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    The gods didn't go epic!

    OMG AN00BIS CUD 7074lly r0x0r +h0r'z b0x0rz and j00 kn0w i7!
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    What power should I give these Good-aligned undead?

    If you've got the Eberron Campaign Setting, you could throw in some Undying Soldiers led by an Undying Councilor, and simply change their flavor from 'ancestor elves powered by the faith of their people' to 'servants of Pelor who serve even in death'.
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    Diplomacy +23 at 3rd level??? Help, my player must be wrong!!!

    I can see what you mean about how the house rules could provide a disincentive to pick up a few ranks. That sorc will probably have a +8 Cha mod or so (16 base + 4 from levels + 6 from item), +4 with greater heroism (or other morale booster), +3 from a circlet of persuasion (not too expensive)...
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    Maiming Your PCs

    Now there's a character trait to note in the 'Personality' section.
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    Maiming Your PCs

    This suddenly reminded me of the opening movie for Syndicate, one of the coolest video games of all time. It's a tactical-squad game where you control a group of androids, going on various missions to assist in global domination. The android agents are obtained (as the opening movie shows) by...
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    Historical Accuracy of Whistles?

    Yarr, consider that to be plundered, says I!
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    Clarification of Tripping rules and a couple feats.

    I be havin' a question. The Trip action be sayin' that it's made 'as an unarmed melee attack' or with an appropriate weapon. Does this be meanin' that even a creature armed to th' gills wi' natural weapons still provokes an Attack of Opportchunity fer tryin' to Trip anenome, because it makes...
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    Diplomacy +23 at 3rd level??? Help, my player must be wrong!!!

    I think we may have a miscommunication. I am not trying to argue that a DM should make it difficult for PCs to find out the Soup of the Day, or get Rex to come over, or know the name of the kingdom they are in. For all of those things, the PCs should just be able to say "I do it" and the DM...
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    Gygax pronunciation

    Not to be attempting to navigate this thread to the Meta-level Sea, but might a wandering soul inquire as to whether a Pronunciation Glossary o' Terminology and Persons of Gaming Nature has yet been compiled in Gutenberg's yonder machine? For many such as meself might be havin' a utility for...
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    Weretouched Master:a bit overpowered or playable?

    I more or less agree with your assessment. The problem is that shifting is good but not incredible, and the weretouched master pays a lot for the privilege of enhancing his shifting. I dunno about that. At high levels, this might not be as significant, but at level 10 with 8 Cha and 5 levels...
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    Lucky Dice?

    Arr! Be careful when you play with fire, lads! If I were to catch any a you scurvy seadogs cheatin the honorable Lady Luck out of her privileged role as arbiter of games o' chance, I'd keelhaul you faster than you can say 'Shanghaied!', says I!
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    Diplomacy +23 at 3rd level??? Help, my player must be wrong!!!

    I guess I see Duke Lord High Muckity-Muck, 16th level Sorceror, as being more or less unresponsive to the overtures of someone who is uncouth and unsophisticated in the arts of diplomacy and negotiation. He's hard to impress. His participation in a plan represents a large investment compared...
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    Energy Substitution - aaargh!

    If 'preparing well' is trivial for a caster (i.e. spend a feat on energy subtitution: suck it, people without three high saves) then 'evading well' should be trivial for a rogue.
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    Diplomacy +23 at 3rd level??? Help, my player must be wrong!!!

    I took a look at those rules, and I think they work pretty well for cases where the deal is about something of substance and/or the PCs have an ulterior motive. An argument can definitely be put forth that higher-level people should (generally) be harder to convince to agree to something; their...
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    (Calling all Rat Bastards! It's CRUNCH time!) Adventure ideas on the Lightening Rail

    Radiating Gnome, I see what you mean about Dolurrh; I can see that a reasonable person could also view the memory-draining effect as only applying to living beings that travel to Dolurrh via some form of planar travel. However, Keith Baker's decription of Dolurrh specifically mentions the souls...
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    (Calling all Rat Bastards! It's CRUNCH time!) Adventure ideas on the Lightening Rail

    Eberron isn't supposed to be big on raise dead and similar magic. There are a lot of factors that contribute to this: -Eberron tends to be lower-level than other campaigns; there just aren't a whole lot of people who can run around raising people. -There cultural taboos about messing with...
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    Diplomacy +23 at 3rd level??? Help, my player must be wrong!!!

    Wow. And the character can still do it on a 7 or better. By level 9, he'll never fail! Static diplomacy DCs = ba-roken?
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    (Calling all Rat Bastards! It's CRUNCH time!) Adventure ideas on the Lightening Rail

    I believe Keith Baker suggested as much in a thread on the WotC boards. You could have the full-price tickets give you your own room, with 1-3 other people. For 1/10th the price (1 cp/mile), you can get an ordinary seat with a luggage rack, as on a typical commuter train. For 1/10th of that...
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    (Calling all Rat Bastards! It's CRUNCH time!) Adventure ideas on the Lightening Rail

    I don't know the movie either, but here's a short list of clues for one potential murder scenario. - The door has been arcane locked. Opening it will take some effort. - Inside the room, the victim is right up against the door, in a pool of their own blood, arm oustretched as though they had...
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    Energy Substitution - aaargh!

    Maybe what would work better would be a feat allowing a wizard to spontaneously convert spells into spells using a given energy descriptor. So energy substitution: fire would let you turn first level spells into burning hands, second-level spells into scorching ray, third level spells into...
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