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    D&D 5E (2024) Martial/Caster fix.

    IMO, there is validity to both basic positions. It would be good if known issues were addressed in the next ruleset, and it sometimes seems puzzling when they aren't ('do they not see what we've been complaining about on D&D forums for years?'). At the same time, the reason things like...
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    D&D 5E (2024) Which class is the most durable (level 1)?

    Oh, to be sure, this is all back-of-napkin-ing it. We can throw in massive amounts of other situational changes (say, anything that does fire or poison). Perhaps better not to have done everything down to the .5 point, presenting a false sense of accuracy.
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    D&D 5E (2024) Which class is the most durable (level 1)?

    Honestly not sure. I'm not sure that people play level 1 (which at 300 xp is potentially one session) the same way. Perhaps the best answer I can give is: any type of situation where overall durability is the primary goal is likely to have at least one short rest (and the difference between...
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    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    We already agreed on that. What I'm getting at is -- wouldn't those still be very different situations towards answering the main question of whether knowing the outcome makes fights boring... and I just realized I should be asking Zardnaar this point (as they were the one who made that statement).
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    D&D 5E (2024) Which class is the most durable (level 1)?

    It's a tough call, but I think I would say fighter. Two 1d10+1 healing surges per short rest plus theoretical 19 AC (chain, shield, defensive fighting style) can be massive. With a 14 Con and two short rests, that can get us 12+(1d10+2) (regular HD spending during rests) + 4x(1d10+1) = 45.5...
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    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    While none of this is in any way untrue, I feel like it is being so by using different definitions of easy*. If one game is easy because it is easy, and the other is easy because it is so hard that people end up with house rules, finding risk-averting exploits, the scenario-maker padding their...
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    AD&D 2E Huh. AD&D 2e is my favorite D&D

    AD&D 2nd Edition always felt to me to be rife with possibility. All the options. All the optional material from mid-late 1e in the core book. Character customization. XP rules which could* allow you to play epic quest adventures like LotR or the Dragonlance modules without worrying about...
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    Spoilers Star Trek: Deep Space Nine

    Between her first husband in another life wearing her dresses better than she did, and then this, she has got to feel that her femininity is being challenged. Most of the spouse characters did end up being a little one-note. Keiko was an avenue towards children and unsympathetic spouse who...
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    Spoilers Star Trek: Deep Space Nine

    1. Do you do, or do you do not, remember the scene I am referencing? 2. You will note that I did not say anything about it being good. Oh, I know. The point is... is there a point? I don't know if there's a point. My point is that this that this is very different from Bashir and Garak. I don't...
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    Spoilers Star Trek: Deep Space Nine

    {'IMO' of course} Bashir and O'Brien fit very well as the stereotypical roommates/buddy cops who act like an old married couple and may in some ways be a metaphor for marriage, but aren't really a romantic dynamic (exemplified by The Odd Couple and spoofed by Scrubs). Bashir and Garak fit*...
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    Spoilers Star Trek: Deep Space Nine

    Think also about the child labor laws and how many hours (both per week and consecutive hours) you can have a child work. If you have massively-multiple hours of makeup-chair time (putting it on and then taking it off), you might end up with 1-2 takes worth of time where they can actually do the...
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    General star wars talk/discussion/complaining

    Those are all accomplishments or positive qualities. By themselves, perhaps not enough to make the character standout cool. The one orc in The Two Towers that survives Legolas's arrows and gets the bomb in place to break the walls of Helm's Deep gets a badass moment, but isn't treated with fan...
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    General star wars talk/discussion/complaining

    Reasonable. However, I think they did telegraph something special for the character. They were advertising him as a big deal (action figure, animated story in the holiday special). And in ESB there were six bounty hunters, but only he gets direct interaction from Vader, and only he actually does...
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    General star wars talk/discussion/complaining

    Boba Fett is the ur-example of a wasted opportunity. I think people caught what was being set up, even if it didn't come to fruition. The SW holiday special and then ESB set a trajectory where he was going to do something pivotal and impressive in the next installment(s). It's just that between...
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    D&D 3.x Still playing 3e? Share your 3.0 and/or 3.5 house rules

    The same with Lion Totem barbarians getting pounce, and all the other (mostly late-game) hoops many-to-most* martials jump through to get full attacks with more than 5' movement. *minus Bo9S classes, uber-charger, and all the other exceptions who get decent attacks with more than 5' move some...
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    D&D 5E (2024) Beast Master attack sacrificed for beast attack and Dual Wielder

    I think they are both sub-optimal. The primary advantages of twf w/ Dual Wielder over PAM are that is compliments Dex and can be stacked on top of Nick-based off-hand attack. Otherwise it is inferior (as it should be). Both of them struggle with the limited number of situations where you can get...
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    D&D 5E (2014) Dungeoncraft Interview with Mike Mearls

    The problem I foresee in this is that they two materials still have to be mechanically married to each other*, but the developers of the lower-level stuff will have little reason to design to ensure that the upper level stuff works well. That seems to have happened with 3.0's Epic Level...
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    D&D 5E (2024) Magic Missile is saved! Hooray!

    Yes, derived from oD&D where it was specifically 'per a magic arrow' which was "Magic Arrows have a +1 chance of hitting their target and do additional damage to their target unless specified otherwise due to the type of monster being shot. Thus, a Magic Arrow normally does from 2-7 points of...
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    D&D 5E (2024) Magic Missile is saved! Hooray!

    The amount of hue and cry over game rulings has never correlated with either how 'official' they became, how officious the ruler was trying to be, or what question they were answering (what they thought the rule said, what it was supposed to say, or what they thought it should be). The correct...
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