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  1. Mattachine

    D&D 5E (2014) Innovations I'd like to keep in 5E

    The power of the healer can be put in thus: low level healer can only heal 25% hp with best healing effect medium level healer gets an effect that can heal 50% high level healer gets and effect that can heal 90% Or something like that. Perhaps healing spells/effects could also have riders...
  2. Mattachine

    OAs/AoO - they gotta go

    That's mighty unsatisfying to myself and many others. Remember the 1e rule for wizards wearing armor? They couldn't. "What if my wizard puts on full plate?" "He can't." "Huh? Why not?" "He just can't--doesn't work." I remember having that discussion back in the day, when I was 12 or 13. Ah...
  3. Mattachine

    D&D 5E (2014) Innovations I'd like to keep in 5E

    I agree with Nasiz. I prefer healing to be a fraction of the character's damage or full hp total, rather than static amounts.
  4. Mattachine

    D&D 5E (2014) Innovations I'd like to keep in 5E

    Hey, folks. We already have threads with people arguing back and forth on those topics. Let's keep this thread on-topic and try to talk more about innovations we like. :)
  5. Mattachine

    Something Old, something New, something Borrowed, something blew...

    Old: Faster gameplay during combats. More willingness to make DM rulings, use houserules, and so forth--less codification, probably because of the lack of Internet use. 4e: Balanced classes, classes that can contribute to all sorts of encounters, and the Essentials take on classes (mixing...
  6. Mattachine

    Armor Class and Defense

    I agree, except that explorers, sailors, and many others wore little armor because of armor's significant drawbacks. In my games, better armor means a more significant tradeoff in terms of skills, movement, and (especially) endurance.
  7. Mattachine

    OAs/AoO - they gotta go

    I used them, without calling them as such, back in AD&D: you get attacked if you flee in melee, or if you cast spells or use ranged weapons when in melee. No grid was needed, though there would be the occasional discussion of whether or not a given combatant was "in melee". Still, one thing...
  8. Mattachine

    To grid or not to grid. New staff blog . April 11

    I remember using a 1" square chessboard (or a couple of them, pushed together) back in AD&D. I had an extensive minis collection, too, and used the DMG rules for minis, and understood the "scale inches" idea. Still, I used TotM much of the time, paper and pencil about the same amount of time...
  9. Mattachine

    Which Kobold feels right to You?

    Yep--the 4e default kobold, even in the first published adventure, is a minion. Other kobolds are leaders or are exceptiobnal.
  10. Mattachine

    D&D 5E (2014) D&D Next Design Goals (Article)

    I contend that 5e does not need to be better than other editions being played. It needs to be about as good, since many folks will switch to a good game that has the added bonus/cache' of being the current edition of D&D. For example, about half of my current gaming group play 4e not because...
  11. Mattachine

    Poll: Type of Campaign You Play

    These are either ongoing campaigns of some length (LFR) or like conventions/tournaments (like Encounters). I could have made a poll with much higher granularity, but I wanted a general idea. I prefer "bins" to "pigeonholes".
  12. Mattachine

    Return old-school terminology: subclass, demihuman, etc.

    Back in 1e AD&D, weren't half-races referred to as "semi-human"? Should we bring back "giant class", too? How about the list of "persons" from the old hold person spell of AD&D?
  13. Mattachine

    D&D 5E (2014) How creative should 5e let you be?

    Unless you make a class like the Essentials-style fighter. In which case only a few powers, or none, are needed.
  14. Mattachine

    D&D 5E (2014) D&D Next Design Goals (Article)

    I like seeing a set of explicit design goals. I don't know if I will go in for the new edition, but it's at least a year and a half away. I will enjoy the discussions and debates here on EN World throughout the wait. :)
  15. Mattachine

    D&D 5E (2014) D&D 5E - What I'd like to see.

    I see D&D as not giving armor enough disadvantages, especially in 3e and 4e. Also, in AD&D, magic armor was nearly weightless. In my own homebrew, I do two things: one, armor penalties begin with leather (you know, stiffened leather plates) and get rougher from there (movement and skills)...
  16. Mattachine

    D&D 5E (2014) How Strange should Flora and Fauna be in the Default 5E Setting?

    D&D's default setting is definitely going to be pseudo-Medieval/Chivalric Europe and so on. Peripheral areas could feature other cultural types. If they don't go with fairly straightforward flora and fauna, I'll eat my hat. Unusual settings, meaning ones that don't meet the expectations of...
  17. Mattachine

    D&D 5E (2014) How creative should 5e let you be?

    For folks relying on DDI, creativity was dialed down a bit. In my own 4e campaign, players can't use the character builder because I have a custom gameworld, different character creation rules, new classes, etc. The edition didn't make me any less creative: I have made new classes, races, and...
  18. Mattachine

    D&D 5E (2014) D&D Next Blog: Beyond Class & Race

    Race, class, theme, and background sound great. I liked what the article had to say. As always, implementation will be the determining factor.
  19. Mattachine

    Falling from Great Heights

    My post is directed at those that only want choices #1 and #2. If you are hit, you are killed or badly wounded. I am pointing out that D&D has never been that way, and, despite whatever debate we have here on EN World, the new edition isn't going to be like that, either.
  20. Mattachine

    April 3rd, Rule of 3

    A week of healing is a long time if a typical D&D adventure takes place over 1-2 days, which is the case, and has been the case, for example D&D adventures and published modules since the 1970s. The game, and mind you D&D is a game, wants to keep players engaged. Leaving the scene of an...
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