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    Give me choices!

    In what way do the D&D rules support what your players do?
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    Tell me about retraining

    Retraining, for me, is an issue that is badly dealt with by many RPGs. D&D is particularly bad at it. Here, for me, is the issue in a nutshell. In a 'low-mid' level game, you want to bring in a new character - a blacksmith who picks up the sword to defend his village. Either, you can play him...
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    D&D 4E Flying in 4e

    Nah, he was 3rd level but was played by the DM's boyfriend. That's why he got a flying carpet and a lamp of Genie Summoning.
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    D&D 4E Post here if you ARE going to 4E!

    I'm going to buy 4e, but that's as much as I'm willing to say. If it's fun to play, we'll play it. However it is worth pointing out that we may well also play 3.5 at the same time in exactly the same way we play both the Old World of Darkness and the New World of Darkness at the same time.
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    Design & Development: Magic Item Levels

    Well, it's not the most exciting redevelopment - but... It's a hell of a lot better than Wealth by Level guidelines and Item Pricing. Explicitly for NPCs, and statting up new characters. Instead of "165,000gp of items" it becomes Take 5 permanent items of your level or lower and (guessing...
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    Defining its own Mythology

    The your argument isn't "This version of D&D isn't as flexible as other versions of D&D" but instead is "I don't like this version of D&D" Which is, I guess, fair. I don't like AD&D, you reckon you won't like 4e. Because what people are saying about 4e vs 3.5 (or AD&D) is that 3.5 is ... like...
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    Defining its own Mythology

    Then it doesn't matter how much they change D&D, because a good DM can make any system emulate anything they like.
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    D&D 4E 4e - Too much change?

    I've stated that the 4e feels like the spiritual successor to BECMI D&D, but it's very hard to explain why. Part of it, for me, is the Planes fluff changes. The loss of the great wheel, the Astral Sea with outer planes floating in it. The Elemental Vortex, the Feywild and Shadowfell all feel...
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    Give me choices!

    This is me, deeply embarrassed and sat in the dunce's corner. Yeah, that sounds much more right. I think the point's been made, however... The Silmarillion isn't really covered by D&D before about 20th level. The Silmarillion isn't just epic, it's deliberately mythic. Still don't sound...
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    Give me choices!

    Have you read the Silmarillion? Feanor and the Noldor leave the Valar, kick open the halls of Angabad and tear down Morgoth the reclaim the Silmarills. Accounted the Greatest of the elves - and Feanor was the greatest elf that ever lived. Now, as the Silmarils became the Sun and the Moon and...
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    The Gnome Poll

    Would you believe I misread that as the Gnoll poll? Gnolls, far cooler than orcs or bugbears. I'd love to play a Gnoll PC, or a Flind. But the LA just kills in 3.5 Anyhow, I don't think 1 vote will make a huge difference one way or the other.
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    Defining its own Mythology

    However, one can say the same of Shadowdancers, Clerics, almost all the teleportation spells and a large chunk of monsters who all require a very specific setup of planes in 3.5. Specifically the ethereal, postivie and negative energy planes. Oh, and the plane of Shadow. 3.5 wed the cosmology...
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    Honestly, how often have you used gnomes?

    Someone asked a question, I answered it.
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    Defining its own Mythology

    I contend that this statement is simply not true. However, we in the internets don't know this for certain one way or another.
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    What is "Iconic Fantasy"

    Don't think so. Here is another question. Has there been any hint that 4e won't have (or have room for) everything on that list. I looked over it... nothing jumps out.
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    Honestly, how often have you used gnomes?

    I've never played a Gnome. In games I've run, no-one has ever played a Gnome. That's in - gosh - 20 years.
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    Defining its own Mythology

    I do hope that I have never said that your concerns weren't valid. These posts have been made on the 'reasonable and polite' party.
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    Defining its own Mythology

    RC, may I take this line as the core of your complaint about the proposed D&D 4e? Because I can simply reverse the line to; "D&D at it's worst is a toolbox of archetypes and options" and state my feelings about D&D. I don't want a generic D&D, I want D&D as it's own game. I've got Hero for...
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    Races & Classes details from the WotC boards

    Good, Warlocks have shaken off their 'Pact with Evil' route and can make pacts with other things. Stars? Stars?
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