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  1. Khur

    Requiem For A God (print edition)

    It's an idea almost as old as myth itself--the death of the divine. Yet, there's never really been a product for the fantasy RPG world entirely aimed at this one premise. What happens when a god dies? Requiem for a God, from Monte Cook's Malhavoc Press takes this idea and runs with it for the...
  2. Khur

    The Silver Marches

    Silver Marches shines through as the first regional sourcebook for the 3rd Edition Forgotten Realms Campaign Setting (FRCS). Revealed are the icy lands of the North and all the dangers that await those bold enough to venture there. Ed Greenwood and Jason Carl breathe life into the Silver Marches...
  3. Khur

    At the Edge of Dreams

    At the Edge of Dreams is a hefty adventure module (and more) from MonkeyGod Enterprises. The adventure is a mystery in which the heroes, as neutral outsiders, must discover the real culprits behind some heinous acts. If the PCs fail, war is in the making between mortals and their immortal...
  4. Khur

    The Jade Magi Sewer Crawl

    Modules with Asian settings are hard to come by, even in these hale days of open gaming, d20 mania. Good adventures in any setting are even harder to find. The Jade Magi Sewer Crawl, despite its clumsy and off-putting title, may fit the bill for an oriental escapade. Those seeking a serious...
  5. Khur

    Book of Vile Darkness

    Evil. The word has been applied to D&D as a whole--it's a touchy subject. Everyone who plays the game knows that the heroes, whose role is taken up, must face wickedness as a matter of vocation. There have been other sources in the d20 industry that tried to address this issue for the DM and...
  6. Khur

    d20 Modern

    Dragons, faeries, swordplay, and spellcraft are all well and good, but you long for cops and robbers, sinister conspiracies and espionage, guns and martial arts ala Hong Kong cinema. Moreover, while there are a decent number of modern or near-history d20 games out there, from Afghanistan: d20...
  7. Khur

    Mutants & Masterminds

    Most of the gamers I know were (or are) into comics of some type. Whether it's Clamp Japanese comics, gritty independent titles like Preacher, artistic graphic novels like Ronin or Black Orchid, or mainstream stuff from Marvel, we all like superheroes. Mutants & Masterminds attempts to bring...
  8. Khur

    Darwins World RPG (Print Version)

    Mutated freaks, hedonistic high-tech lay-abouts, and diesel-guzzling road warriors all coupled with a toxic and overtly hostile environment are what you'll find in RPG Objects' Darwin's World. Long in development from a little PDF in 2001, to a book in game shops as we speak, Darwin's World's...
  9. Khur

    Sidewinder: Wild West Adventure

    Harkening back to Boot Hill, and sharing shelf space with such worthies as GURPS Old West and Deadlands, Sidewinder is a d20 game based solidly on life in the American frontier. With this book and the Player's Handbook, anyone can play a campaign set in the Old West using familiar rules. But...
  10. Khur

    The Slayers Guide to Sahuagin

    The Slayer's Guide to Sahuagin is my first foray into the Slayer's Guide series by Mongoose Publishing. For those not in the know, each Slayer's Guide is devoted to a single (oft underutilized or overlooked) monstrous entity, and supposedly expands on the material presented in the Monster...
  11. Khur

    The Quintessential Rogue

    The Quintessential Rogue is the second in Mongoose Publishing's Collector's Series line of class support accessory books. Bound in a style reminiscent of 2e AD&D's "Complete" books, each of the collector's series tomes promises to be a collection of material that'll make playing the class in...
  12. Khur

    Way of the Witch

    D&D spellcasting classes lack a solid underpinning in the cultures of differing campaign settings. Take the druid. Such a character seems to have a love of nature, and therefore nature's support. Yet, how does an elven druid differ from a halfling one? How does the druid actually acquire power...
  13. Khur

    At the Edge of Dreams

    Yeah, there's no scoring over at GF yet. There should be soon, according to Rob Williams. I wrote these reviews for GF, and Rob said it'd be okay to post 'em here. Thus, I figured the link to GF was the least I can do. Should they be edited out?
  14. Khur

    FFG Legendary Class contest submissions

    Ready to go, yep, with one caveat: (BTW, I'll never admit to my poisons in a public forum. :p They be legal, but fun all the same.) Do any of you want to include the material for the d20 Magazine Rack contest in this compilation? Steve Creech is a friend o' mine, and we can do it. If so, as a...
  15. Khur

    [PR Silverthorne] Book of Templates Deluxe - Coming Soon!

    The book isn't out yet, but it is on its way. I leave it to Frilf to give you the actual date. :D
  16. Khur

    Cromaghs Guide to Goblinoids

    Good review. Thanks. I wonder why you'd use Kalamar hobgoblin racial stats in another game? While they may work for their specific world (+2 Dex, +2 Con, -2 Intelligence, Wisdom, and Charisma), they don't match MM statistics (+2 Dex and +2 Con, no penalties). Hobgoblins are actually superior to...
  17. Khur

    FFG Legendary Class contest submissions

    All, Here's the section 15of the OGL: Open Game License v 1.0a, © 2000, Wizards of the Coast, Inc. System Reference Document, © 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. Modern System...
  18. Khur

    FFG Legendary Class contest submissions

    Okay. The compilation and editing is complete, now to layout. Anyone need or want anything, just holler. The edition with art will follow shortly after the unillustrated version. (The artist is finished school for the summer and can get all the inking done.) Thanks everyone! :D
  19. Khur

    FFG Legendary Class contest submissions

    Me? Nah. Well, financially, yeah, for the moment. Dang economy.... :p If I do get rich, you're all hired for gaming work! We'll have fun, but Krug has to be the quarterback. I'd love to if you can wait about 6 weeks. :D
  20. Khur

    FFG Legendary Class contest submissions

    Hmmm. Sounds strange. I'd hold off then, unless you think the mechanics are clearly OGC. You're better at judging that than I am, Paul. Like I said, though, you have permission to use my class. No worries. You should have something from me by now. Yeah, I've been really working lately. I want...
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