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  1. J

    The Necromancer's Skull (Judge - covaithe)

    I was thinking we had a good chance of dropping Red, however it didn't work out that way. No worries, Vixo was able to move over for the flank anyways, and next round Skalisss can go after either (with only minor repercussions for choosing Red).
  2. J

    The Necromancer's Skull (Judge - covaithe)

    "Well ssstruck Vixo! Now, for the finishing blow." remarks Skalisss. Standard Action: Paladin's Judgement on Red Skele, STR vs AC, hit or miss an Ally (Trevor) can spend a healing Surge. 1d20+8=23, 3d8+4=16 That hits for 16 points and Trevor can spend a healing surge. Minor Action: Divine...
  3. J

    The Necromancer's Skull (Judge - covaithe)

    OK, I understand now.
  4. J

    The Necromancer's Skull (Judge - covaithe)

    "Netari give usss ssstrength!" prays Skalisss as he joins Trevor in combat. Move Action: Move down the stairs straight ahead to O15. Minor Action: Lay On Hands on Trevor, he gains hit points as if he uses a healing surge plus four! Standard Action: Piercing Smite, STR vs REF, on Red Skeleton...
  5. J

    The Necromancer's Skull (Judge - covaithe)

    "Coming Trevor!" says Skalisss as he moves forward. 2 Move Actions: moving to the right up the stairs to O19. Skalisss - Male Dragonborn Paladin 1 Passive Perception: 12, Passive Insight: 17 AC:21, Fort:17, Reflex:15, Will:17 -- Speed:5 HP 27/27, Bloodied 13, Surge Value 7, Surges left 8/11...
  6. J

    The Necromancer's Skull (Judge - covaithe)

    Skalisss falls into his spot in the marching order and keeps watch, being sure to scan the ceiling and behind.
  7. J

    The Necromancer's Skull (Judge - covaithe)

    "Outssstanding!" hisses Skalisss. "Thisss almossst asss good asss the Ssspring tidal ceremony for Netari, almossst." After equiping the armor Skalisss says: "Now for the Ssskull".
  8. J

    The Necromancer's Skull (Judge - covaithe)

    Skalisss moves up behind Trevor following his path exactly. "Can I help with that armor friendsss?" he asks.
  9. J

    The Necromancer's Skull (Judge - covaithe)

    "Well done Sssteppyn!" cheers Skalisss. OOC: I'll be able to post throughout.
  10. J

    The Necromancer's Skull (Judge - covaithe)

    Skalisss keeps a watchful eye. "Good luck, my friendsss".
  11. J

    The Necromancer's Skull (Judge - covaithe)

    Skalisss is sure to get a good look at the ceiling. OOC: Perception check: 1d20+2=22 OOC: I cannot tell you how many times something hiding up above has ambushed us in other games... "Just go ssslow my friendsss and sssearch everything carefully" Skalisss recommends.
  12. J

    The Necromancer's Skull (Judge - covaithe)

    Skalisss follows Vlastos' footsteps as closely as possible...
  13. J

    The Necromancer's Skull (Judge - covaithe)

    Skalisss keeps pace with Vlastos, thus moving him to what looks like I10. "Yesss, good ssspot Vixo!"
  14. J

    The Necromancer's Skull (Judge - covaithe)

    "Ssshall we go find out my friend?" responds Skalisss
  15. J

    The Necromancer's Skull (Judge - covaithe)

    OOC: Skalisss takes a short rest and uses another healing surge, leaving him with 8. He is at max hit points. Question: that is our 2nd encounter, do we gain an Action Point? Skalisss - Male Dragonborn Paladin 1 Passive Perception: 12, Passive Insight: 17 AC:20, Fort:15, Reflex:13, Will:15...
  16. J

    The Necromancer's Skull (Judge - covaithe)

    "Why, won't, thisss, thing, ssstop?" hisses Skalisss as he strikes yet again. Standard Action: Bolstering Strike on the Sword Wheel Trap. Bolstering Strike vs Sword Wheel Trap (+1 for timely posting), gains 2 temp hit points on a hit. (1d20+7+1=22, 1d8+4=9) That will hit, 4 get's through its...
  17. J

    The Necromancer's Skull (Judge - covaithe)

    OOC: Sir Garyh, I have been notified that I forgot Skalisss' attack bonuses on the Bolstering Strike just posted. The correct total is: 1d20+7+1+2 = (5)+7+1+2= 15 vs AC OOC: Sorry, I spaced it entirely.
  18. J

    The Necromancer's Skull (Judge - covaithe)

    "I call upon the power of the Sea King Netari to heal his ally Trevor in this time of need" chants Skalisss. He then braces himself and swings again at the Sword Wheel Trap. Minor Action: Lay on Hands on Trevor. Skalisss uses a healing surge so Trevor can recover his surge value plus four (due...
  19. J

    The Necromancer's Skull (Judge - covaithe)

    OOC: I read some post on gleemax today regarding temp hit points and now agree. The Players Handbook is not fully clear, but the generally accepted intent is that they never stack, from same or different source. Cheers.
  20. J

    The Necromancer's Skull (Judge - covaithe)

    "Well ssstruck Vixo!" Skalisss hisses as he engages the bladed construct with his own longsword. Minor Action: Divine Strength - Apply STR mod as extra damage to next Melee attack. Standard Action: Bolstering Strike on Sword Wheel Trap. Bolstering Strike on Sword Wheel Trap (+1 for timely...
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