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  1. Shardstone

    D&D General Muscular Neutrality (thought experiment)

    Trauma can beget evil pretty easily, and trauma can be caused by non-sentient sources. Man helps build a bridge. Man makes earnest mistakes building the bridge. Bridge collapses and wipes out half of a family. Survivor of the family wants justice but the system respects that this was a mistake...
  2. Shardstone

    D&D 5E (2024) 2024 edition questions

    What's the calc on that 19?
  3. Shardstone

    D&D General Muscular Neutrality (thought experiment)

    Hmmm I suppose. I think probably the more interesting permutation isn't that people are evil, it's that unity doesn't make limited resources infinite, which leaves cracks for Evil to seep in and flip the script suddenly. I can't use real-world examples due to the Forum rules, but just imagine a...
  4. Shardstone

    D&D General Muscular Neutrality (thought experiment)

    I'll say what you posted and what I posted are not the same thing, though I can see how you got them confused.
  5. Shardstone

    D&D General Muscular Neutrality (thought experiment)

    I skipped the entire thread before I posted :devilish:
  6. Shardstone

    WotC How much does Hasbro / WotC impact your feelings towards D&D?

    From my perspective, as an early 30's adult born in the 90's, I live in a corporate-controlled oligarchy that is morally bankrupt and exploitive. If I took a stand against every company that acted like a scumbag snakeoil salesmen -- regardless of how great their product was -- I would have to...
  7. Shardstone

    D&D General Muscular Neutrality (thought experiment)

    I think an interesting spin to this I haven't seen yet is that "Good needs Evil to remind itself to be Good." In this framework, if there is no Evil, Good becomes Evil. This is similar to Order being a dictator; however, in this framework we go more extreme and say that most sins and evils...
  8. Shardstone

    D&D 5E (2014) The Illrigger: Why I hate this class and love what it could have been.

    Best name I've seen online was "Hellion" for this class.
  9. Shardstone

    D&D 5E (2014) The Illrigger: Why I hate this class and love what it could have been.

    As for the Illrigger itself, I can say that it sparks joy and interesting concepts in me. Playing a Hell Knight is something that just sounds visceral and fun to me. I love anti-heroes a lot, and the idea of someone who is evil finding redemption is a fun trope to play. I also like the angle...
  10. Shardstone

    D&D 5E (2014) Magic Resistance: What was Old is New

    Maybe not a saving throw, but maybe something like the Fiend Warlock's level 10 feature where it rolls a dice to be hit. If you have magical resistance, you roll 1d6 when targeted by a spell without a save or attack throw, such as Magic Missile. The number needed to roll is based off the size of...
  11. Shardstone

    D&D 5E (2014) The Illrigger: Why I hate this class and love what it could have been.

    I like the Illrigger, but these comments are fair when it comes to name and flavor. But I don't think classes should all be broad flavor anymore. THe beauty of 3PP is that we get to make more narrow concepts that people may want. Illrigger is certainly one of those. I don't think the comments...
  12. Shardstone

    D&D Beyond Adds Illrigger Class from MCDM

    dude if you have not read the new one stop pretending like you have
  13. Shardstone

    D&D 5E (2014) Magic Resistance: What was Old is New

    The number is just a simple modifier too, so its easy to adjust on the fly or for your own table's tastes.
  14. Shardstone

    D&D General Dark Sun as a Hopepunk Setting

    Finally got my Publisher account so I hope it's ok for me to talk about this a bit. SCAVENGER is a Bronze Age, Science Fantasy, Hopepunk setting. Sounds like a lot, I know, but both the artist and I were very inspired by Dark Sun, Planescape, climate change, and a lot of other things that led...
  15. Shardstone

    D&D 5E (2014) Magic Resistance: What was Old is New

    Version 3 is a flat bonus and is something I would use as a rule. Great job thread on clarifying that.
  16. Shardstone

    D&D General Dark Sun as a Hopepunk Setting

    My original setting Scavenger, of which Dark Sun was a huge inspiration for, is a Hopepunk setting. I can see Dark Sun doing the same.
  17. Shardstone

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    Yes, you said you would not bad mouth how companies work. I guess if you are talking specific and not general, it makes more sense.
  18. Shardstone

    WotC Greg Tito On Leaving WotC: 'It feels good to do something that doesn't just line the pockets of *****'

    Dont bad mouth your employer is one thing, but dont bad mouth how corporations work? Please. We let corporations get away with a lot of BS in America and now I see how.
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