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  1. R

    Swashbuckling help needed... my players stay out!

    The Steams can work just fine. Presumably behind all those fragile walls are plenty of pipes and valves. You can swing or climb on them. Not to mention they can be a more active element. Perhaps everytime someone hacks a pipe, you can roll 1d6 to see what's in it: 1: Cold water, low...
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    Talk like a Pirate Day -- Head's Up!

    Aye lad! Behind every good pirate be a fine young wench... or was't th' other way around?
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    Swashbuckling help needed... my players stay out!

    How about a wine barrel (or two) getting punctured. At first, it provides a moment of comic relief as someone (perhaps a participant in the seance) takes a drink - after all, this was the last barrel of a particularly good vintage, so this will be the last chance in the entire world for anyone...
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    Born with no arms?

    Just give him a level or two of the Magic User class from A Portable Hole Full of Beer and he'll be fine. :D
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    Silly Monsters

    In Soviet Russia, horrible puns break context with YOU!
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    Silly Monsters

    That's always how I pictured them. And every time would would say 'hmm' or 'hmph', instead take a deep breath and make a throaty whuffing noise that comes mostly out your nose, sort of like a horse. They fit right in to the naval/militaristic aspect of Spelljammer. Probably not as fast as the...
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    Spell question: Speak with Dead

    I think your questions tend to come across as Socratic irony, Smurf.
  8. R

    Opinions on new feat for undead

    The Deathless of Eberron provide a precedent for 'undead, but healed by positive energy'. I would allow an awakened skeleton to be healed by positive energy without spending a feat, but he would then be harmed by negative energy. Alternatively, it could be a reward to him for character...
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    Alternate DR rules- no Golf bags!

    I actually thought about it a bit and came up with a method that requires no new rules, only minor changes in the monster entries. Basically, any time you see DR X/Y and Z, replace it with the entries DR (X/2)/Y and Z DR X/Y or Z so DR 10/silver and magic becomes DR 5/silver and magic DR...
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    Born with no arms?

    I don't exactly see what is up with all this stuff about how a character with no arms has to automatically die every time combat starts, and also be helpless outside of combat. I've seen a guy with no legs climb tall mountains. I've seen a guy with no arms drive an unmodified car. Using the...
  11. R

    Monte Cook's Solution to the 'Golf Bag' Syndrome

    I mentioned my variant idea in another thread on the topic, but I think I have a more concise way to explain it. In English: The closer your weapon matches the characteristics required to break a DR, the more damage you deal. If it's Damage reduction 10/magic and silver, and you have a silver...
  12. R

    Feat that grants reroll 1/day

    You could houserule Great Fortitude, Iron Will, and Lightning Reflex to be: "Once per day, when you fail a saving throw of this type, you may immediately reroll. You must take the result of the second throw, even if it is worse than the first one." While most reroll feats require you to...
  13. R

    New illusion spells

    I agree with Ogorok. Seems like you've basically made 'Better Shadow Evocation I-IX'.
  14. R

    On the futility of Illusion and Enchantment

    I don't really find this to be a compelling argument. A character with significant expenditures in character design can use a spell from a splatbook to block most of the effects of a school? Mind blank lets a character with trivial expenditure block all of the effects of a school. Yup, I just...
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    Something cool my players did.

    Pretty cool! If I were the DM, I would have had some Emerald Claw agents get wind of the gorgon, and try to steal it for use in researching, say, a poison for turning people to stone. But I'm just evil like that :D "It belongs in a museum!"
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    Changing Manyshot

    My vote is too many rolls, too many calculations, too many new mechanics. Not to mention, your version gives the option of a multi-target attack while retaining the option to inflict high damage on a single target. I would definitely not allow it.
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    Summoning monsters as a standard action -- featable?

    I think that it shouldn't be a problem, provided you only allow the monsters to take a standard action on their first turn. Maybe I just haven't met a really good summoner player or I am missing something, but it seems like the low duration on Summon Monster XYZ means that you can't really cast...
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    Frenzied Berserker+Exotic Weapon Master+ Barbarian= broken?

    A Frenzied Berzerker probably wouldn't make a good leader on a large scale, but a small mercenary army could work well for him, especially one that is self-renewing in some way. He'd even enjoy just gratuitously killing his own men on occaision. A bunch of low-level minions (using spells...
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    Something Awful reviews BoEF

    The best part is that I honestly can't tell what parts of the review are made up.
  20. R

    "All Power Attack, All the Time?"

    Yeah. Weapon specialization does add damage to every attack, assuming the character is always fighting with his weapon of choice. I'm not saying I want Power Attack to just add damage to every attack with no drawback. I'm saying I think the drawback should be something external to the attack...
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