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  1. 1720162351728.png

    1720162351728.png

  2. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "You speak Common?!" Lumrolur is surprised to hear trade language here. "This won't sound pleasant, please don't hold it against me." He growls and grimaces, his eyes taking redish glow in the light of Almas spell, dark lines of his scars deepening in the gloom. He growls at the creatures "Èse...
  3. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Whoever isn't in the game volunteers for all dangerous tasks automatically ;)
  4. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    neurotic: D20 + 6#lumrolurperceptioncheck → 10(4 + 6)#Lumrolur perception check - ouch!
  5. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Myrral feels his senses cloud in the strange dust. But he is a shaman, and he is no stranger to various strange effects. While he cannot do much for everyone else, he can get Ussal up to try and heal himself.
  6. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "There is another one! Bigger! I'll try to get them in the trap. Don't move!" With that, Lumrolur steps into the trapped area again. The strategy IS to trigger the trap by myself, counting on save advantage against magic and expectation of the trigger to move out of the effect
  7. Neurotic

    (IC) DND 3.5 The Flames of War

    Edmund follows, with another arrow at the ready. He keeps in front of Tobias so he doesn't look through the light into the darkness, keeping an eye on the elf shadow vaguely moving in front of him.
  8. Neurotic

    Rogue's Gallery for Wrath of Righteous

    Aisling Catalys, Male CG Sylph (medium native outsider) (pronounced Ash-ling, traditional sylph name meaning Dream or Vision) HP 74/74 = 10 + 7x8 + 8 AC: 25 = 10 + 6 (dex) +4 armor +2 attunement +1 deflection +1 natural +1 grace Touch: 18 Flatfooted: 18 <+2 vs traps> CMB: +6...
  9. walking with the dagger.jpg

    walking with the dagger.jpg

  10. Aisling.jpg

    Aisling.jpg

  11. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Underdark folklore. I dont think a miner child would know nature For movement, yes, but no so far unless I can see the limit of the trap.
  12. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    The rules say it is a special kind of save. I'd say yes.
  13. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur slips onto the passage, trying to rain unseen, using shadows of his conpanions as distractions from being observed. He avoided the last blast, and additional light from the trap might make the difference. Ooc: go over the rubble to the right. does he know of blue crystal frogs from...
  14. Neurotic

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Or not. An architect will know to make deadfall traps that will stand the test of time 😜
  15. Neurotic

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I would suggest delaying until after akos and Tuck and then moving all together either disengage or even risking OAs ro establish new line behind rockhirn and mute knight
  16. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    Tabaxi shaman looks in worry as the heavily armored body uncoils and flies away from the monster. What a hit that must have been! Right now, he can only revenge the malison. Whisker for whisker; Myrral grabs a small bulb and rattles it creating a short rhythm that dies down to sussurus that...
  17. Neurotic

    (IC) DND 3.5 The Flames of War

    Edmund moves behind Eos and simply nocks another arrow and lets lose. His aim is impeccable from such as short distance and the arrow passes cleanly on Eos' side into the little monster. Unfortunately, bows, need some space and the arrow hits solidly into the body, but fails to penetrate (1...
  18. Neurotic

    (OOC) DND 3.5 The Flames of War

    When we start the ambush, we should fully uncover the lantern, dazzle or even blind them for aoment
  19. Neurotic

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Maur is not really surprised that the people ecking out living in the desert are hostile, especially after all they heard about the area. But he is slow to react, trying to get his horse to obey his commands. OOC: rolled initiative 2 on discord
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