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  1. J

    Adventure: Fire and Ice

    Skalisss activates the magic properties of his armor, shifts around his opponent, and strikes true with a sweeping blow to the midsection. "You cannot ssstand againssst usss friend, flee now and sssave your hide!" Free Action: Activate Dwarven Plate Armor: Gain hit points as if he used a...
  2. J

    Adventure: Fire and Ice

    Completely agree. Skalisss' Divine Challenge will remain on Hammer2, so watch out for Rigas.
  3. J

    Adventure: Fire and Ice

    Skalisss, moved along with the others by a burst of energy from Dorn, attacks both enemies in whirl of steel. "Let usss concentrate on one enemy, my friend" he says to Hadrak. Starting postion: N9 Minor Action: Renew Divine Challenge on Hammer2. Standard Action: Piercing Smite against Rigas...
  4. J

    Adventure: Fire and Ice

    Skalisss moves to block the south door and calls upon his god for protection. "May the tidesss purify thisss ground Great Netari!" "Go now Rigasss while you ssstill can..." Move Action: move to M9. Minor Action: Divine Challenge on Hammer 2. Standard Action: Sacred Circle, close burst 3...
  5. J

    Adventure: Fire and Ice

    "Very well" responds Skalisss. "At the first sign of anything please wake us". He picks out the piew at K12, close to both doors, and starts his rest.
  6. J

    Adventure: Fire and Ice

    Skalisss also votes for staying in the room with it, that way we have a defensible position and we don't have to worry about what is happening to the diamond while we are pre-occupied.
  7. J

    Adventure: Fire and Ice

    "We will never catch the him" comments Skalisss, knowing well his own speed and judging the speed of his allies. "We are better off resssting and preparing our defensesss".
  8. J

    Adventure: Fire and Ice

    With a flourish Skalisss goes for the kill shot on Hyena4. "For the Sea King, and the Forger!" Minor Action: Renew Divine Challenge on Hyena4. Standard Action: Bolstering Strike on Hyena4, includes flank and +4 from Ingot, attk & dmg (1d20+14=27, 1d8+4=5) Min damage, but Skalisss get 2 Temp...
  9. J

    Adventure: Fire and Ice

    Skalisss put his Divine Challenge on Hyena4, this replaced Craig's mark. Hyena4 would know the reprecussion, so Renau1g you could change the action. Otherwise Hyena4 takes 7 points of damage. Kalidrev, Warden's fury isn't that bad. An opportunity attack and granting combat advantage to all...
  10. J

    Adventure: Fire and Ice

    With two more Hyenas falling Skalisss roars in triumph and rushes to help the others. "Well ssstruck!" he cries. He challenges the nearest Hyena but the cannine ducks his viscious blow. Move Action: J13, I12, I11. This position now gives Dorn cover from Yanni's current firing angle...
  11. J

    Adventure: Fire and Ice

    Hyena3 is currently marked by Divine Challenge. Hyena1 is no longer marked, that marked ended when his last turn ended. Thanks.
  12. J

    Adventure: Fire and Ice

    Skalisss utters a challenge to Hyena #3 but his next attack misses the mark. He then steps the the side and invokes a prayer to Netari. A shimmering wave of energy bursts forth in all direction bathing everyone within 15 feet in a glowing sheen. "Great Netari, protect us!" Standard Action...
  13. J

    Adventure: Fire and Ice

    OOC: Correct, #3 is in the middle, right in front of Skalisss. A scorecard is needed to keep this all straight :)
  14. J

    Adventure: Fire and Ice

    Hyena2 has been hit for 10+8 and now by Hadrak for 14 more, it is bloodied!
  15. J

    Adventure: Fire and Ice

    OOC: Alas, Invisible Castle is still down, I will post rolls when it comes up... As the battle erupts Skalisss attempts to rally his allies into a battle formation. "Joint ranksss in the middle of the sssquare where we can work together!" he cries. "Monksss, move to the back where you can...
  16. J

    Adventure: Fire and Ice

    Skalisss rushes forward and draws steel. "Pawsss off, dog face! Consssider your next move very carefully..." Intimidate (1d20+12=25)
  17. J

    Adventure: Fire and Ice

    Skalisss, towering over the others, skowls and looks menacing. He is ready for a fight if one should erupt.
  18. J

    Adventure: Fire and Ice

    "I agree with Hadrak, we might asss well talk to thisss visssitor inssside the compound" adds Skalisss. "Brother Micha's men can keep watch." Skalisss - Male Dragonborn Paladin 2 Passive Perception: 13, Passive Insight: 18 AC:22, Fort:16, Reflex:14, Will:16 -- Speed:5 HP 33/33, Bloodied 13...
  19. J

    Adventure: Fire and Ice

    "Ssso we ssshould guard the diamond here then" Skalisss concludes. "By whatever means we must ssstop their plot."
  20. J

    Adventure: Fire and Ice

    "Yesss" agrees Skalisss, "we need to find the othersss and end thisss conflict".
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