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  1. 1700775210201.png

    1700775210201.png

  2. 1700775139787.png

    1700775139787.png

  3. M.T. Black

    D&D General Carousing Rules

    I've just started a new campaign, and my players told me they wanted leveling up to feel a bit more significant (we use milestone leveling). We came up with three rules. In order to level up after an adventure, the characters must: Return to their home base (the city of Iskandar) Undergo...
  4. M.T. Black

    Dragon Reflections #72

    Dragon Publishing released Dragon #72 in April 1983. It is 84 pages long and has a cover price of $3.00. In this issue, we have cavaliers, barbarians, and Questworld! This month's Special Attraction is a new board game by Tom Wham. In "FILE 13," players enter the world of game publishing...
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    1698819812326.png

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    1698819829471.jpeg

  7. M.T. Black

    D&D General DALL·E 3 does amazing D&D art

    I saw this corny ad in an old Dragon magazine and got bing to re-create the illustration: Prompt: three teenagers in a living room playing a roleplaying game, with an alien looking in through the window, digital painting
  8. M.T. Black

    D&D 5E (2014) The Audience - Do you feel like you're the target audience?

    Thank you so much, Hussar! In a strange coincidence, I was reading one of your comments today on this esteemed old thread: https://www.enworld.org/threads/dungeon-layout-map-flow-and-old-school-game-design.168563/ (Thanks to Dustyboots as well!)
  9. M.T. Black

    Dragon Reflections #71

    Quite right - thankyou
  10. M.T. Black

    Dragon Reflections #71

    Dragon Publishing released Dragon #71 in March 1983. It is 84 pages long and has a cover price of $3.00. In this issue, we have intelligent monsters, quasi-deities, and a new Boot Hill adventure! This month's Special Attraction is "The Taming of Brimstone," a Boot Hill scenario about a wild...
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    sr6.jpg

  12. M.T. Black

    The Strategic Review #6

    TSR published The Strategic Review #6 in February 1976. It is 16 pages long and has a cover price of 75 cents. "In The Cauldron" by Tim Kask summarises the various goings-on at TSR. The company is moving the shop to a new location called "The Dungeon," and all are invited to the new premises...
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    1697536624344.png

  14. M.T. Black

    D&D General DALL·E 3 does amazing D&D art

    (I did this in ChatGPT) In a high-resolution digital painting, a once-majestic underground temple lies in ruins. Amidst the decay emerges a formidable lich, his scream echoing through the cavern. He holds a dark, bent staff, its tip featuring a chilling skull. A deadly purple mist flows from...
  15. M.T. Black

    D&D 5E (2014) Essential DM Reading List

    Mike Shea has written a few things on that. I'll see if I can find anything good.
  16. M.T. Black

    D&D 5E (2014) Essential DM Reading List

    Robins Laws of Good Game Mastering (whole book, but is quite short) Thinking Outside the Boxed Text Bryce Lynch's Adventure Design Tips Summarized and Explained On Writing Adventures Locale and Plot On the Oracular Power of Dice Potential Energy: How to Write Engaging Adventures
  17. M.T. Black

    D&D General DALL·E 3 does amazing D&D art

    D&D wizard casting a magic missile, high detail digital painting
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    1697002456641.jpeg

  19. M.T. Black

    D&D General DALL·E 3 does amazing D&D art

    I also like the idea of doing images for spells - "DALL·E does 5E Spells"
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