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  1. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    For the first question, oh yes. Very much so. Its quite amusing to watch a higher level PC be afraid of a little spider with a save or die effect. When I first started playing 1e AD&D I thought so much in the MM was too weak. Then when I started playing an OD&D clone recently the power of...
  2. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    Even if I don't run a game with social mechanics I still factor in the PC charisma. And it also impacts hirelings and their loyalty.
  3. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    I'd say my job as a referee is to adjudicate between the scenario, call it fiction or imaginary world and those in it, and the players actions. The rules provide a framework for a lot of that but for me some areas are best left to the interactions between the players and the DM. If I know what...
  4. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    Oh I agree. IME the heavier the social interaction rules the more that part of the game becomes "I make a skill check!" rather than trying to roleplay it. Many don't agree and that is fine. Thanks Lowkey. Been a while since I've cracked that part of the DMG open.
  5. Flexor the Mighty!

    2019 Pogre's Miniatures and Models - Printable Scenery Winterdale Water Mill

    As always, great work! So are you in for the new DF kickstarter? Seems a bit expensive compared to the amount of stuff you get, very effects laden though.
  6. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    I don't know if anyone ever asked Gary this, but did OD&D/1e not have all kinds of rules for social situations because he didn't think that was important, or because role playing non combat encounters was something the players at the table did? Granted I don't think the focus of early D&D was...
  7. Flexor the Mighty!

    The MAYA Design Principle, or Why D&D's Future is Probably Going to Look Mostly Like Its Past

    Class levels and character roles make it easy for new players or casual players. I know some of my table has no interest in digging though a bunch of options to build a PC. They just go, "Well that spider killed me so I think my new PC Frank will be a cleric, we need a new healer..." Roll...
  8. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    I haven't dug though 1e/2e in a a while, but I know I'm going to use the Old World as it was in 1e, would that impact using 2e rules? I know they added in stuff about Wizard colleges and witch hunters going after hedge wizards but that fluff can be ignoredm anything else you think would cause...
  9. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    I can see how it would be great for some no doubt. I appreciate all the info everyone! I just sent out an email to gage interest in a 1e, maybe 2e, TEW campaign after we take a pause from Rappan Athuck for a while. Hopefully these jokers can get out of the D&D mindset enough.
  10. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    So in D&D games do people actually encounter and slaughter humanoid tribes that were just living a peaceful existence? I think every orc group I've ran into in D&D over the years was actively raiding the human civilizations around them, pillaging, marauding, or started things off by attacking...
  11. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    Do they have a pdf primer or anything? I didn't see anything on their website.
  12. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    Some players love that. We have migrated back to rules light games, we are currently running an OD&D clone for example. I don't mind combat options but multiple combat conditions to keep track of round by round, and dice rolling to go with that...no thanks. I'm having nightmares of 3.5 feats...
  13. Flexor the Mighty!

    Why are we okay with violence in RPGs?

    Violence is one of the fundamental elements of the human experience I guess. And even our civilization is held together ultimately by the threat of violence. Its a basic part of life. Plus its easy to make into a game. Other fundamental aspects of living, like sexuality, don't translate as...
  14. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    Yeah but that's not a good thing for my table. This edition looks like a pass. Tracking a bunch of conditions just isn't going to work for my players, well a nice chunk of them. Though I'm really thinking may be just running 1e would be best if I do a TEW campaign. Isn't FF a video game?
  15. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    Tracking multiple conditions is a red flag for my table right off the bat I must say. Can anyone flesh that out a bit? Flipped though it at the store and didn't care for the art style at all. if anything I'm excited to see TEW updated.
  16. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    Is the statement that it is "crunchier" than 2e accurate? Heavier systems are a turn off for my group.
  17. Flexor the Mighty!

    Do you like Warhammer FRP 4th edition?

    That bad? I've thought of getting it, would love to run TEW one day, but I keep thinking I'd be better off just running 2e.
  18. Flexor the Mighty!

    John Wick 3- Should You See It?

    Why is he whining about losing a hand? He has another. :hmm:
  19. Flexor the Mighty!

    John Wick 3- Should You See It?

    Nic Cage is awful is so many ways. And not good ways, just awful, awful ways.
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