself would break concentration. I would roll with it too. There are a lot of great suggestions in this thread, but I'm wondering if the OP meant that a failed save for command would break...
  2. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 28 Automatic Success 15 Building Strongholds 38 Cleaving Through Creatures 16 Crafting Magic Items 20 Customizing Ability Scores 14 Encumbrance 22 Equipment Sizes 16 Facing 20 Fear and Horror 9 Feats 28 Healer's Kit Dependency 37 Healing Surges 15 Hero Points 12 Hitting Cover 20...
  3. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 28 Automatic Success 15 Building Strongholds 38 Cleaving Through Creatures 16 Crafting Magic Items 20 Customizing Ability Scores 14 Encumbrance 21 Equipment Sizes 16 Facing 20 Fear and Horror 12 Feats 26 Healer's Kit Dependency 36 Healing Surges 15 Hero Points 14 Hitting Cover 20...
  4. akr71

    D&D 5E (2014) Do We Really Need a Lot of Gold? (D&D 5th Edition)

    If the adventurers are off killing some monster than has been terrorizing the local humanoids, I also try to make it clear to the players that the loot that they find quite likely belonged to those poor people. If they really are heroes, they should be giving the loot back to those that had it...
  5. akr71

    D&D 5E (2014) Do We Really Need a Lot of Gold? (D&D 5th Edition)

    In my very limited experience with published adventure paths, there is rarely any consideration given to downtime. At least nothing significant enough for the building of strongholds and such. For people that mostly play through the books, I suspect that at the end of the adventure, they are...
  6. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 28 Automatic Success 15 Building Strongholds 36 Cleaving Through Creatures 16 Crafting Magic Items 20 Customizing Ability Scores 14 Encumbrance 21 Equipment Sizes 18 Facing 20 Fear and Horror 14 Feats 25 Healer's Kit Dependency 34 Healing Surges 15 Hero Points 16 Hitting Cover 20...
  7. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 28 Automatic Success 15 Building Strongholds 38 Cleaving Through Creatures 18 Crafting Magic Items 20 Customizing Ability Scores 14 Encumbrance 20 Equipment Sizes 18 Facing 20 Fear and Horror 16 Feats 27 Healer's Kit Dependency 33 Healing Surges 15 Hero Points 18 Hitting Cover 20...
  8. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 28 Automatic Success 15 Building Strongholds 38 Cleaving Through Creatures 18 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 18 Feats 26 Healer's Kit Dependency 32 Healing Surges 17 Hero Points 20 Hitting Cover 20...
  9. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 27 Automatic Success 15 Building Strongholds 40 Cleaving Through Creatures 18 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 19 Equipment Sizes 20 Facing 20 Fear and Horror 20 Feats 30 Healer's Kit Dependency 31 Healing Surges 17 Hero Points 20 Hitting Cover 20...
  10. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 27 Alternatives to Epic Boons 6 Automatic Success 14 Building Strongholds 40 Cleaving Through Creatures 18 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 19 Equipment Sizes 20 Facing 20 Fear and Horror 20 Feats 31 Healer's Kit Dependency 30 Healing Surges 17...
  11. akr71

    D&D 5E (2024) YOU are in charge of the next PHB! What do you change?

    Split Ancestry into two pieces - or removing all learned things from Ancestry altogether and move it to Culture. Tool, skill weapon & armor proficiencies should come from culture and background. Make a third tier of weapon proficiencies - militia maybe? [Simple-Militia-Martial] Allow martial...
  12. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 27 Alternatives to Epic Boons 10 Automatic Success 14 Building Strongholds 38 Cleaving Through Creatures 18 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 19 Equipment Sizes 20 Facing 20 Fear and Horror 20 Feats 32 Healer's Kit Dependency 29 Healing Surges 17...
  13. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 27 Alternatives to Epic Boons 12 Automatic Success 14 Building Strongholds 36 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 18 Equipment Sizes 20 Facing 20 Fear and Horror 19 Feats 31 Healer's Kit Dependency 28 Healing Surges 17...
  14. akr71

    D&D 5E (2014) My guess for the other D&D book this year... Draconomicon!

    As much as 13 year old me loved Dragonlance and it still holds a very high nostalgia factor, I don't think WotC is going to release something based purely on nostalgia. If the novels do well, I can see a DL book happening - eventually. @Morrus 's Draconomicon speculation could even float some...
  15. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 26 Alternatives to Epic Boons 16 Automatic Success 16 Building Strongholds 34 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 19 Feats 31 Firearms and Explosives 8 Healer's Kit...
  16. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 26 Alternatives to Epic Boons 16 Automatic Success 16 Building Strongholds 32 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 16 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 21 Feats 30 Firearms and Explosives 10 Healer's Kit...
  17. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 25 Alternatives to Epic Boons 16 Automatic Success 16 Building Strongholds 29 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 18 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 21 Feats 30 Firearms and Explosives 16 Healer's Kit...
  18. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 24 Alien Technology 9 Alternatives to Epic Boons 16 Automatic Success 16 Building Strongholds 27 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 20 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 21 Feats 29 Firearms and Explosives 20...
  19. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 23 Alien Technology 16 Alternatives to Epic Boons 18 Automatic Success 18 Building Strongholds 27 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 20 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 20 Feats 27 Firearms and Explosives 20...
  20. akr71

    D&D 5E (2014) Survivor 5E - Rules Options and Variants - FEATS WINS!

    Action Options 22 Alien Technology 17 Alternatives to Epic Boons 18 Automatic Success 18 Building Strongholds 24 Cleaving Through Creatures 20 Crafting Magic Items 20 Customizing Ability Scores 20 Encumbrance 20 Equipment Sizes 20 Facing 20 Fear and Horror 20 Feats 25 Firearms and Explosives 20...
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