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  1. Badwe

    Taking action! How to handle party paralysis

    Thanks Irda_Ranger and others, great suggestions. I've got a few idea for what I'll be trying as a player next week, as well as my own ideas for when I get back onto the other side of the screen. I do like it when our current DM is at the helm because he has a lot of exciting concepts and he...
  2. Badwe

    I'm sorry, your character idea is too awful.

    I always wanted to play a Necromancer in 3rd edition, owing to having fun with such things in Diablo II and Warcraft 3 (and eventually, world of warcraft), but it never really manifested, there was always some kind of a hiccup. In 4th ed, the game doesn't even pretend it wants you to be an evil...
  3. Badwe

    I'm sorry, your character idea is too awful.

    As a DM, I keep my mind open and let the players police themselves. That kind of character would have to find resistance from the rest of the party. As a PLAYER, I find it infuriating to work with apathetic anti-hero types. Previously true neutral, now merely unaligned (and damned violent...
  4. Badwe

    Taking action! How to handle party paralysis

    Great suggestions in here. Tallaran, you hit the nail on the head. The DM is trying very hard not to make us feel railroaded. Prior to this campaign, I was the DM, and while I provided a lot of situations divergent from your standard dungeon, it all progressed very linearly. I suggested...
  5. Badwe

    Taking action! How to handle party paralysis

    Definitely some good points. Having an overall goal is a start. However, once we find ourselves in an indecisive situation, with half the party wanting to do one thing and the other half wanting to do another, how can quickly come to a consensus? Also, when interacting with NPCs begins to...
  6. Badwe

    Taking action! How to handle party paralysis

    Last night, as is often a horror story of campaigns. Our group slowed to a crawl, unable to decide what to do. Allow me to provide some background on the story: The party is a warlock, a 2weapon ranger, a bow ranger, a wizard, and a cleric. More importantly: the warlock is very focused on...
  7. Badwe

    Megadungeon Sandbox and 4E

    Very happy to see this thread bumped. I wanted to bump it for a long time but I was the last poster so I didn't want to be too overt about it. In regards to random encounters I'd like to get a little more mathy without biting off too much work for me :-P First, it's easy to justify increasing...
  8. Badwe

    Ampersand: The Bard (merged)

    Hard to say if that's exactly how it will shake out. I definitely see where you're coming from because the part about damage for the paladin is specifically laid out in the ability, and not as a class feature. The main thing to focus on is that anything that keys off of "a creature you marked"...
  9. Badwe

    Bard is spoiled!

    After having read over all of it, I _love_ the misdirecting mark abilities. We are currently playing in a party with no defender classes, and at times it's been quite brutal when the enemies are consantly able to make the best attacks possible at the most vulnerable. Having a character able to...
  10. Badwe

    D&D 4E Obligatory dump stats in 4e: the irrelevance of Intelligence

    my group was initially accidentally using INT as a bonus to initiative, and once we realized we were making that mistake, we liked the change so much we decided to keep it.
  11. Badwe

    Playing Minotaurs

    To give you an idea of the power level associated with increasing the size of a weapon: there is an epic destiny which has a feature of making the character taller/heavier, giving them +1 reach, and allowing them to wield larger weapons. Given that, I couldn't imagine there being anything else...
  12. Badwe

    Ampersand: The Bard (merged)

    proficient up to chainmail and shield (a bit odd), 5 skills as part of being a bard, 1 automatic and 4 chosen. Just about everything they do is a song or somehow related to music, including song of silence and song of competence (once again the bard improves stealth by humming the mission...
  13. Badwe

    Bard is spoiled!

    I subscribed just to see the bard. I'm very intrigued. I had been thinking about subscribing anyway, and this sort of forced my hand.
  14. Badwe

    Megadungeon Sandbox and 4E

    Nate, see some of my earlier posts about using treasure parcels equivalently. Basically, there are a few ways to resolve your concerns while still using parcels (although you can also just as easily use TMT, please don't take this as criticism, merely elaborating on how one can use parcels)...
  15. Badwe

    November Editorial Calendar

    I weep! :'(
  16. Badwe

    Zero-sum game

    It's true a good deal of it is illusory: merely creating a sense of sucess/failure when really it's just the numbers are bigger. You will find that little pockets emerge, particularly the farthest between a certain enhancement bonus and the next highest. The first player to get a +3 item when...
  17. Badwe

    November Editorial Calendar

    Speaking of Draconomicon and Martial Power, they only mention that they're out "November 2008" how soon is that? Is that the 1st? I want to know when I can reasonably walk into a B&N/Borders and buy it.
  18. Badwe

    Megadungeon Sandbox and 4E

    your TMT is somewhat similar to something I was proposing earlier, although I recommended still counting by parcel than by individual GP. It's true that if you have a good handle on how much you want each encounter to be worth then you can simple subtract gold as the PCs gain it. Similarly...
  19. Badwe

    Megadungeon Sandbox and 4E

    One would wonder the best way to stat out a rival party. It may be too dangerous to actually roll up 5 PCs, but it should be obvious by now that even a group 3 or 4 levels higher can't really hope to match the PCs perfectly. I guess if you're planning on using them as a pile-on that's ok, but...
  20. Badwe

    Megadungeon Sandbox and 4E

    I think you somewhat confuse good market practice: using customer feedback to generate products players will want to buy, with greed: finding ways to force people to buy as much as possible. It should be clear at this point that people uninterested in new, grid-heavy editions would reject the...
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