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    a couple of questions

    Yes. If it had a non-visual combat sense (tremorsense, blind sight, etc.) or had eyes on something besides its head then it wouldn't be inconvenienced by decapitation. Those aren't the case for a Treant, so sucks for him.
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    Best Practices for running single-player (or two-player) campaigns

    Agreed. No, 3e lets you higher goons to help you out. It also lets you have goons that are loyal and don't cost as much wealth to maintain, by acquiring the Leadership feat. Absolutely nothing in the rules prevents PCs from hiring help. One of the best-loved NPCs I've ever seen was Alfred...
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    a couple of questions

    Not quite correct. Vorpal activates on a natural 20, followed by a successful confirmation roll. Vorpal doesn't care what your weapon's threat range is; Vorpal only cares if the attack roll was a natural 20. For Vorpal, critical hit immunity is irrelevant. All that matters are two questions...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    FTL? In Firefly? Where? No, seriously, where? The setting is a single solar system, one with a few habitable planets and several gas giants that all have dozens of habitable moons (post terra-forming). Sorry, felt that needed to be cleared up.
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    Best Practices for running single-player (or two-player) campaigns

    Expanding upon this, the DM needs to be open to alternative solutions. Talking, forging deals, seduction, and distraction (not so much via skill checks as through other actions) are even more important when there is no margin between life and death. Let your player be creative, reward and...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    First, I've been there. Savage Worlds is an odd system (coming from d20) but it really pulls you in when you start thinking about a particular oddball setting. It feels rules light but is actually very crunchy (with rules for most gaming situations). If you want some more food for thought...
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    Surprise Attacks

    Aside from the cited rules violation? Because that is the single most fun-destroying interpretation you could have. At best you're rolling Initiative at the beginning of every single scene. At worst you get the following: "I move down the street and ready to fireball the first person that...
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    Advice on fixing an overpowered PrC

    Good to know. I don't do anything with ToB. It came out after I was pretty much done with 3.x, and anytime I look at getting back into it it's banned, so I haven't familiarized myself with how it all works.
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    Savage Worlds - Our First Game

    Shark Bytes can still be found at Savagepedia. Assorted conversions and adventures can be found at Savage Heroes. The Pinnacle Forums are also a great place to discuss Deadlands, Savage Worlds, and so forth. Best of luck.
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    Advice on fixing an overpowered PrC

    It doesn't seem bad, but this puppy is working on being B.A.F. This is (another) +1 to +10 (pre-epic) to all attacks and damage rolls against one target. It's subtle, but when the character is designed to creep-up and coup de grace a guy, adding +10 to the Fort DC is just mean. DO NOT let...
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    [MONSTERS] Stat Block Preview - brought to you by the letter A!

    That 6x9 is ... clunky to me. Of course, that sort of aesthetic evaluation is greatly affected by my current mood (not great), so take it with a tablet of salt. The 8x10 looked pretty sweet, though.
  12. V

    Looking for an investigative/horror system

    Another option is the Classic Deadlands system. You investigate, you fight, you (probably) win. Bonus, all monsters can easily be unique creatures with abilities unmatched by anything else in the game. There's nothing like using werewolves that are immune to silver (make their weakness nerf...
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    Looking for an investigative/horror system

    Like Aus_Snow, I'd recommend a favored system and going nuts. That said, I'm really coming to like the Savage Worlds Explorer's Edition ($10 for the physical book), and think that it would work fairly well for this campaign. Best of luck.
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    Negating sneak-attack/crit immunity

    Gah! Stupid double post. Please delete.
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    Negating sneak-attack/crit immunity

    Nothing to add, but I do agree.
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    Best System for Berserk

    None. That's all on the players. No system can force a certain type of emotional investment, no matter how hard it tries. Ravenloft (a D&D setting) probably comes the closest, stylistically, of any published setting. One other approach is the Cthulhu Mythos parts of Conan. Weird, dangerous...
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    Best System for Berserk

    Savage Worlds.
  18. V

    d20 Modern Reboot: What Would You Want to See?

    Yeah, I tried writing this. It was really boring, and it still didn't capture the tone of most modern adventures. I was disappointed. Then I read over Modern20 and realized much of what I wanted had already been done. Just impose fixed hp per level, and that system will do you.
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    d20 Modern Reboot: What Would You Want to See?

    M&M Hero Points do several things: Power various feats that require one. Examples include Inspire (full-round, give [Charisma bonus] allies +1 to +5 to all attacks, checks, and saves [including Toughness] for 1 round), Ultimate Effort (choose one roll when taking the feat; spend a hero point to...
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    Trailblazer san 10 Minute Rest Day, Action Points

    Thank you, both. Honestly, that's just the observations I've made by watching my players in my campaign. The Cleric uses his AP to swap prepared spells, regain expended slots, and add to rolls / re-roll failures. Everyone else uses them to add / re-roll, to activate Action Point...
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