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    Honoring Pit Traps

    I've always liked having one obviously open pit with a second covered pit immediately behind it. PC's jump over pit 1 and plummet into pit 2. I think I got that from Grimtooth.
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    FoxWander This was a 2E game, right? What level were you guys?
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    Honoring Pit Traps

    Celebrim Out of curiosity, why did choose the pit trap from the Tomb of Horrors?
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    Given that a PC can operate at full effectiveness with less than max hit points, that healing magic at levels 10 to 14 is fairly easy to come by, and that there is no penalty for stopping to rest in the tomb, I tend to discount the risk posed by direct hit point damage in the ToH. Which I...
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    Would you count the poem held by the gargoyle in Area 8 as a "riddle"? It looks like a riddle, but we couldn't get any kind of consensus on what the right answer to it might be. I'm withholding judgment about the thesis put forth in the posts you quoted until I get to the end of the module...
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    I certainly agree that Area 18 is the weakest area of the Tomb that I reviewed so far. It mostly seems pointless. There's basically no threat to the PC's here. The fear gas and the webs could be part of a horrible trap, if they were combined with some threat. Frex, if a monster attacked...
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    The module actually suggests good old first level Burning Hands as a way to get through the webs.
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    Where was I? Area 18. False Crypt Protected by Fear Gas As Bullgrit noted, the PC's are likely to bypass Area 17. It's set in the wall adjacent a down staircase. The stairs lead to a short hall, and then another set of descending stairs. The hallway at the bottom of the second staircase is...
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    I haven't forgot about the ToH. I'm on vacation, and I left my copy of S1 at home. (I brought I1, but there isn't much to say about it.). also, I-Pad != easy posting. A thought about Area 17. How much help is True Seeing? IIRC, the lvl 14 Pregen cleric can cast it at least 1 x daily.
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    Overlooked Dragon Hoards

    It happened fairly recently in my 4E game. The PC's burned a building to the ground rather than go inside and deal with a handful of low-rent poisonous snakes. There was a magic item in the building, and it was destroyed in the conflagration.
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    Help Design an Encounter with a Giant Eel

    A quick run through the Compendium shows that being swallowed whole might carry a variety of different consequences. Feymire Crocodile? The swallowed target is dazed and restrained. The only attacks the swallowed target can make are basic attacks. Slavering Maw? The swallowed target is only...
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    Help Design an Encounter with a Giant Eel

    Thanks to all for the help! I ran the encounter Tuesday night, and had a blast. I used KM's phased encounter (with some changes) as my template. The PC's were hunting the eel in order to obtain it's caustic digestive juices. So it spat acid, not electricity. I also gave it the ability to...
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    I think this has the potential to be a great trap. I glossed over it, but once the hallway starts tipping, the PC's have a little time to save themselves. The take some damage from the heat, slide down toward the lava, take more damage, slide farther down, and then fall all the way into the...
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    Help Design an Encounter with a Giant Eel

    My PC's have decided to hunt giant Eels, and I'm a little flummoxed as to how to set that up. They're sixth level. They have access to a fair-sized boat and at least one ballista. I haven't statted out the giant eel yet, but it'll probably be an elite or solo. It lives in a coral reef a...
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    WIR S1 Tomb of Horrors [SPOILERS!! SPOILERS EVERYWHERE!!]‏

    Dwarf Fortress is a Hell of a drug. Strike the Earth! But anyway . . . Area 16. Locked Oaken Door If you miss the secret door hidden at the bottom of the pit trap, you'll find yourself in a long, ten-foot wide hallway that turns and runs north. There are no branches or intersections, but...
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    Getting tired of hearing "Grognard" and "Nostalgia"

    ForeverSlayer: Arguing with jerks on the internet is a futile exercise that will only leave you frustrated, angry and unfulfilled. @ Everybody Responding to ForeverSlayer: Arguing with jerks on the internet is a futile exercise that will only leave you frustrated, angry and unfulfilled.
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    Is DMing its own reward?

    I DM because I enjoy it. In my experience, the vast majority of campaigns last a year or two and then fizzle out. That fact does not dull my enjoyment of the game. IMO, it's a little unrealistic to expect most groups to complete a 20 level adventure path. If a group enjoys adventure...
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    New Legends and Lore:Difficulty Class Warfare

    I'd add one more level of granularity to the system: Below your level: Automatically succeed. Equal to your level: Make a check at DC X to succeed. One step above your level: Make a check at DC X+5 to succeed. Two steps or more above your level: Automatically fail.
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    D&D 5E (2014) cancelled 5e announcement at Gencon??? Anyone know anything about this?

    I'm going to take the position that nerdrage is never really justified.* *Caveat: Han Shot First!
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    D&D 5E (2014) cancelled 5e announcement at Gencon??? Anyone know anything about this?

    I always thought Bytopia was a stupid name, and of all the name changes brought about by Planescape, it was probably the least justifiable. What was wrong with Twin Paradises?
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