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    True 20 Combat - Tactically Satisfying?

    You can probably get what you want out of it. Since I don't know what your exact tactical desires are, especially what details are make / break for you and yours, I can't be both honest and completely confident that you'll get what you want. Tactical concepts like covering fire, suppresive...
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    A flaming, frost, shock, corrosive question.

    It's magic, it doesn't have to make any kind of sense. That's why it's MAGIC. Lighting a character on fire (i.e. covering them in oil and holding a torch to their flesh until the begin to immolate) deals 1d6 damage per round. These magical weapon effects are equally deadly, though only for...
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    Some things I love and hate in Trailblazer

    CR about equal to Level. They use it to reroll attacks, add to attacks, and generally get away with all power attack all the time behavior. Every now and then they use it for a save (getting more common as we hit 11th level) but that's just so they aren't sitting around helplessly when they...
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    Trailblazer spell system

    The DM. Seriously, they try to do something you don't like? Drop a dragon on them. I recommend a Young Adult. "But, my party is level 3!? How are they supposed to beat that." By running for their lives. And sacrificing the mule. Or maybe they roll 8 critical hits in a row. Either way. And...
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    I just have a few Q's...

    In that case you may find a couple of your answers on the SRD. Have fun, and welcome to the forums.
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    Does anyone use age?

    Really? I thought it was just flavor text. Mine was influenced by the Eberron campaign setting. 98 out of 100 NPCs have NPC classes, including the temple clergy of major gods. Most priests have the Expert class (class skills including diplomacy, perform oratory, knowledge religion, and so...
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    Does anyone use age?

    So, it takes longer to learn how to be an (almost) useless NPC class than it takes to learn to be a hero. That strikes me as really, really odd. Especially the assumption that Adepts learn their trade on their own; Adepts are those divine casters that aren't cool enough to take levels in...
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    Looking for some AC help

    Gah! Too much Trailblazer, apparently. Thanks for the correction.
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    Looking for some AC help

    The humble Fighting Defensively, stacked with your (unlisted) ranks in Tumble is a fast +AC at a measly -2 attack.
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    Custom Class, Please Comment, Need Help With Name

    I don't think reconnaissance means what you think it means. No listed proficiencies, which is odd in a full BAB class. Honestly, I can't help but think of either Troubleshooter or Seneschal Good luck.
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    DC Adventures RPG

    Seems a quick impression of the builds is fine. Anything beyond that, especially discussing other people's impressions, is for a different thread. I hope some of this is useful to the OP. Me, I really like the changes to Grappling. This is the first and only time I've seen "simpler...
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    DC Adventures RPG

    Be that as it may, discussing it doesn't really help the OP much, does it? If you have to keep on about it, that discussion should probably go somewhere else. My take on the builds: Meh. Some of them are pretty great (Aquaman, Black Canary, Black Adam, and the Joker really stand out to me)...
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    DC Adventures RPG

    Have it: yes. Converting over to it: yes. Criticisms: 1) Skills are too expensive. 1 pp for 3 ranks will work well enough, and I won't worry about how this futzes with attack costs and the relative values of various ability scores. 2) Impervious only stops half it's rank. LAME. Now my cool...
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    Coup de grace

    If the DM says so then it should be so. That said, there are no written guidelines form Alignment-based XP anything, so he's winging that part entirely. And killing a sleeping foe is a time-honored D&D tradition, one that led to the invention of the Paladin class specifically to prevent PCs...
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    Some things I love and hate in Trailblazer

    My party runs out of action points after about 5 encounters. They are epic for those 5 encounters, but are running on various AP rewards after that point. They've usually got 2, among the whole party, by the time they reach a big bad evil guy. So, yeah, Restricted spells balance out exactly...
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    Thought Experiment: Gestalt characters in a non-gestalt party

    As the other poster implies, your idea only works if all class / gestalt options are equal. They aren't. Why aren't they? Mostly because of the raw power of magic, especially non-damaging spells used creatively. Throw in a few ability synergies that are just too good (Druid shape-shifting +...
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    How much is too much?

    Oh! Me too! :blush: What, negative ten years-old kids can play D&D too. What are you, ageist? :heh:
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    Do claws stack with martial arts damage? D20 Modern

    In d20 Modern? No, natural weapons don't stack with the Martial Arts feats. Would it be unbalanced to let them? No, it wouldn't. Have fun and good luck.
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    Advice on fixing an overpowered PrC

    Tremorsense and Blindsight don't really count, being monstrous senses and only available by letting players take strange races. Got any others?
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    How much is too much?

    If it gets in the way of your other commitments then it's too much. Otherwise, have fun. That said, I've repeatedly sustained four games a week (running two, playing two) for about 9 months at a stretch, when one of the games ended / fell apart and I was reduced to three a week. I would advise...
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