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  1. nijineko

    DUNGEON MASTERS: How do you do your session plans!?

    i'll jot down brainstorm notes in an outline / paragraph / stream of consciousness manner, and refer to them during gameplay. i'll also use modules for guidelines on occasion, cutting and pasting between various ones. one of my dms uses no notes at all. but then he's been dm'ing for over 25...
  2. nijineko

    Wish

    i offer the most recent official advice i can find: http://www.wizards.com/default.asp?x=dnd/sg/20050902a i have always taken a monkey's paw view on overstepping a wish's limits. however, i am probably a product of my dms, who would gleefully twist and warp any and every incautious wish. sort...
  3. nijineko

    Crafting, Resources, and D&D

    not so much the version of d&d as the price of the item in question, and how the wish was worded. however, previous versions had much less in-rule guidance about how to adjudicate a wish. speaking of which, i offer the most recent official advice i can find...
  4. nijineko

    Seeking adventure inspiration

    any chances for targeting the clouds for cleanup? convert their ship to a skybreaker flying ship, and dredge the sky perhaps? sounds like a tower of babel would be handy right about now. pump sunlight down beneath the clouds or something.
  5. nijineko

    Crafting, Resources, and D&D

    um, pricey perhaps, but with a wish spell a wizard can instantly create a magic item, which, of course, is also a masterwork item, with a wave of their hand. just kinda wandered across my mind....
  6. nijineko

    Dual Divine Caster Progress PRC...any out there?

    gestalt rules in the srd seem to be the closest.
  7. nijineko

    Wish

    it is the duty of a dm to twist wishes as much as possible whenever a character oversteps the bounds of the limits of the wish spell. +1 for the nymph = insect idea. it would be most amusing if you had him turn into a cocoon at some later point, and pop out after a week with the insectoid...
  8. nijineko

    World building resources?

    there was a particular supplement for the old rolemaster system that was one of the best written breakdowns of the things to consider when building a world from the bottom up. i can't recall the exact name anymore.
  9. nijineko

    Would you houserule these things?

    i think that if there is going to be a profession skill involved, it would be more something like profession: con-artist, with a special focus in fortune telling. the profession skills generalize a whole set of skills which are tightly focused into a single career. but the skills that make up...
  10. nijineko

    MMORPG-simulation

    he's trying to lure you in! it's just a beta test before it goes live... your game is trying to eat you! ;D
  11. nijineko

    High-Level Play

    anyone have any actual thoughts on the 3.x epic destinies mechanics?
  12. nijineko

    Please Share Your Favorite Over-the-Top Cutscene

    i don't think i've ever done that. i did drop six pcs in against a small force of 120 bad guys once.
  13. nijineko

    Improving a Dragon's DR

    once the dragon hits epic, then the dr likewise becomes magic and epic, iirc. that happens around the 21st hd, i believe.
  14. nijineko

    Would you houserule these things?

    i believe that in a world where magic and augury and other divine communication actually works in mortal time frames, that a fortuneteller check is either going to be a bluff check (no profession skill needed), or the casting of a spell. what do you think? i'll save the others for after your...
  15. nijineko

    Ethical DM Dilemma in Shackled City - Spoiler

    you could even have the beholder be on retainer. it could be the fall eye... ahem, i mean the fall guy so the rakshasa can fade out and escape if it needs a scapegoat villain to poke in the... i mean finger for the blame.
  16. nijineko

    Crafting, Resources, and D&D

    we have always played it as a more integral part of our games. so i would be in the 'yes' category. one of my characters had a master that taught his students how to properly hold the bow for certain kinds of shooting by using calligraphy pens with unusual projections, and not permitting the...
  17. nijineko

    Looking for some good adventure modules

    have you ever tried following the series through? i usually take an entire series arc, like the i-series, or the l-series, or the t-series and sprinkle in bits and pieces from other random modules as flavor here and there. maybe blatantly swap out an encounter or portion of a location with...
  18. nijineko

    Would you allow this paladin in your game? (new fiction added 11/11/08)

    the op description could be supported by the 3.x rules as is. the way the original paladin was described, it would not have worked, but in 3.x you have paladins of all four extreme alignments. the code of honor binding any given paladin will be dependent upon the entity or entities granting the...
  19. nijineko

    MMORPG-simulation

    i would think that a lot of your questions would naturally resolve themselves if you nailed down the mmo setting, design, and purpose. once you have the fluff in place, see which mechanics fit and which dont. probably a lot more magic items, a lot fewer spells, cooldown times for most if not all...
  20. nijineko

    Cool things that players do for their GMs?

    getting one into an rp supplement is pretty awesome. =D i suppose one of the best presents i received from some players is a pair that i ran a particular adventure for, goodness, about 20 (real-life) years ago. in a recent session a month ago, the party came upon a well in an underground...
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