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    How should I respond to my DM?

    sounds like you expect the gods to be stupid, so in my opinion, you don't have much of a game.
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    Do the rules need to?

    actually, I think it's more of a case of the GM letting them get away with it.
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    What is D&D?: An Experiment in Data Gathering

    heh. a powerful brand name that's almost generic. I play other FRPG systems, but in non game time, we call them all "D&D".
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    How do you roleplay your character?

    I want levels and gear and want to cooperatively win etc. I also roleplay, "being the character", but that is secondary. My reasoning is that if I prioritised being the character, there is a fair enough chance that the character would not want to risk his life on risky adventures, dark dungeons...
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    Nostalgia for D&D

    good piece. I got back into tabletop rpgs regularly 2 years ago, and started DMing again very recently. I'm having a blast and my newbie players (we are all in our 40's) are as well. now my brother is married to another gamer, and they haven't figured out yet what to do with their 4 year old...
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    How would you houserule (nerf) magic at high levels.

    a simple way is to just to step it up with magic-using opponents who use their spells intelligently, including magic protection spells. party wizards will be forced to match them, and a greater amount of their resources will be used on dispelling enemy spell protections while at the same time...
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    Druid Roles/Archetypes/Tropes

    the farmer role is very interesting as it alone could encompass several philosophies and cultural practises, including permaculture, horticulture, biodynamics, wildfarming/wildcrafting and even slash & burn and no-till. anyway, there's a lot of variety there if you want to how that row.
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    Song of Ice and Fire - Official Book 5 Pub Date!

    I'm shocked. anyhow, I'll wait for the paperback.
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    If you could play in a campaign of your choice, what would it be?

    a low fantasy, fall of the western roman empire game. historical-enough, but many points of departure and many liberties taken. I would take a Xena-type approach to the timelines, so you have historical/period celebrities all coevel ~ Arthur, Attila, Clovis, Alaric, Aetius, Romulus Augustulus...
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    How Often Do You Cancel Sessions?

    two games, small groups, we cancel if someone can't make it. all in our 40's, we try for biweekly, 4 hr sessions, all on weekends. in the middle of a good arc, this becomes weekly. recently no gaming for a month because cancer is killing parents for players in both games. anyhow, the second...
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    Why do you play D&D?

    adventure, socialising, group storytelling and world building are among the many reasons. nothing to do with Ayn Rand.
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    Which celebrity would be your ideal RPG author?

    A Lindsay Lohann or Charlie Sheen LARP would be fascinating cultural trainwrecks.
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    No Gaming Better Than Bad Gaming--any corollaries?

    bad girlfriends or bad boyfriends. I think one is certainly better off not being in a bad relationship. the co-dependent will disagree, but then again they need help.
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    Of the Adversarial Relationship between DM and Players, and the Need For It.

    I think Computer games and online games have changed expectations. so now if you die, you reload your last save or respawn. or whatever.
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    1st Edition Suggestions

    I'd advise a MU/Thief Multi. gives you spells, bows, swords, special thief abilities, backstab, light armor if necessary. half-elf gives you more stuff like infravision, % sleep/charm resistance etc and maybe cultural bumpf due to your heritage. the rest of it is up to you to RP and won't be...
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    Ever see a Strengh 18/00 rolled legitimately?

    I saw it twice in AD&D. one time the character had 3 hit points. I'm not sure about the other one. neither lived that long actually. false sense of invulnerability by the player and fairly bloody campaigns.
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    How old is your gaming group?

    my current player campaign started around 1983. I took a 15 year break, but have resumed a year-and-a-half ago with a character I started in the early '90's. it's my brother's game... we have been playing "as a group" since 1977.
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    A small border trading post

    despite the stockade, with only 6 people (and one guard) this place is rather undefensible. so the site of the settlement is very important. very high hill or small island, one or maybe two access points, like single bridge over a chasm. to make up lack of numbers *, consider giving them a few...
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    Looking for a village/small community management rule system

    Dragon magazine #125 has a nice fief management article. taxes, immigration, fief morale, food supplies and so on. quite handy if you can find a back issue or online pdf.
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