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    GMs - Do you get bored when you're a player?

    Yeah. I'll give you that my thaumaturge was experimental. (Tangent: I'm really coming to the side that Paizo shouldn't create classes. IME, all their stuff like gunslingers, alchemists, kinecticists, etc., prove to be worse versions of the core classes.) Other than that, I think it's just a...
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    D&D 5E (2024) Why aren't you using 5e 2024?

    One of my players wanted Darkwing Duck. We did random character creation, just so they could learn the system before they made their own characters. Also, I figured that the high lethality of the system wouldn't be so bad with random characters. The guy who wanted the duck ended up rolling it...
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    Official News Let’s Look At Horde Monsters!

    Thanks for the clarification @Morrus and @W'rkncacnter. That makes much more sense.
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    Official News Let’s Look At Horde Monsters!

    Something about the design seems ... off? The AC is so low and the HP so low that they seem to pose little challenge. Like, a 3rd level character can probably one-shot this Challenge 15 example critter. And then you're still tracking HP on a "horde" of them if you're going to run multiples to...
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    D&D 5E (2024) Why aren't you using 5e 2024?

    Yeah! It's super low prep, combats are fast, rolling monster actions at random removes the pressure I feel for balance and great tactics, the players are engaged in roleplaying. It was an adjustment going from their expectations in D&D, but we got there. It may not be a campaign for a "long...
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    D&D 5E (2024) Why aren't you using 5e 2024?

    I'm currently running Dragonbane and enjoying it. I already have Level Up - which I haven't gotten to try yet. (I'd like to at least try that before buying into another 5E revision.) I don't begrudge a corporation doing "corporation-stuff" - but I'd rather support smaller companies. (It's the...
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    GMs - Do you get bored when you're a player?

    Specifically, the rules state that tracking an army is DC 10. Tracking an army through mud is DC 5. Still requires that trained action, though.
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    GMs - Do you get bored when you're a player?

    True. Perhaps I'm getting bored because I'm in boring games? Maybe the best way to be a "better player" is to tell the GM(s) what I want so I can be more active in the games? For example, if I'm going to be in a Pulp Cthulhu game, I should be a ham-fisted action hero - or at least play into...
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    GMs - Do you get bored when you're a player?

    Tracking when it's like "goblins ambushed these merchants and we have to follow where they went to continue the adventure" - yes. Like, I'm not a skilled outdoorsman, but I can tell when someone's walked through my backyard and it's muddy. Yes. We're playing Pulp Cthulhu. We rolled stats...
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    GMs - Do you get bored when you're a player?

    "Anyone can use a skill's untrained actions, but you can use trained actions only if you have a proficiency rank of trained or better in that skill." Can't even attempt it if you're not trained or better. What trained actions are we looking at? A few examples... Squeeze (Acrobatics) Disarm...
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    GMs - Do you get bored when you're a player?

    Let's say you have a research-based character in Cthulhu. You've got great Library Use, lots of points in Anthropology and Languages. You're going to make some rolls in a library, then you're going to tell the adventurers where to go. They're going to sneak into the lair, pick locks, knock out...
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    GMs - Do you get bored when you're a player?

    Let's see. From what I've played, I'll say "yes" to Call of Cthulhu, Traveler, and add Warhammer Fantasy, Savage Worlds, and most PbtA variants. If you can't contribute in combat in any of these systems, your character is basically pointless - and you're going to sit around without much to do.
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    GMs - Do you get bored when you're a player?

    Let's be honest. TTRPGs aren't 100% combat. But when we're looking at traditional RPGs, let's consider the following... 1) Your character sheet is built for combat. 2) All your powers, abilities, magic items, etc., are largely focused on combat. 3) The rules of the game are predominantly geared...
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    GMs - Do you get bored when you're a player?

    Wasn't my experience with 4E at all, and I just wrapped up a 9 month campaign in August, so the memory is fresh. I used a timer to track a round in combat: sometimes it took over an hour. Regardless of the system, I like to use some sort of visual representation of combats and rarely do...
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    GMs - Do you get bored when you're a player?

    Pathfinder is explicitly codified. A GM has the freedom to "improvise" a rule if they don't want to take the time to look it up, but it's generally discouraged (because why are you even playing this game if you're not going to use the rules, right?) For example, do you want to slide between the...
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    GMs - Do you get bored when you're a player?

    So I understand that, but many systems are so tightly defined that they limit your options. For example, my character in Pathfinder 2e CAN technically do a lot of things (Demoralize, Trip, Disarm, etc.), but what am I going to do? Raise Shield, Stride, and Strike. Possibly I will Exploit...
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    GMs - Do you get bored when you're a player?

    Valid point. Most of my players don't want to GM when I've asked them. I try to make it as interesting as I can when I run and keep things moving at a fast pace.
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    Castles&Crusades: Is this "The One"?

    Just from what I remember from the Troll's panel at GaryCon two years ago, it was basically that Gygax did Yggsburgh, Talanian created the environs and Upper Works, and that's all they had. I doubt that Gygax had written 17 levels of dungeon stuff that was "basically done" in failing health...
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    Castles&Crusades: Is this "The One"?

    That stuff was never written. They are reprinting the scant material he created (which is all supplemental to the actual dungeon) - but the all the rest was created by Jeffrey Talanian. And even that is wilderness stuff around Castle Zygag. It's like Ed Wood putting found footage of Bella Lugosi...
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