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    Roles - do they work?

    Class glut may be a problem, for sure. As it stands now, they create at least one class for a given power source/role combination. While that sort of symmetry sounds good, I think it could lead to some forced classes (or has led to, depending on your PoV). I find the Warden a bit of a stretch...
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    Roles - do they work?

    Player roles have been an unqualified good for my group. The well-defined existence of roles encourages people to take on those roles (or at least understand their abilities in context). However, what makes it a success is the fact that multiple classes fulfill the roles; instead of there being...
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    Martial Power

    Sorry, I didn't realize. I changed the colors because it was all black when I pasted it in and I couldn't read it (black on black). I would like to set it back to the automatic colors, but I didn't see that as an option. Any advice? Or can you do it magically behind the scenes?
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    Previews for February and Beyond

    I'm glad they finally talked a little about he contents of Arcane Power. I'm intrigued by the new wizard build.
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    Martial Power

    Overview: Martial Power provides new options for the four classes using the Martial Power. Each class has one chapter devoted solely to new builds, new paragon paths, and new powers. There is also one chapter containing feats for all martial classes, as well as new martial epic destinies. The...
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    (Rant) Real life constantly interfering with my game!

    Once everyone was working and starting families, we switched to a 'make it if you can' attendance policy. As long as we get 4 players and the DM is available, we play every 2 weeks. We have completely waved our hands at the continuity issues of not having the same party every week, and there is...
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    Design and Development: Feats

    You know... that sort of sounds like something that would be in an "Advanced" or "Skills & Powers" type of book... :hmm: You could also do Power chains. Something along the lines of: Trigger: PC uses an at-will in a turn, followed by an encounter power in the next turn without moving from...
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    4e: A work in progress?

    Certainly true. In fact, Martial Power is a testament to this. New powers just plug-and-play with no problem at all, while also addressing the relatively small number of power and feat options in the PHB. I am a real MP fanboi, but I also think it is the first fruits of the 4e architecture. I'm...
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    Air bubble in dice-affecting rolls?

    In general, yes, that is correct. I could find very little evidence, however, about the impact of a single biased number for high df calculations. For example, construct 200 observations where numbers 1-10 are observed 9 times, numbers 11-19 are observed 10 times, and number 20 is observed 20...
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    WotC Mailbag Podcast up

    Love the podcast. It sounds like the Skill Challenge stuff is still something people are trying to get comfortable with, but I'm glad they addressed the thinking behind the DC update. I like the idea of a "Lackey" lord... but is ultimately unrealistic*. If the minions are alive then they would...
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    Air bubble in dice-affecting rolls?

    I've done similar things. I've never found a d20 that didn't give an average statistically indistiguishable from 10.5. However, my concern with a chi-squared test is that it may not detect a bias for/against a particular number. For example, if 3 and 17 are underrepresented and 5 and 15 are over...
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    Designing a mega-dungeon - looking for ideas, products

    Shackled City had a lot of dungeons that all took place under the same mountain. They weren't necessarily connected, but they could be. I think this is available on pdf now for much cheaper than the original hardcover.
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    Design and Development: Feats

    I really like the article and the new direction. Given that: On the one hand, I like that there are lots of class/race specific feats to choose from. On the other hand, if I'm not that class/race, that block of text isn't useful. Martial Powers is absolute must-have for any martial class, but...
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    To Warlord or Not To Warlord?

    Did you look at the Resourceful Presence build in Martial Power? It is focused on providing timely bonuses. For example, Resourceful presence gives a bonus to damage on an attack, but if it misses they get hp instead. Several of the powers function such that the ally can choose what bonus they...
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    To Warlord or Not To Warlord?

    My group likes that, too. Martial Power really increases the variety for the Warlord. I really like the powers and the feats, and some of them are must haves to me. For example, there are 3 Level 6 Utilities that I would love to have.
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    Indispensable and Valuable Non-Fiction Sources

    Since historical fiction counts, I really like the Sharpe series by Bernard Cornwell Bernard Cornwell - The Author's Official Site - Sharpe Books dot com. It is set in Spain during the Napoleonic wars and includes a fair amount of freedom fighting. There are "squad" "adventures" that would...
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    Magic Items in Pyramid of Shadows

    It's conceivable that Pyramid was completed before the DMG guidelines were in place. That said, I agree that +1 enhancement bonus for every half tier is probably the main thing to cover.
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    Mearls Blog: PHB2 is his best ever

    That seems to go hand-in-hand with the Power Source splat books. If they aren't pleased with the selection on something, they can increase it in the power source book. And, as others mention, color outside the lines a bit. I'm pretty pleased with Martial Power so far, though I haven't played...
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    What's wrong with high-level/epic play?

    The huge number of feats and spells makes things a pain to get prepared.
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    Mearls Blog: PHB2 is his best ever

    The format of the PHB2 must help. I think the podcast said that it would be just like the PHB, barring the combat chapter. If that is the case, there is a lot of design room in there. Races, classes, equipment, skills, feats, and rituals probably allow him to pick stuff off the cutting room...
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