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    Subtle Brilliance...

    Hmm, interesting. I certainly wanna have my BnF and BnF2 in whatever game I use GT with as they are recently bought and have found places in my heart :) I do think you might have a good idea with melding them into the core GT classes as they are pretty beefy compared to GT characters...what...
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    Subtle Brilliance...

    LOL, sorry man, just callin' it like I see it. Err, I guess I'm not, lol. I really never had a problem with the two-weapon wielding power attackers. *shrugs* Just more or less seeing why you chose to have as is...and if statistical whiners is your choice then that's good enough of an...
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    Subtle Brilliance...

    right, not sure if it is explained well enough in GT, but yeah, with nonlethal and those feats basically the damage does accumulate like normal nonlethal, however, you have that nice chance of actually knocking the guy out. Which so often happens in movies and whatnot with the back of the...
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    Subtle Brilliance...

    ok, got grim tales today and got some initial thoughts and questions. First off, some asthetics. The binding of the book I'm a bit worried about, as right out of the amazon box it was making those sorta smackin' sounds of the glue pulling away. That and the front cover has a wicked bend to it...
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    Sins of Our Fathers II - New Art Uploaded - 1/25

    This is true :) I just happen to have Grim Tales on its way to my awaiting hands and although I haven't read it I am really excited about a lot of things that I've heard that have started to annoy me with straight dnd 3.5. And while the sourcebook might change things somewhat, I doubt they are...
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    Sins of Our Fathers II - New Art Uploaded - 1/25

    Well I was lucky that Destan let me test run one part of the Ippi module, and have to say my characters were totally destroyed. And so, while I love his feel of the world, somewhat IMO tolkien like, but maybe that is his writing in as much as his actual world. In any case, I think it should...
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    Sins of Our Fathers II - New Art Uploaded - 1/25

    Great stuff Destan, not sure what you meant about it not being a "good" update. Seemed great to me, and I think everyone else reading. I'm contemplating using Grim Tales and setting it in your world. How do you think that would pan out? I'm thinking although you are low magic, you might not...
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    Sins of Our Fathers II - New Art Uploaded - 1/25

    Ah, right, just on ranged attacks. Hmm, well, breaking the grapple. Yeah, might have been it. Again, flavor text wins the day. It certain would be and effective tactic in real life and certainly made for a great story. I'm not complaining :D Tellerve
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    Sins of Our Fathers II - New Art Uploaded - 1/25

    Joshua, yeah good point about the random hitting thing. I hadn't thought of that but you're probably right in that's the reason he dropped his ax. Ahh flavor text, how I love thee, LOL. Tellerve
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    Sins of Our Fathers II - New Art Uploaded - 1/25

    Hmm, some people play themselves only a bit more...heroic. Others go the complete opposite. A few do well with playing all sorts of different types. Either way, I have to agree, Baden does indeed rock. I have to ask though, in terms of gaming, how did that combat actually go? As a story it...
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    Subtle Brilliance...

    eeek, sorry, didn't mean to offend with the modern d20 comparisson. I mainly used it to frame my question. I fully understand that grim tales can be used with any time frame and genre. I guess I just need to post a variant question of whether or not modern d20 uses the 3.5 dnd feats of the...
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    Subtle Brilliance...

    hey Wulf, ? about the ol' Grim Tales. I know the feats from pretty much any setting work, so maybe this question will answer itself. But considering it is more built from a deconstructed modern d20, would you continue to use the Improved Disarm, trip, and sunder as written there or in 3.5 dnd...
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    IKCG is at the printers!

    ah, umm, well sounds kinda interesting but we'll have to see. My plate is a bit full even though I wouldn't mind starting a campaign of some sort. Tellerve
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    IKCG is at the printers!

    hmm, I might be the only one, but what is IKCG? Tellerve
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    Colt Python in one hand and a Long Sword in the other... What are the penalties?

    Yeah, I gotta agree with takyris on this one. Having no hands to do stuff with is sometimes quite important, and as long as you remember that fact you should be good. Besides the quick draw feat does more than just what you're thinking. But whatever, that's been talked about before with its...
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    Colt Python in one hand and a Long Sword in the other... What are the penalties?

    As long as he doesn't attack with both in the same round he should be fine. I can't think of any reason he should be penalized. As you said, they don't have any rules for handedness and so if he uses his left hand to fire the gun one round and then the next round his right hand to swing a...
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    Please sell me on Grim Tales

    hmm, so basically people don't cast too many spells I'm taking it as otherwise they could easily kill themselves after two spells. Yeah, no, or am I just reading something wrong here? I am intrigued about the ability to use it for multiple settings, especially since I enjoy modern's...
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    Blood and Fists: Hong Kong Knights playtest report

    Ok this actually pertains to the updated BnF, not BnF:HKN. There are block, improved and Improved block, same with counterstrike. But which one should be the appropriate one? Also, in Block, Improved's listing it says that they can block multiple attacks with an AoO. Where do you get that...
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    Improved Combat throw..provoke AoO?

    So, in your campaign I wouldn't have provoked the AoO for the disarm attempt? Tellerve
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    Improved Combat throw..provoke AoO?

    thanks again waterrabbit. It does bring up another question though, LOL, sorry :) I know in dnd people always like the spiked chain or whatever reach weapon paired with improved trip so that the enemy upon moving in to attack, passing through the reach, pulls an AoO and the guy with the reach...
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