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  1. merchantsteve

    WotBS WotBS 2: Fire Forest Q&A

    Indomitability's Death Boon should have the 'until is used' part eliminated. A similar thing should be done with Deception's boon. Close Burst 10 (ignore concealment and cover); targets all creatures; +10 vs. Will; 1d10 psychic damage, and the target gains Indomitability’s boon (below) until...
  2. merchantsteve

    WotBS WotBS 2: Fire Forest Q&A

    1) The power is more important if the heroes are exposed to a trillith for an extended period of time, and who knows? That may happen sometime. If the heroes dally in the seela village, Vuhl could certainly consider possessing a hero. There is some sandbox room here. 2) Embodied composition is...
  3. merchantsteve

    WotBS Gods in WotBS

    The religions are flavor. The Order of the Aquiline cross is the only one that has a serious game presence. The Mercineum in Gate Pass may have a role to play in Adventure 9 and there may be the return of a long-forgotten god or the birth of a new one. I'll keep that vague for now.
  4. merchantsteve

    WotBS Gods in WotBS

    I looked at module 13.5 and the word riddle is not dependent on the gods' names, so you are safe! Seriously, there are no names because the campaign has the ability to be dropped into an existing world. Rather than mention names in the text, we opted for general descriptions of the gods'...
  5. merchantsteve

    WotBS Thoughts on unusual race choices for WotBS

    Khadral's fate is deeply entwined in the story. Stay tuned.
  6. merchantsteve

    Question about quality of encounters [SPOILERS]

    Hi, Make sure you have the updated copy of the module. On the inside front cover with all the legal text, the lower left corner should say revision 1. On the humanoid-centric - yep - in a city. The second module has more variation. For the dazing encounters; first encounter - the dazers are...
  7. merchantsteve

    Question about quality of encounters [SPOILERS]

    As the designer of the encounters for 4e WotBS - here's what you can expect from the 1st adventure. Imagine a warehouse with boxes piled high that tip and fall if you climb them while an artillerist and a few soldiers harry you. Oh, yeah - and a lurker or two rounds out the crew as you navigate...
  8. merchantsteve

    WotBS Errata for WotBS #1

    Stat blocks are funny things. so is artwork. The imp is an oversight and I would play him as fleeing the minute a combat starts. Let him use his Vanish power and go away. His stats were left out originally for GSL reasons and then time got away from us before they could be massaged into an...
  9. merchantsteve

    Art preview thread!

    New battlemap teaser for WotBS #2 Hi All, This is some of what you will encounter in the Fire Forest. I won't tell you where or what!!!
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    EN_02_1-6.jpg

  11. EN_02_2-5.jpg

    EN_02_2-5.jpg

  12. EN_02_2-7.jpg

    EN_02_2-7.jpg

  13. merchantsteve

    WotBS Errata for WotBS #1

    Hi, Thanks for all the input. It's amazing how a inconsistencies can creep in beween draughts of green tea with ginseng and pomegranate smoothies! I'm looking into the art stuff on Monday, so the windows and such should be cleaned up. The other items will also be investigated. According to...
  14. merchantsteve

    Has anyone else started playing 'Scouring' yet? (Possible Spoilers)

    That's OK, there are some instances where you can get a critical hit on 19-20 (Epic Tier Mastery Feats) and The 7th level Warlord attack (Sunder Armor 18-20) - Also DaggerMaster Paragon Path. The damage is automatic MAX damage not an extra [W]. A Nat 20 is always an automatic hit and a...
  15. merchantsteve

    Has anyone else started playing 'Scouring' yet? (Possible Spoilers)

    That was brutal! And they have 1 more to go before resting! I think an Arcana check for solon powers needs to be added to the sidebar DC 15: Solons are elemental beings that seek to right wrongs and bring peace. They are often allied with good wizards and sorcerers. DC 20: A solon invokes a...
  16. merchantsteve

    Has anyone else started playing 'Scouring' yet? (Possible Spoilers)

    The first fight is a teaser. It will lull the heroes into complacency. Don't forget that you will have 4 encounters with no breaks before an extended rest. If the party wastes all their dailies and loses healing surges, the last fight (with the errata especially) will be pretty rough. The wisp...
  17. merchantsteve

    Background Skills section

    I agree, an example would probably be good. The PHB2 calls this concept a Background Bonus and maybe that would be a better phrase to use. The blacksmith example I showed was directly taken from the PHB2 (yes, the +2 and all when you add the info from the sidebar on page 179) and the Sarawatin...
  18. merchantsteve

    [WBS] Errata

    Mea culpa. I goofed. Sorry for the confusion.
  19. merchantsteve

    Background Skills section

    Alright, I goofed. I was reacting to keywords without reading the context. If you have the Player's Handbook 2, page 182 has a section titled 'Other Benefits in Play'. It talks about the benefits of having a background bonus. If you were a blacksmith and you were talking to a blacksmith, it is...
  20. merchantsteve

    Background Skills section

    That's a holdover. it should be eliminated. I thought we trapped all that stuff out!
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