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  1. DM_Blake

    Aggro

    I would like to point out that "aggro" in a computer game was the best system the programmers could devise to substitute for intelligence. It would be a very difficult task to teach each and every monster in the game how to apply its special abilities in an intelligent fashion. Worse, it...
  2. DM_Blake

    Aggro

    Yes, this is still true, but not as overwhelmingly true as previous editions. Previous editions, mages did the most damage and were the most fragile, so for the smallest investment, the monsters could take out the largest threat. Now in 4th edition, mages don't really do more damage than...
  3. DM_Blake

    How do you heal outside a fight?

    This is the kind of thing that I as a DM allow, but from time to time, I throw in a wringer to make sure the players know that their decisions sometimes have unforseen consequences. Such as, I plan a fight and know that 8 minutes after this fight begins, another group of bad guys wanders by...
  4. DM_Blake

    Selling items : illogical rule ?

    What I want and what I need are two different things. Sure, I don't need a +2 weapon immediately. Sure I could wait until level 15 for it. But it's not likely I will want to wait that long. Especially if I have a +2 weapon I am lugging around that I can't or won't use. If I'm specced to be...
  5. DM_Blake

    Selling items : illogical rule ?

    See, in a role-playing game, you asume that's exactly what he does. You play your character's role. You interact with the world as your character would interact with it, and that world interacts right back at you. It's all well and good for a blacksmith in a computer RPG to stand at his forge...
  6. DM_Blake

    Selling items : illogical rule ?

    That's two things :) Finding magical items is always worth it. If I am halberd specced, and find a +1 halberd, then I rejoice. But if I find a +1 bardiche, then I start looking to trade that bardiche for a halberd of equal value. Unfortunately, it's the 4e rule system that says I can't do...
  7. DM_Blake

    Selling items : illogical rule ?

    Interesting points. A well-reasoned out justification for high markups on magic item sale/resale. There are a few counterpoints to this point of view. For one, even the evil Lord Douchebag knows that if he kills a magic item merchant now, he gets the items that merchant has. But if he deals...
  8. DM_Blake

    Selling items : illogical rule ?

    A bit over the top, don't you think? What's tunneling got to do with the price of tea in China, or the price of magic in 4e? Done and done. But very few charts or tables. Fewer in fact than 4e has. Now you're just being mean. Still being mean. Labeling someone, or their point of...
  9. DM_Blake

    Selling items : illogical rule ?

    How can you have a game sysem and not tie it to a world simulation? No, I'm not arguing against Celebrim, I agree wholeheartedly. If all I care about is "kill the monsters and take their stuff" then D&D is perfect. But what do I do with that stuff? Do I create a big pile of stuff in my...
  10. DM_Blake

    Selling items : illogical rule ?

    See, I can't easily accept this. In my real life, I'm thinking all the time. In my career, I think about software and ways to make it do more and do it more efficiently. I look at my yard, and I think about ways to make it look better. I think about my home, and I think of ways to make my...
  11. DM_Blake

    Selling items : illogical rule ?

    This may be true, but it opens the door for a niche market. All it takes is for one NPC entrepreneur to realize that he can buy an item from PCs for 50% or 60% or maybe even 80% of its value, then march off to a metropolis and scout around for buyers, eventually sell the item for 100% of it's...
  12. DM_Blake

    How to hurt a party KotS style - Ginnel stay out :-p

    Hate to say it, but your rogue actuallye died. 3 faield death saves between rests is fatal. He failed 4 death saves between rests. Just thought you should know.
  13. DM_Blake

    Selling items : illogical rule ?

    You're pretty much right. Unfortunately, for me, I have played D&D since it was just D&D. Throught advanced, 2nd edition, 3rd edition, 3.5, etc. One big benefit was that everyone else played D&D. I could walk into a game store in a new town and find a D&D group almost immediately. Now along...
  14. DM_Blake

    Selling items : illogical rule ?

    Now you're on to a very good point. Depreciation. Of course, you're assuming that a +1 longsword loses value with use, probably due to wear and tear. Currently, 4e doesn't have this built into the rules. That +1 sword you found works just like it was brand new. Even if it's been through a...
  15. DM_Blake

    Selling items : illogical rule ?

    That's a very good point. But you wouldn't want to pay 20% of what? 20% of the 3e price? LOL, I agree with that... 20% of the price to make the item in 4e? Now that doesn't work. Mr. mage sets out to make a magic item and then sells it for 20% of what it cost him to make it? I hardly think...
  16. DM_Blake

    Selling items : illogical rule ?

    Agreed. I don't dispute the validity of claim; I only dispute the use of the claim to defend or justify the flawed system. It's circular reasoning. "This system is so great that any experienced DM can adjust it to make it work..." I don't get that justification.
  17. DM_Blake

    Selling items : illogical rule ?

    Nope. Can't do it. If you wish to acquire a +1 longsword from another adventuring party, you would have to trade them five of your own +1 weapons, because you can only receive 20% of the value of your stuff. It's a rule. :) Yep, I would do much the same thing, with some of my characters...
  18. DM_Blake

    Selling items : illogical rule ?

    Exactly. In a Points of Light world, where every living person exists in a world full of monsters lurking behind every rock, tree, and fencepost. Where no farmer can till his field without fell creatures leaping out of the shadows to devour him. Where the overworked militia are tasked to defend...
  19. DM_Blake

    Selling items : illogical rule ?

    Oh, man, I am way way way tired of this defense. Not all DMs are experienced. And, even among experienced DMs, different experienced DMs might make entirely differrent adjustments. Different DMs, after applying all the myriad adjustments needed just to play this silly version, might be...
  20. DM_Blake

    Anyone else disappointed objects still have hit points?

    You could use this argument for every rule in the book. Use common sense to figure out how likely you are to hit that orc with your sword. Use common sense to figure out how many sword hits it takes to kill the orc. Use common sense to figure out whether you can disable that trap. In fact...
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