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  1. DEFCON 1

    D&D 5E (2024) Where to next, WotC?

    The latter. Truth be told... I wouldn't be surprised if they do release a 5E24 Dark Sun setting book, but that it takes the form of the new Eberron: Forge of the Artificer book-- smaller and with a cheaper price. Release a short Dark Sun setting book just to get the mechanics out there and...
  2. DEFCON 1

    D&D Debuts Playtest for Psion Class

    In truth I want WotC to create a psion class just so that everyone will finally shut up about it. ;) As we've seen from Spelljammer / Planescape / Dragonlance... when WotC gives a person what they want (but invariably not in the style or format or detail they wanted)... the complaints last for...
  3. DEFCON 1

    D&D Debuts Playtest for Psion Class

    Reminder to everyone who wants a Psion to appear in a future D&D book... DO NOT give '1's to any of the features, abilities or class write-ups when they give everyone the survey to fill out. This is not the time to let them know you do not like the particular method they are using for some...
  4. DEFCON 1

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    True enough... but then again I notice that it's been over 10 years since the release of 5E. If they haven't put together their fantasy-heartbreaker Core Four version of 5E by now and actually been playing it for at least the past few years... I personally do not believe the complaints are...
  5. DEFCON 1

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    And that's fine. But they then should not expect to be able to come onto boards like this and complain that WotC isn't doing it, without other people telling them why they are wrong to expect it. ;)
  6. DEFCON 1

    D&D General 1s and 20s: D&D's Narrative Mechanics

    All narrative mechanics do is give people the indication to change-up their improv. Change up the description of what is happening in the world in a way that is slightly different than how they otherwise would describe it. If a game mechanic says a player is disarmed, then the narrative from...
  7. DEFCON 1

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    And that's why the Core Four DMs need to make these things themselves (or find 3PP versions out there to use) if they really want them that badly or think it's a better way to play the game. But do any of them do that? Doesn't seem like it. No one seems to ever bother to make the base game...
  8. DEFCON 1

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    It should be just as likely as finding players if the game only had the four classes they said the game should have. If they truly believe the game works best with only the Core Four, then there's no reason to think they shouldn't be able to convince a couple other people of the same thing to...
  9. DEFCON 1

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    I'm always curious as to whether all the players who always say "We only need four classes" actually play their games that way? I mean just because the PHB includes the other eight doesn't mean a DM is required to use them. All of us could be playing Fighting / Rogue / Cleric / Wizard all...
  10. DEFCON 1

    How Long Do You Wait Before You Houserule a New TTRPG?

    I automatically know I'm going to ignore parts of every RPG's rules even before the book is released. I play RPGs for the characterization and narrative and roleplaying and storytelling... and most of that can and will be done regardless of whatever "game rules" the product creates and uses...
  11. DEFCON 1

    D&D 5E (2014) For those playing 2014 5e, how are you reacting to the 2024 update?

    Heh heh... the biggest issue of 5E according to the myriad of posters that were ranting and raving about the game when it first came out 10 years ago were the Sharpshooter and Great Weapon Master feats. Back in 2014 and 2015 those were the two things that were going to kill the game dead, if the...
  12. DEFCON 1

    AD&D 2E DM seeking advice

    If a new player doesn't know what the power level of a 1st level character is... then just sit down with them 30 minutes before the session and explain the difficulties of the various options a character might try to accomplish. Especially if there are dice checks that go into exactly what the...
  13. DEFCON 1

    D&D 5E (2024) 5e 2024 Skills

    I don't think you are missing anything... I don't think they've programmed the 5E24 Custom Background to give out Origin feats yet. I want to say that when I did create some characters with custom backgrounds myself, I think I ended up just adding them from and to the character sheet under the...
  14. DEFCON 1

    D&D 5E (2024) 5e 2024 Skills

    At my own tables I found an overuse of Perception when it was also being used for secret doors/traps/objects in addition to finding people hiding using Stealth (and an underuse of Investigation to "figure out how things work" because when I put puzzles and such into the game it's to challenge...
  15. DEFCON 1

    D&D 5E (2024) 5e 2024 Skills

    You can add skills to the bottom of the list on DDB, but it won't put these new ones into alphabetical order (not to mention the new skills end up having to be on a scroll bar down in order for them to show up.) You cannot delete nor rename skills... which has always been my one bugaboo with...
  16. DEFCON 1

    D&D 5E (2014) Running several combats in a row

    Multi-wave encounters are also usually a great time to bring out whatever "minion" rules you might use-- whether that's 4E style where every creature has just 1 hit point... or handfuls of very low-HP creatures thrown amongst the "hero" monsters. Especially useful if you have casters with AoE...
  17. DEFCON 1

    D&D 5E (2024) Should skills for a campaign based on the 1800s be different from standard D&D

    The reason for adding or removing skills would be to equal out the number of times individual skills get used. If one or two skills are getting called for way more often than all the others, then they probably should get split in half to balance their counts. Likewise, if certain skills are...
  18. DEFCON 1

    D&D Eberron: Race for the Crab Temple Coming to PAX East

    The DM thought it was a 4-hour slot but turned out to only be a 2-hour one. So I suspect a lot of the adventure ended up getting skipped or rushed through. Besides that though, it was your typical con module-- nothing that special or spectacular.
  19. DEFCON 1

    D&D Eberron: Race for the Crab Temple Coming to PAX East

    There was an Artificer, but I did not notice what their subclass was. With 7 players around the table we did not get much opportunity to show anything about our characters really.
  20. DEFCON 1

    D&D Eberron: Race for the Crab Temple Coming to PAX East

    I played it. They supplied 3rd level pre-gen characters, but I did not see the sheet of the one Artificer character to see if anything was noticeably changed. As far as the Eberron species... I played the Shifter Bard but their shifting ability didn't seem appreciably any different than what...
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