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    more exciting martial arts styles

    I personally imagined the Shen as using a distinctive stance, depending on animal type, which is represented by its game mechanics, with the shapechanging sort of being the logical extension of a stance mimicking and animal's style. For instance, displacer beast Shen would fight with his elbows...
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    New Feats: Spell Power, Greater Spell Power(Revised,More Feats added)

    I can't argue specifically why the top one should be 12th and not 9th. It just seems like too much, too soon. 3rd and 9th is definitely out, at least in my book. 5d4 (Burning Hands) is a lot of damage for a 3rd-level caster to be dishing out. So maybe go with 6th and 9th. About the 'greater...
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    new feat: spell addition (metamagic)

    If you mean 'full round' as in "I spend a full-round action to use my spell addition spells", I don't see how that really changes anything. If you mean 'full round' as in "This round I start casting the spell, and it will finish next round", then you're completely screwed. And again, the real...
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    Should girls be allowed to play fighter characters

    Am I the only one who sometimes finds it mildly disturbing, or at least suspension-of-disbelief undoing, when people play characters not of their own gender?
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    more exciting martial arts styles

    Hey all. I was looking at Dragon 319's Shen prestige classes and I was wondering, why are martial arts prestige classes always based on the animals of Shaolin kung fu? You'd think a D&D world would be a little more diversified. Is anyone interested in me coming up with some feats, or Shen...
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    New Feats: Spell Power, Greater Spell Power(Revised,More Feats added)

    I don't really care if it costs him his left testicle. He's doing nearly twice the damage that a character of his level is expected to do. Or let me put it a different way: a 10d6 fireball deals an average of 35 damage, or 17 points on a successful save. A 6th-level wizard has an average 4 +...
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    AD&D 2E 2E Combat Feats

    Two handed weapon users have lower AC as compared to sword-and-board characters. They have the same AC as a one-handed weapon (no shield, no second weapon) character, and do more damage, especially with high Strength and/or Power Attack. If you really want the two-handed weapon feat, I'd find...
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    CD-feat Practiced Spell Caster compared to my own creation

    To be honest, I think that multiclass casters suck enough that I might just say 'caster level = character level' in my next campaign. But, for a BAB-like variant, there's already a 'Magic Rating variant in Unearthed Arcana. Basically, it works like BAB, with Bard, Cleric, Druid, Sorceror, and...
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    AD&D 2E 2E Combat Feats

    I think Galethorn's point is that fighting with a two-handed weapon already confers significant mechanical advantages over a one-handed weapon or two-weapon fighting, and thus (from a game balance standpoint, not necessarily a realism standpoint) doesn't need extra feats to improve it.
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    troy - ok movie, here are some feats

    If you read the Iliad or the Odyssey, not all of the readers of bird-signs, for instance, are priestly in nature. They are happening nearly constantly, and anyone with the proper understanding of the gods can interpret them. The difference that I perceive between this and divination magic is...
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    troy - ok movie, here are some feats

    Good idea. Also, it would probably be a good idea to change the bonuses to insight bonuses, or at least sacred bonuses. Unnamed things can get out of hand in a hurry.
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    troy - ok movie, here are some feats

    The thing is, my thought is that Feint has been nerfed so much in 3.5 that feats that buff it aren't much of a problem. Plus, charging has always sucked. Still, I can see your point. What would you think if I kept the first part of the feat (you may feint as part of a move action {keep in...
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    CD-feat Practiced Spell Caster compared to my own creation

    What Thanee said. I made a similar feat to the CD feat that called 'Practice Makes Perfect', except it granted a max caster level bonus of +3 - the idea being, you could advance in another class and exactly maintain your caster level if you were willing to spend all of your feats on it.
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    new feat: spell addition (metamagic)

    Then use the feat. I think that it's too good, because I think being able to save a round or two for buffing for the cost of a feat and a few spell slots isn't fine at all. If you want those buffs (and why else would you be using spell addition on them?) then those slots aren't 'wasted'. I...
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    new feat: spell addition (metamagic)

    The caster could get a level 4 spell, a level 0 spell, and two level 2 spells for a level 5 spell slot and two level 2 spell slots. There's only one 'wasted' level. I agree that Quicken is overcosted for buffing purposes, but your idea is just too many effects to be able to do all at once for...
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    just saw Jet Li's HERO

    Updated the original post. Any got any more ideas for the Second Achievement, or for any of the other ones? Comments? Balance issues?
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    Trimmed Down D&D Variant

    Just my two cents' worth. I think this is a Bad Idea[tm]. If you really want to go back to playing oldskool, without real branching class abilities and racial classes and all that stuff, buy a copy of the Rules Cyclopedia and go really oldskool. I think that trying to strip down 3.5 will end...
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    New Feats: Spell Power, Greater Spell Power(Revised,More Feats added)

    I thought 3.5 was trying to get away from the whole 'ludicrous save DC' thing. I would disallow Greater Energy Focus in my campaign. For that matter, Energy Affinity/Greater Energy Affinity might just be too good. I know it's a limited focus, but I still don't want a 6th-level wizard slinging...
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    new feat: spell addition (metamagic)

    I agree that being able to bring up buffs in a hurry is a noble goal, but this thing is way over the top. The first part of the feat seems reasonable at a glance (although I may be missing something - for instance, it's strictly better than Twin Spell for spell levels 1-3, but that might be a...
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    troy - ok movie, here are some feats

    This is in a hurry, so no formatting at the moment. Greater Feint You can fake out an opponent on the move, and attack from implausible angles. Prerequisite: Improved Feint, ?? Benefit: You may use the Bluff skill to feint in combat as part of a move action, or at the end of the movement...
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