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  1. Edheldur

    Planescape, Inner Planes and Guide to the Astral Plane

    So, basically I'm now sold on the Inner Planes, Guide to the Ethereal and Guide to the Astral. Thus, comes the hard part... getting them (and not only in PDF form)
  2. Edheldur

    Planescape, Inner Planes and Guide to the Astral Plane

    That's what I've been doing and what convinced me to get the boxed sets. Thanks for all the suggestions!
  3. Edheldur

    Planescape, Inner Planes and Guide to the Astral Plane

    Actually, that is preciselly the reason I got the Boxed Sets. I love the 3E MotP mechanics-wise, but the flavor can't even compare to the original Planescape.
  4. Edheldur

    Planescape, Inner Planes and Guide to the Astral Plane

    I just got the PlaneScape BS, Planes of Chaos, Planes of Law and Planes of Conflict and, while haven't read them all yet, I am really impressed. So I was wondering if The Guide to the Astral Plane and The Inner Planes were worth getting (that is, IF I can get a copy of those for a reasonable price).
  5. Edheldur

    Are there any planar traits that restrict Teleport?

    Yep, the "Limited Magic" trait. IE: Any [Teleport] spell 6th level or higher doesn't work.
  6. Edheldur

    Dundjinni vs. Photoshop

    And that's precisely why I use Dundjinni. While I have time, I just don't have the skills -yet-.
  7. Edheldur

    What do you prefer: scripts or applications?

    Personally, I prefer scripts for random generation (and I've already written a number of them for my homebrew).
  8. Edheldur

    Wolfgang Baur's Open Design #3 down to Ghouls vs. City-State

    Question: can I also get those? I'm really interested in the design essays and the process of the adventure design that the final product per se.
  9. Edheldur

    Challenging Challenge Ratings...again

    Hey UK! Carefull with the v6 mention or you'll be bombarded (again) with questions about its release. :p
  10. Edheldur

    Challenging Challenge Ratings...again

    Yo UK! Kinda. I was wondering about the EL of a group of monsters with different CRs (since groups of monsters with the same CRs are covered clearly).
  11. Edheldur

    What do you think of Wolfgang Baur's Adventure by Design

    Actually, I would love to have access to the previous design essays even if I don't have access to previous projects.
  12. Edheldur

    Questions about reference tables

    A while ago I found an excel spreadsheet that can be used to create encounter tables and uploaded it here. You can find it in THIS post.
  13. Edheldur

    Challenging Challenge Ratings...again

    Yup, but I still have one question: when you say "When using multiple monsters increase the Challenge Ratings" how much should we increase the CR? Do we just add them together?
  14. Edheldur

    Challenging Challenge Ratings...again

    Er... nope. Quoting from the SRD -emphasis mine-:
  15. Edheldur

    New Home for Iron Heroes

    Basically, zones are streamlined guidelines that allow interaction between characters and their environment. Things like tossing a rolling barrel from some stairs, leaping onto something's back to attack it and similar cinematic things like that. While they are not new things to the game, the...
  16. Edheldur

    Dragon 323 School of Hard knocks?

    There's not much to tell, since it's a one page article (actually, it's a part of the "Class Acts" as they appear since Dragon 323). Basically, it gives four backgrounds for monk characters (Monastic, Naturalistic, Vessel and Weapon) and that's it.
  17. Edheldur

    New Home for Iron Heroes

    I would buy it instantly.
  18. Edheldur

    NEW Immortals Handbook - Ascension thread

    For what it's worth, I'm also of the same opinion.
  19. Edheldur

    Challenging Challenge Ratings...again

    Hey UK! Ok. A lab table and/or some monster dissection, or is it just way too obvious?
  20. Edheldur

    MX, Mexico City, seeking players

    Well, ther MIGHT be some people from Mexico here besides me, so here it goes. I'm looking for new players to start a new campaign. So far, I've only got 2 players, thus anywhere from 2-4 more are more than welcome.
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