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    Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]

    What he said. Invoking movies and literature, how often has anyone seen a hero take a hit, be it from a gun, dagger, sledgehammer, sword, or what-have-you, and NOT immediately be terribly wounded? Regardless of the demonstrated power of the hero, a couple landed hits and he's panting and...
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    A Possibly Brilliant Strategy?

    Like I said, gutsy player. Also, the Divine Challenge knocks that attack bonus back down by 2, so it was +10 vs 15 AC. And I never rolled 2s and 3s so many times on a d20.
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    Match the weapon to the group

    But what if the club in question is something like a (reinforced) baseball bat? Good grip, decent balance, maybe some nails sticking out of it, made for swinging, basically a wooden mace. I wouldn't call that an improvised weapon any more than I'd call a rusty iron shard a dagger. Just because...
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    When did you enjoy 3.x?

    I started playing DnD when my older cousin introduced me to 1e in the early 90s. After playing a couple sessions I was hooked to this strange thing called an "arrpeegee" and I went out and bought the 2e books (black covers). It was a lot of fun (especially the "Combat and Tactics" book), but...
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    Match the weapon to the group

    But what if I want a Club Fighter? :D
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    Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]

    It seems to me that Aragorn, Gimli, and Legolas didn't exhibit any superpowers (well maybe Legolas, that twink...) so I would just call them heroes. Good ones, paragons to be sure, but not super. I liked the picture of rats, it was funny. What you don't see is how all of those rats use a...
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    A Possibly Brilliant Strategy?

    Welcome to the forum! To answer this, I look at the most careless-about-its-survival creature I can think of: the zombie. It has an INT of 1 and a WIS of 8. Maybe the designers didn't intend the zombie to be as carelessly suicidal as I imagine it to be, but it seems to me that monster INT will...
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    Humans get what?

    And while you're at it, maybe some reassurance that the half-elf won't be underpowered in comparison to the other races? :)
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    A Possibly Brilliant Strategy?

    Looking further into zombie and ooze stats from monsters in KotS, I see that they both have an INT of 1, which shows that skeletons are in fact smarter. So if I want a monster that attacks with no regard for its own safety, a monster that might walk (or flow) blithely through a wall of fire...
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    Match the weapon to the group

    Personally, I'd put the sap, club and greatclub in the mace category. The dart could go in either light blades or spears (considering the size of the war dart). Also, the short sword is missing from light blades. ;) Sai and siangham are specialized daggers IMO, and should be rolled into the...
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    A Possibly Brilliant Strategy?

    BTW, for those who want to know, this was the third fight in the Second Son module.
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    A Possibly Brilliant Strategy?

    Then I guess the question is: where's the cutoff? At what [INT level] and [special ability's incentive to do a certain action despite it being possibly suicidal in certain situations] would a monster justify trying it once, or even more than once? How many times would it make the mistake after...
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    A Possibly Brilliant Strategy?

    Eyebite being ranged would also trigger an OA, but the skeleton only made one OA per turn against the warlock. The warlock could've just sat next to the skeleton and fired off his ranged attacks to the same effect, but he chose to move around instead. And OA rules as I understand them: you can...
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    A Possibly Brilliant Strategy?

    The flame orb attack by the skeleton was +8 vs Reflex, and I ruled in the absence of real rules for concealment that Shadow Walk gave the warlock +2 to defenses. This boosted the warlock's reflex defense from 13 to 15, which meant the blazing skeleton only needed a 7 to hit. I don't think it...
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    A Possibly Brilliant Strategy?

    So my players were fighting three skeletons in a playtest combat: two skeletal warriors and a blazing skeleton. The PCs were the DDXP pregens, minus the wizard. The paladin player was fighting honorably, not running but dueling the skeleton warrior he marked one-on-one, when the player of the...
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    House Rules

    As much as I would like to try the new edition without house rules, I have a couple bouncing around in my head that I'd like to at least playtest. :1: Action Points: still grant extra actions, but PCs will have the option to instead use them to reroll one check. This is mostly for those poor...
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    JUST BOUGHT KEEP ON THE SHADOWFELL FROM BARNES & NOBLES

    Got my copy at Borders today! They had three copies on the shelves. Restrained: -You grant combat advantage -Immobilized -Can't be forced to move -Your attacks are at a -2 penalty
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    What I absolutely love about 4th edition thus far

    Hi everyone. Long-time gamer, first time poster. I don't know if I agree entirely with the above statement. I recall (from a long-ago 4e preview) an on-the-fly situation where the player had his character slide under a table during a tavern brawl and kick the table out from under a couple of...
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