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  1. FrozenChrono

    Philosophy behind Intelligent Blademaster feat

    Intelligent Blademaster is not necessary for assault swordmages. A Str 16/Int 18 build would be fine without it. This build can also utilize multiclassing by going fighter, paladin, or pretty much any other str based character. Many abilities can be used in place of melee basic attacks which...
  2. FrozenChrono

    Help me understand the paladin.

    Okay, sounds like we're both reasonable people then :heh:. I'm still trying to find that separation between defender-controller, I can feel it, it's just hard to verbalize. How about Defenders control enemies actions through target control by being the target/making other targets less...
  3. FrozenChrono

    Help me understand the paladin.

    Wow. I think you hit the nail on the head. Sticky is not the definition of the defenders role in my opinion. The defenders role is to control the damage flow of the enemies to the party, minimizing the total damage the party takes and spreading the damage they do take in the least harmful way...
  4. FrozenChrono

    Tank Theory

    In response the the OP: Most of the time it's already in the best interest of the party for the marked enemy to attack someone other than the fighter. So your proposed solution isn't necessary and so we can go strait to the paradox. (I'll discuss Paladin specifics below) The paradox you bring...
  5. FrozenChrono

    Battlerager: Experiences?

    Would you guys mind posting the con mods and relevant feats of the battle ragers you're discussing (If you happen to know them) Someone is going to choose them sooner or later in one of my games and details help me figure out what pieces of the build are powerful and why. Which makes it easier...
  6. FrozenChrono

    Help me understand the paladin.

    I'm really tired of this misconception of fighters being "better" defenders. They each do their job differently, get over it. Fighters are more "sticky" but Paladins make up for it in plenty of other areas. In response to divine challenge vs. combat challenge let's take a look. Here's the...
  7. FrozenChrono

    D&D 4E How to build encounters in 4e (aka Only you can prevent Grindspace!)

    I noticed this posted a ways back and though you've probably already run the encounter I have some advice to throw out to people running similar encounters. There's lots of cool stuff you can do with the inside of a house, or any building. Especially with teleportation. Furniture can be used...
  8. FrozenChrono

    Higher Ground

    Giving combat advantage for having "higher ground" or "more stable ground" or whatever is a great way to take advantage of 4E's focus on abilities that use movement. I'd allow it in specific situations (by telling my party at the beginning of combat that whoever has higher ground gains CA...
  9. FrozenChrono

    WotC Character Builder release schedule

    still some bugs to work out. For instance when you make a sword mage you can't qualify for any ranger feats.
  10. FrozenChrono

    Double sword, not as good as everyone thinks

    If the rules are clear, why do so many people ask for clarification? I've sited my sources and my reasons for my interpretation, the FAQ quote you sited in no way diverges from my second interpretation. Treating double weapons as single weapons in no way makes both ends off hand. In fact it...
  11. FrozenChrono

    Double sword, not as good as everyone thinks

    This is some people looking over difficult to read/unclear rules and making the best ruling possible to keep weapon options other than double weapons open to the tempest fighter. The FAQ answer does put additional evidence against the first rules interpretation I posted (which I've already...
  12. FrozenChrono

    Double sword, not as good as everyone thinks

    After looking over the defensive property I do agree one of my interpretations isn't valid. The second interpretation is the one I'm sticking with This is what I believe the RAW states you get with the double sword as a Tempest. +3 to hit main hand +1 damage main hand +4 to hit off hand +2...
  13. FrozenChrono

    Double sword, not as good as everyone thinks

    Forked from: Tempests destroying two-hander style? Everyone seems to believe the double weapons are the best tempest fighter weapons hands down. I think we're reading the rules wrong. You only get the +1 to hit, and +1 or +2 to damage when wielding two weapons. The book states that a...
  14. FrozenChrono

    Tempests destroying two-hander style?

    Lighter armor. Tempests get their bonus to damage in light armor or chainmail, so a little less defense for some offense. As a side note you only get the +1 to hit, and +1 or +2 to damage when wielding two weapons. So you don't get the bonus when wielding double weapons. This is RAW and I...
  15. FrozenChrono

    Tempests destroying two-hander style?

    That would be the idea, but it would cost a few feats and still wouldn't address the advantage of having a big two hander for: Opportunity attacks Charges Stances (like Quicksilver Stance, and Rain of Steel) Basic attacks granted by allies My points are: that DPR calculations mean almost...
  16. FrozenChrono

    Tempests destroying two-hander style?

    Here are a few factors to consider when calculating DPR. Combat will theoretically last 5-10 rounds, 4 rounds of which will be encounter powers, and in important fights (where damage is really gonna matter) it's likely 1 or 2 daily's will be used. That means at high levels (after levels 7 -...
  17. FrozenChrono

    Role play problems

    Here are three simple solutions Give treasure to specific players: Freed prisoner thanks the party for getting him out of the dungeon and gives the half elf wizard who's been nice to him while escorting him out a magic pendent he found/saved. Give them lots of gold: so they can just split it...
  18. FrozenChrono

    Adventure's vault wackyness

    The Urgrosh is listed as axe, spear d12/d8 In the detail of the weapon it specifies which end does which amount of damage. It would have been nice if they'd specified which end was heavy and which end was light in the double sword entry but because of the how the Urgrosh is presented it seems...
  19. FrozenChrono

    The Con Stat and Dragonborn

    Con is only a prime stat for the warlock, however it's a secondary stat for Paladins (hammers and lay on hands ammo) Fighters (certain weapons) Wizards (staff users, but it's way better than str for the extra hp and surges) It's also useful for any class that doesn't choose to go str, Dodger...
  20. FrozenChrono

    Help reign in a player who refuses to play his role

    Don't solve this by killing him for not playing the way everyone else does. In the 3.5 DMG 2 there is a brief discussion of player types, I believe your problem player is a classic outlier. Described on page 17, these players like to subvert normal game dynamics, play by their own rules, and...
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