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  1. sidonunspa

    D&D 5E (2014) Wait, what IS the point of Acrobatics?

    yes at low levels it seems slight, but at 20th level your character +0 dexterity bonus is better then someone with a natural dexterity of 20 at tumbling... most fighters would be sporting a 14 dex (+2 to Dexterity saves, which come into play Alot) that's +8 at 20th... Heck a Rouge who takes...
  2. sidonunspa

    D&D 5E (2014) Wait, what IS the point of Acrobatics?

    Except now you have guys built like tanks moving like gymnasts as well as power lifters doing performing parkour maneuvers like the guy James Bond chances down in the opening scene of Casino Royale.
  3. sidonunspa

    D&D 5E (2014) Wait, what IS the point of Acrobatics?

    Because GM's are expected to, well... GM..... the more you detail rules the smaller the creative box becomes.... my keeping the rules lose players feel free to come up with actions, in 3.5 there are no rules for using the giant's sword blade as a platform to leap up and strike at it's neck...
  4. sidonunspa

    D&D 5E (2014) Lots Of Art (and some Warlock stuff)

    so the warlock spell level advancement.... how does that work? is it commutative? total spell levels?
  5. sidonunspa

    D&D 5E (2014) Wait, what IS the point of Acrobatics?

    I would do something like 0 damage from 15' or less..... half damage if you fall 16+ but have something to slow your fall (a knife in a sail for example)
  6. sidonunspa

    D&D 5E (2014) Wait, what IS the point of Acrobatics?

    for those characters that want to run around and fight like Ezio Auditore from Assassins Creed... Parkour-ing, running up the back of a Giant to stab him in the back of the neck after he swag and missed a friend of yours, sliding between an orc's legs, and so on
  7. sidonunspa

    D&D 5E (2014) Lets Rank the 5e Skills!

    You would be shocked to see how hard it is to get players to think outside the box with Skill/Attribute combinations... heck it's hard to get writers to keep that in mind. when I wrote the skill system for Arcanis I specifically used this concept (I called it dynamic skills) and even gave...
  8. sidonunspa

    D&D 5E (2014) Lets Rank the 5e Skills!

    BBC Sherlock Homes Smartest cat on the block with the wisdom of a base jumper.... Able to notice things with his intellect, pick apart a room, see that the man killed was left handed though, apparently, he killed him self with a hand cross bow using his right hand. Able to look at a room...
  9. sidonunspa

    D&D 5E (2014) Halfling Rogue Actions During a Turn - Hiding, Advantage, and Sneak Attacks

    that's the idea! the little guy is getting lost in the combat and using it to his advantage, all those big'ens swinging their swords and shields, its easy to get "lost" in all that, just long enough to stab someone in the gut or lose an arrow from an unexpected direction
  10. sidonunspa

    D&D 5E (2014) My New Players Have Quit 5th Edition

    If you want to do this, I suggest you still find a way to give stealth characters some kind of advantage.. maybe if attacking from stealth you get to add you proficiency bonus? so an ambush would still be worth a damn, because you get a higher chance (not guaranteed) to go first... your...
  11. sidonunspa

    D&D 5E (2014) PH(B) Hermit Background

    I can see doing a Wild Mage/Hermit... the "Crazy Old Guy" who "knows things"
  12. sidonunspa

    D&D 5E (2014) new L&L up: A Menagerie of Monsters

    http://www.wizards.com/dnd/Article.aspx?x=dnd/4ll/20140714 So not much.. except they are adding 32 pages to the MM at no additional cost... good news at least
  13. sidonunspa

    D&D 5E (2014) SRD5 - A Clone of Part of D&D 5E Basic

    heck they have a sitting judge on the staff.....
  14. sidonunspa

    AD&D 1E DnD 1e to 5e Conversion Tool

    have you had a chance to tweak these numbers with the new (final) numbers in the starter set?
  15. sidonunspa

    D&D 5E (2014) My New Players Have Quit 5th Edition

    Yep.. and there is no RPG....with a threat of character death... in which that can't happen.
  16. sidonunspa

    D&D 5E (2014) My New Players Have Quit 5th Edition

    Heck I just played last night.... your party must have had a run of horrid luck... lets see, all the goblins need to roll against the passive perception of all the pre-gens, of the the heroes (the halfling I think) has a 15 or 16... the goblins have a +3 stealth...I may be wrong on this...
  17. sidonunspa

    D&D 5E (2014) Observations on the Monsters in the Starter Set.

    vampires an "out brake?" almost a waste of an iconic monster.... the best thing you can do is add a vampire "template" to common human threats (commoners are CR 1/3) and keep Vampires real threats...
  18. sidonunspa

    D&D 5E (2014) Observations on the Monsters in the Starter Set.

    depends, Vampires may work a lot like heroes... and will very much start out as CR5+ monsters. with 16 wisdom your looking at +6 to their save, if not higher. also remember the rules for facing a type of monster in their layer? ya Vampires are going to be one of those... can not be turned...
  19. sidonunspa

    D&D 5E (2014) Katana in 5th edition - finesse?

    Long Sword with both P/S damage Create a feat that allows a character to finesse it and gain some other abilities such as Iaijutsu, hero may draw and attack in one single action gaining Advantage on that one attack unless the target is also trained in Iaijutsu? also the feat can allow then to...
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