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  1. M.T. Black

    Paizo To Make Kingmaker Bestiary... For D&D 5E!

    The other issue with a bloated product line is that it makes it harder for new players to onboard. Mike Mearls spoke about this as one of the reasons behind the constrained 5e release schedule. Would-be new players were simply overwhelmed by the amount of content they had to navigate through...
  2. M.T. Black

    Paizo To Make Kingmaker Bestiary... For D&D 5E!

    I think Jester is right on the money here, and I think Paizo probably want to hold their nerve with 2e. There's possibly another factor to consider. I still hang around in OSR circles a bit, and its really striking now how *old* everyone is compared to my 5e circles, which have a big range of...
  3. M.T. Black

    Paizo To Make Kingmaker Bestiary... For D&D 5E!

    There is easy money on the table for Paizo, converting some of their classic APs to 5e. It would self-fund via crowdfunding and they could contract out the actual work to Kobold etc. I suspect the only thing stopping them is that their existing fan base would revolt, possibly seeing it as the...
  4. M.T. Black

    Young Jim Ward and the Dice Monster

    I'm really enjoying these, Jim, and I look forward to more! From the above, it seems like you were quite removed from the decision makers. This surprised me, because I thought you were regularly gaming with Gary Gygax and Brian Blume at this stage (at least, that's the impression I get from...
  5. M.T. Black

    TSR Young Jim Ward and the Dice Monster

    I'm really enjoying these, Jim, and I look forward to more! From the above, it seems like you were quite removed from the decision makers. This surprised me, because I thought you were regularly gaming with Gary Gygax and Brian Blume at this stage (at least, that's the impression I get from...
  6. M.T. Black

    The Washington Post Weighs In On D&D!

    More interesting to me is the estimate the article includes of the current number of D&D players worldwide - 40 million!
  7. M.T. Black

    The Washington Post Weighs In On D&D!

    They are not LARPers. "Girls Guts Glory" are a D&D group who like to cosplay.
  8. M.T. Black

    A Guide to RPG Freelance Rates: Part 2 (Layout, Illustration, and Cartography)

    I’ve created this guide to help RPG creators understand the current market rates for freelancers across a range of activities. I recall how hard it was to find this information when I was starting out, so I think there is clearly a need for this sort of a guide. In this installment, I include...
  9. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    Ok, I spoke to Daniel, and he gave me the following information and permission to share it here: However you slice it, he has done incredibly well.
  10. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    I got those figures from Daniel himself. I suspect he must be including dtrpg sales as well - ZWEIHÄNDER is an adamantine best-seller, which means it has sold at least 5,000 copies. Daniel might be willing to clarify further, but that is up to him.
  11. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    I think a lot of folk work like you do, with a day or two of downtime leading up to a huge writing burst. For myself, I tend to be a bit more slow and steady, even though I am a fairly fast typist.
  12. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    Multiple draftings (which I assume most people do) certainly complicate the "average words per day" scenario. I'm curious about your experience, if you don't mind sharing. Let's say you wrote 6,000 words of "first draft" quality material. How many more hours, on average, would you spend on it...
  13. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    Makes perfect sense - thanks Morrus!
  14. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    All good, I was just curious. I guessed that was an exception. But stuff like archetypes etc., you revert all rights after a year?
  15. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    Hi Mike, Sorry if I wasn't clear. I know you that ZEITGEIST is EN World IP. What I'm asking is this - say I was to write a ZEITGEIST adventure for EN5ider, what would happen to the right to that adventure after a year, given it includes EN World IP?
  16. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    Yes, rights is a big thing to take into account. Virtually all of the work I've seen is "work for hire". However, if you can get the rights back and there is a market for what you've written, you can take "two bites of the cherry" and self-publish, and you need to take that into account. mike...
  17. M.T. Black

    A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)

    I’ve created this guide to help RPG creators understand the current market rates for freelancers across a range of activities. I recall how hard it was to find this information when I was starting out, so I think there is clearly a need for this sort of a guide. In this installment, I include...
  18. M.T. Black

    James M Ward: Meeting Gary Gygax and Learning D&D

    You might be right - Boot Hill crossover, perhaps?
  19. M.T. Black

    TSR James M Ward: Meeting Gary Gygax and Learning D&D

    You might be right - Boot Hill crossover, perhaps?
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