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  1. Painfully

    Elitism and its repercussions.

    Zhure has the right idea, but starting a new group is different than filling in a group that is short of people. When starting a campaign, I try to emphasize group participation. Some people have it in their heads that attacking other player's characters is more fun than completing a mission...
  2. Painfully

    Campaigns destroyed by catering to whims…

    It reads to me like both parties are at fault here. The DM doesn't appear to have a firm grasp of what he wants in his campaign world, and the players took advantage of the DM by not being clear about their characters and their abilities. The responsibility falls on the DM to keep balance in...
  3. Painfully

    What's your high stat?

    For any character who wears light/no armor I always choose higher DEX over CON. It's better to not get hit at all, than it is to take more hits. For city/urban campaigns I will boost the CHA to be about even with my primary physical stat. Choosing a multiclassed sorcerer or rogue is my...
  4. Painfully

    Help with player with Foot in Mouth disease

    Don't baby him! Do what needs to be done, without excuses, and tell him that you hope he shows more tact with his next character. :) Let the other players, "show" him how to be more tactful, either by example, or by just telling him to keep quiet when an important transaction takes place...
  5. Painfully

    Miniatures chat on Tuesday night - tonight!

    Looks like Tuesdays this week and next, then it is moving to Wednesdays. And the chat is about the D&D minis, not necessarily minis in general.
  6. Painfully

    Savage species experiences

    The party has to have some reasonable consistancy IMO. Having one monsterous PC is manageable, but an entire party of them hard to make into a believable group. I enjoyed using the templates and sample creatures in the back of the book the most. It really increased the the usefulness of the...
  7. Painfully

    DM-ing first campaign

    Best advice I can give is collect a folder of ideas. Gather interesting NPCs, plot ideas, maps, monsters, pictures, spells, magic items, and anything else that sounds, feels, or looks interesting to you, and keep them in one place. I've gathered so many ideas that I actually transferred a lot...
  8. Painfully

    A.D. (after draconomicon)

    I don't feel WotC should do such books just for the sake of making them (like Mongoose IMO). The real challenge is to make monster books for those creatures that have the diversity and depth to support extensive background material, and are interesting enough that people will want to buy such...
  9. Painfully

    Culture in DND

    Cultures and cultural differences are things to be addressed by a campaign setting because they need to be reasonably specific to be of any use. I don't think the core books need to get into it. DMs who develop their own campaigns will naturally be attracted to adding cultural differences when...
  10. Painfully

    Computer rebooting and I don't think it's a virus

    I had similar problems where my computer would spontaneously reboot itself for no reason whatsoever. It turned out to be some corrupt sectors on my main harddrive. It's also interesting to note that hard drives are usually the first part to fail in most new computers. Backup those important...
  11. Painfully

    Setting the scene: Art, Text or Both?

    I have an entire file folder filled with images. Categories include people, animals, landscapes, special places, weather, treasure, magic, and humor. I tend to use people and animal images the most, and use landscapes and special places only if it is exactly what I intend the players to...
  12. Painfully

    What's so great about Shuriken?

    Shurikens could also be held in the mouth and shot at a close opponent. I'd say that's a great way to surprise a grappling opponent. :) The other big advantage is poison, but I think it is uncharacteristic of most monks to use them that way. Quite simply, shurikens are a back-up weapon for...
  13. Painfully

    During D&D combat, how do you run it?

    My group uses a battlemat and painted character minis. It doesn't hurt if your second addiction is painting minis too. Evil bosses might be painted or unpainted figures, and mooks or piles of identical bad guys might become various colors of glass counters (easier to actually use than paper...
  14. Painfully

    Playing a mute character

    Mute does not mean deaf. There is no reason why people should not be able to speak directly to the mute and be understood. It's simply a matter of the mute not being able to "speak" to anyone except those that understand his form of sign language. Heck, you might as well call it Thieves' cant.
  15. Painfully

    Wizard spell sheet

    I like the sheets from Necromancer Games. They only have it for 3rd edition though. Wizard's Spellbook
  16. Painfully

    help me build a computer

    For large games it's all about the RAM. Get the fastest RAM your motherboard can run, and I would even base my motherboard choice on its total RAM capacity. If you have a pentium 4, then you're probably fine running NWN. A fast hard drive can also help with speed, especially if you can put...
  17. Painfully

    Winter Ceramic DM™: THE WINNER!

    I thought Piratecat's story sounded like something out of Grimm's Fairy Tales. Good stuff. :)
  18. Painfully

    3D Pic

    I cant both cross my eyes and focus on the pictures at the same time. :( It just turns everything blurry.
  19. Painfully

    How much background is too much?

    I prefer to pass out general information early in the campaign. Social contacts can be especially important as the campaign continues, and can serve as a reason for the PCs to protect their homeland, or to venture out and save someone they know. I will typically give a player a one-page...
  20. Painfully

    How many simultaneous games are you involved in?

    For a brief time of about 3-4 months I was involved in five completely different groups [totally different people, not just different campaigns with the same folks], each of which met either once a week, or every two weeks. I even had two groups back-to-back, and after playing a 4-hr session...
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