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  1. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    "Hunters, get nets ready. Drop them once the hags enter." I'm afraid we have to let them come to us. They are both physically powerful and casters to boot. We don't need choke points such as halls where we cannot get to all of them and they can cast (and maybe regenerate) with impunity...
  2. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    My understanding is that we don't have much choice in the matter if we can already hear them. Also, a bit of metaknowledge from my part (let's say Myrral knows the stories :( ): hags, depending on type, can haunt your dreams, cast curses, and, as we already saw, go ethereal and harass us for...
  3. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn was losing track on the runners and the dwarves were not alone, they had each other. And he assumed they will be safe enough since it seems the group is running back where they came from. He shouts to the dwarves "Go up into the manor and barricade that room again. Rest!" He blazed after...
  4. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    As the ghost melded into his body, the pressure in Lumrolur chest raises as if the air itself thickens around him. Slowly, a cold, prickling sensation crawls up his spine as the murdered sage seeps into his consciousness. The world within his mind flickered between vivid memories of green...
  5. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Of course it had to be charisma check. I'll pass that for sure with CHA 6 :rolleyes:
  6. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    "Keshma, this is not an order nor wish to carry out but a question: can you hunt this coven of hags down wherever they hide on the planes?" asks Myrral of the Dao. As unsavoury he finds killing, even those of evil, the hexenbiests of the lore always hold a grudge and having an immortal that can...
  7. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "Very well then. Come!"
  8. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur reloads his hand-crossbow and motions toward his head with it as if he'll shoot himself. "Oi, spirit! You are welcome here, but only conditionally, I have my own things to do, first being catching a killer for the Frost. If you help with that, we can talk about your agenda and how can...
  9. Neurotic

    (OOC) DND 3.5 The Flames of War

    @OneCrappy DM , don't be one :p ! Tell us if you will drop the game!
  10. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I will post on Monday unless there are dissenting voices or someone posts IC something against this.
  11. Neurotic

    (OOC) Fitz's Folly (ToA PBP)

    I haven't even looked at new rules :( I will if we're porting, but these are my only active 5e games :)
  12. Neurotic

    (OOC) Scourge of Daggerford (Full)

    Lionel got possessed and shot Morgan
  13. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn looks back and sighs. He trundles up the narrow corridor, not really trying to catch the fleeing halfling, but still keeping up to the group. "Come, wizard. Let's keep the group together." he calls wounded Morgan
  14. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "This...ghost...is looking for a host. It is the enemy of the Frost. But it may be tricky to let it in, depends on what work it has unfinished." Lumrolur whispers quickly to the group behind him "I have some experience with the spirits. If you all agree to it, and will support me later in...
  15. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I fear Lumorolur has enough demons in his head :) I'm intrigued by 'extra powers' mentioned - so...I AM LEGION :) What the rest of the team thinks?
  16. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    The longer the wait the greater the chance to miss the surprise. After he waited for what he through suitable period of time, Lumrolur decides that the group can discuss things endlessly and then get discovered. He carefully aims and tags one of the creatures in the back. Susurrus surrounds...
  17. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Lumrolur stealthed across the room to prevent them from running away.
  18. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Do something IC then. Lumrolur stays hidden for the moment. I will post an attack on Tuesday afternoon so we keep moving
  19. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn is too tired to pay much attention. They just agreed to return back for some rest. neurotic: D20 + 1#lunninsight → 13(12 + 1)#Lunn insight neurotic: D20 + 4#lunnperception → 9(5 + 4)#Lunn perception @Kobold Stew Generally, I'd say we push on - I've never played barbarian and I'm not...
  20. Neurotic

    The Dark Squad in the Secrets of Saltmarsh #166: The Goblin's Stare.

    That is a dare. Someone wants you to get them rid of the fury (note the lack of second r :p).
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