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  1. aramis erak

    I don't get the arguments for bioessentialism

    Humans are capable of procreation at age 12, relatively safe procreation at 16 with a typical 4-score and 10 for the eldest... 90 years. If an elf lives 300, that's 3 ⅓x, so 12 * 3.33 = 36+4 = 40, relatively safe at 53. If we use 55 as the safe breeder age, and 300 as the meadian age of death...
  2. aramis erak

    I don't get the arguments for bioessentialism

    From my rather cynical viewpoint: They allow placing negative traits to see how they affect player behavior They allow benefits that are beyond known human limits They allow having a suitably morality-free killable foe. When the species is past the point of understandable motives, they make a...
  3. aramis erak

    I don't get the arguments for bioessentialism

    The originator of the concept of Orcs, and introduced it into the world, grounded them in racist stereotypes... Mongols, to be specific... then later lamented that in a letter. Tolkien described Orcs thus "squat, broad, flat-nosed, sallow-skinned, with wide mouths and slant eyes: in fact...
  4. aramis erak

    So you're done with D&D but still want to play D&Dish fantasy...

    Based upon the Alpha 1.1 rules,Tunnels & Trolls: A New Age is for those who want a traditional feel, with someon a dice pool with a few modernizations. The piles of Dice older editions have are much reduced, but my players were throwing 2 to 7 dice, routinely (much the same range as T&T 5th)...
  5. aramis erak

    VTT Recommendations?

    an upcoming official module was announced, and the licensing specifically whitelists Foundary.
  6. aramis erak

    Alternatives to map-and-key

    Non-geographic maps are a thing... usually for showing social groups within an investigation or plot/character/setting elements when writing. They're great in flowchart form for writing adventures Also, I've found that many dungeons I've designed can work just fine as point crawls/subway maps...
  7. aramis erak

    Daggerheart General Thread [+]

    I don't think "Most", but it definitely is going to be a large chunk. I think a lot of the Modiphius 2d20 fans will like it, too. Some of my D&D 5E players are minis-on-map highly tactical; they're not unwilling to play DH, but It'll be printing rulers and using minimeeples and maps.
  8. aramis erak

    Daggerheart General Thread [+]

    Print them on 11x17... at 130% This will result in 4" wasted space... 3.25x4.25" cards,
  9. aramis erak

    Playing AS monsters?

    Yes, using T&T's sibling, Monsters! Monsters! Since its 80% T&T (it omits 15%), it was largely a T&T feel, except for what was looted. And Kobolds are my Baby. And Vampire.
  10. aramis erak

    Daggerheart General Thread [+]

    I did a bit of anydice work... adapting code from 4d6 Drop Lowest If one is in a random PCs mode... (middle 1 of 3d4)-2 for each. ABILITIES: 6 d [middle 1 of 3d{2,1,0,-1}] loop P over {1..6} { output P @ ABILITIES named "Ability [P]" } Generates: +2+1+0-1 Roll 163.92%34.52%1.56%0% Roll...
  11. aramis erak

    Daggerheart General Thread [+]

    Neither am I, in theory. It is, however, not in scope for the rules-as-written mechanics of Experiences.
  12. aramis erak

    When you play in person, where do you play? (Poll)

    I voted public, because that's the actual situation, but preferred is at a player's house; my house currently cannot support it. I have, however, played in vehicles, including public busses, back in the 80's... before a certain pastor revified the satanic panic over Rifts, Torg, and VTM...
  13. aramis erak

    Renegade Announces Dungeon Crawler Carl RPG

    So the setting: I'm unfamiliar with it. What's the tech level? how much casting? How permanent is Magic's potential effects? How much magitech? How much steampunk (if any)? In re system: The core concept of their E20 are workable; their advancement rules were a pain. So little room for...
  14. aramis erak

    What are your thoughts on roll-under/roll-high mechanics?

    Personally, I don't like either as much as I like "High but not over" (used in Pendragon, Jackals, and AD&D 2E Psionics). Ranking them, High but not over, high, low. But... the difference in preference twixt high vs low is tiny. Also noting: I asked fourth graders, 5th graders, and 6th graders...
  15. aramis erak

    So you're done with D&D but still want to play D&Dish fantasy...

    yeah, that tends to be a make or break element for a notably sized subset of gamers, which is why I called it out; it's not a dealbreaker for everyone, but it is for enough that it needed to be called out.
  16. aramis erak

    Daggerheart General Thread [+]

    to make my point more clear: That DH lacks negative uses is a huge difference in what is "good" mechanically in Fate vs DH that suggesying Fate aspect best practices is almost wasting people's time.
  17. aramis erak

    Realistic Combat that's Simple(ish)

    You are making several assumptions here that may or may not be true... Without fudging, I've had a dozen PCs I ran AD&D1e for make it to 10th from 1st, no rezzing needed... but it wasn't with published modules. Several issues that may affect the lethality: 1st is that of comparable...
  18. aramis erak

    Itch.io is shadowbanning or deleting NSFW and LGBTQ content

    The EU GDPR killed a bunch of major companies' forums. Not directly, no... but by requiring increased privacy rights and removal rights, many non-US companies killed their forums rather than deal with upgrading to GDPR compliance. Some US ones did, too. That's a right that is constrainable...
  19. aramis erak

    Musings on Sci Fi Campaigns/Adventures

    Sounds like ST: Picard, seasons 1 & 3. And the Fenris Rangers and private medical ships.
  20. aramis erak

    Daggerheart General Thread [+]

    Burning Wheel is noted for that same dichotomy. I found it something my players did in The One Ring... on their second characters, at least. Cortex Plus, especially Firefly, has enough flexibility that character optimization is not overly beneficial... but it is beneficial. Quite a few...
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